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AION 2 Cleric Guide: Build, Stigmas and Gear

AION 2 Cleric guide: core stigmas Earth Punishment, Light of Protection, Prayer of Amplification and Noble Aura; key skills Condemnation and Divine Aura. PvE, PvP and leveling.

AION 2 Cleric Guide: Build, Stigmas and Gear

Healing · Group support and damage

Updated
  • Leveling route 1–45: steps with checkmarks and skill goals.
  • Live Daevanion: route points immediately change skill levels on the cards.
  • Skill and stigma descriptions from the game client at each level.

PvE · Cleric

Analysis authors: Kaeria (TW client) · aLuckyRO · Lucia · Whelps

The Cleric combines on-demand healing with constant damage. The main combo is a critical Condemnation under Earth Punishment; build attack for both damage and healing amplification.

12active skills
9stigma options with alternatives
229points in the Daevanion route
Brief source set

Earth Punishment · Light of Protection · Prayer of Amplification · Noble Aura

  1. Tester's PvE clarification: Healing Light — 16 → 20. Condemnation, Radiant Recovery, Divine Aura, and Bolt — 16 → 20; Judgment Thunder and Lightning Strike Scattershot — 16. The Healing Light and Absolution descriptions account for the selected enhancements.
  2. Lucia: the first three passives are Empyrean Lord's Grace, Healing Enhancement, and Earth's Grace. The last one strengthens the character itself; the source considers the former group effect changed.
  3. aLuckyRO, first days: Radiant Benediction and Healing Enhancement before critical passives. Immortal Veil is more useful with weak armor; Empyrean Lords' Benediction is assigned to PvP.
  4. Daevanion, Lucia: on Nezekan and Zikel, collect the four corners and working skills; on Vaizel and Triniel, go for active skills without clearing every corner.
  5. Daevanion, Whelps: first raise active skills to 12 with blue nodes for the second trait, then take offensive orange nodes, Favor, and Earth's Grace. Try to avoid +50 MP nodes.
  6. Main stigmas: Earth Punishment, Light of Protection, Prayer of Amplification, and Noble Aura. Lucia raises the first three to 20; Whelps first raises Earth Punishment to 20, distributes the rest evenly, and leaves Light of Protection for last.
  7. With a Sorcerer in the group, Radiant Recovery is replaced: its mantra does not stack with a similar boost. Options are Absolution, Resurrection, or additional support; for full healing, evaluate Absolution and Benevolence from 15.
  8. Sanctuary: use Yustiel's Power instead of Noble Aura/Prayer for defense; use Voice of Doom at 15 with a second healer for −200 boss crit resistance. Power Burst is a situational replacement if no one can cover the stun.
  9. Raise Resurrection as a situational stigma to 10: at this stage, the client unlocks 3s of invulnerability after the revival. During leveling, this is not a requirement to spend points up to 10 immediately.

Active skills: what to level

Lv. The icon shows the current view. The guide goal is listed separately; the build level changes with Daevanion. Expand the calculation to enter your own points and other bonuses.

The starting calculation reconstructs the guide result: the base and unallocated remainder are editorial calculations, not confirmation of equipped items. Enter your own point-based levels and ring/Arcana bonuses. The “Description for” choice changes viewing only.

With stones selected in the guide and available at the listed level

Lv. 20
CondemnationActive skillMain set
Guide goal: 20Build level: 20
What makes up the level
Daevanion +0

First Lv. 16target Lv. 20

Cooldown
3 sec
Cast
Instantly
Unlocks at character Lv. 1

Selects a target within 20m afflicted with Chain of Torment and deals 2593-2819 Earth damage to up to 4 enemies within 4m of the target. Lands as Multi-Hit. Resets cooldown on Critical Hit. 7 Stagger Gauge Damage

Specialization stones
  • Up to +12% damage when less targets hitStone available from skill Lv. 8Active at the selected level
  • Resets cooldown on landing a Critical Hit with [Condemnation]Stone available from skill Lv. 12Active at the selected level
  • Multi-Hit on hitStone available from skill Lv. 16 · select in slot 3 at Lv. 20Active at the selected level
All stones and calculator
  • Restores 100 MP on hitFrom skill Lv. 8
  • Up to +12% damage when less targets hitFrom skill Lv. 8 · selected in the guide
  • 20% chance to inflict Root for 3sFrom skill Lv. 8
  • Resets cooldown on landing a Critical Hit with [Condemnation]From skill Lv. 12 · selected in the guide
  • Multi-Hit on hitFrom skill Lv. 16 · selected in the guide
Open the shown level and stones in the calculator ↗
Lv. 20
Divine AuraActive skillMain set
Guide goal: 20Build level: 20
What makes up the level
Daevanion +0

First Lv. 16target Lv. 20

Cooldown
20 sec
Cast
Instantly
Unlocks at character Lv. 1

Summons a Divine Aura near the caster that lasts for 8s. The Aura is stationary and periodically deals 5315 Earth damage to a selected target within 20m. Increases the Aura's attacking speed by 50%.

Specialization stones
  • +50% [Divine Aura] attacking speedStone available from skill Lv. 8Active at the selected level
  • -10s cooldownStone available from skill Lv. 16Active at the selected level
  • +3s [Divine Aura] durationStone available from skill Lv. 12 · select in slot 3 at Lv. 20Active at the selected level
All stones and calculator
  • -40% Move Speed for 3s to up to 4 enemies within 4m of the AuraFrom skill Lv. 8
  • Changes to AoE SkillFrom skill Lv. 8
  • +50% [Divine Aura] attacking speedFrom skill Lv. 8 · selected in the guide
  • +3s [Divine Aura] durationFrom skill Lv. 12 · selected in the guide
  • -10s cooldownFrom skill Lv. 16 · selected in the guide
Open the shown level and stones in the calculator ↗
Lv. 20
BoltActive skillMain set
Guide goal: 20Build level: 20
What makes up the level
Daevanion +0

First Lv. 16target Lv. 20

Cooldown
45 sec
Cast
Instantly
Unlocks at character Lv. 1

Selects a target within 20m and deals 4550-13651 Wind damage to up to 4 enemies within 4m of the target. Lands as a Critical Hit. Increases Skill Accuracy by 300 and Skill Speed by 30%. Max 3 Charge Levels 20-35 Stagger Gauge Damage

Specialization stones
  • +300 Skill AccuracyStone available from skill Lv. 8Active at the selected level
  • +30% Skill SpeedStone available from skill Lv. 8Active at the selected level
  • Critical Hit on hitStone available from skill Lv. 16 · select in slot 3 at Lv. 20Active at the selected level
All stones and calculator
  • 30% chance to inflict Stun for 3s when fully chargedFrom skill Lv. 8
  • +300 Skill AccuracyFrom skill Lv. 8 · selected in the guide
  • +30% Skill SpeedFrom skill Lv. 8 · selected in the guide
  • Up to +20% damage when less targets hitFrom skill Lv. 12
  • Critical Hit on hitFrom skill Lv. 16 · selected in the guide
Open the shown level and stones in the calculator ↗
Lv. 16
Judgment ThunderActive skillMain set
Guide goal: 16Build level: 16
What makes up the level
Daevanion +0
Cooldown
No
Cast
Instantly
Unlocks at character Lv. 1

Selects a target within 20m and deals 1135-1232 Wind damage to up to 4 enemies within 4m of the target. 2 Stagger Gauge Damage

Specialization stones
  • Deals up to 12% more damage when less targets are hitStone available from skill Lv. 8Active at the selected level
  • Activates [Divine Punishment] 1 extra timeStone available from skill Lv. 16Active at the selected level
All stones and calculator
  • -20% MP consumedFrom skill Lv. 8
  • Deals up to 12% more damage when less targets are hitFrom skill Lv. 8 · selected in the guide
  • -10% enemy Combat Speed for 5s on landing [Divine Punishment]From skill Lv. 8
  • 10% chance to inflict Root for 2s on landing [Divine Punishment]From skill Lv. 12
  • Activates [Divine Punishment] 1 extra timeFrom skill Lv. 16 · selected in the guide
Open the shown level and stones in the calculator ↗
Lv. 16
Lightning Strike ScattershotActive skillMain set
Guide goal: 16Build level: 16
What makes up the level
Daevanion +0
Cooldown
No
Cast
Instantly
Unlocks at character Lv. 1

Deals 1244-1244 damage to a target afflicted with Stagger within 20m and reduces all skill cooldowns by 1s. Lands as Multi-Hit.

Specialization stones
  • Multi-Hit on hitStone available from skill Lv. 12Active at the selected level
  • -1s all skill cooldowns on hitStone available from skill Lv. 16Active at the selected level
All stones and calculator
  • Absorbs 5% HPFrom skill Lv. 8
  • Restores 120 MPFrom skill Lv. 8
  • Changes to mobile skillFrom skill Lv. 8
  • Multi-Hit on hitFrom skill Lv. 12 · selected in the guide
  • -1s all skill cooldowns on hitFrom skill Lv. 16 · selected in the guide
Open the shown level and stones in the calculator ↗
Lv. 20
Healing LightActive skillMain set
Guide goal: 20Build level: 20
What makes up the level
Daevanion +0

First Lv. 16target Lv. 20

The level 20 target was clarified by tester feedback. At 20, the third stone slot opens; variants for all five stones are below.

Cooldown
General / conditional timer
Cast
Instantly
Unlocks at character Lv. 1

Restores 1020-1122 HP plus 2% Max HP to the caster and the party member with the lowest HP within 40m. Can be used 3 consecutive times.

The table links the variant to a shared timer group. The base cooldown is 6 sec.; a separate cooldown for the selected combination is not confirmed. A zero field does not mean there is no cooldown.
Specialization stones
  • +2 consecutive usesStone available from skill Lv. 8Active at the selected level
  • +2% HP restoredStone available from skill Lv. 12Active at the selected level
All stones and calculator
  • +2 consecutive usesFrom skill Lv. 8 · selected in the guide
  • +20% amount healed when HP is 50% or lessFrom skill Lv. 8
  • 50% chance to remove 1 debuffFrom skill Lv. 8
  • +2% HP restoredFrom skill Lv. 12 · selected in the guide
  • -2s cooldownFrom skill Lv. 16
Open the shown level and stones in the calculator ↗
Lv. 20
Radiant RecoveryActive skillMain set
Guide goal: 20Build level: 20
What makes up the level
Daevanion +0

First Lv. 16target Lv. 20

The description below accounts for the selected stones: cooldown reduction and an additional 5% max HP recovery.

Cooldown
9 sec
Cast
Instantly
Unlocks at character Lv. 1

Restores 2012-2213 HP and removes 1 debuff for the caster and party members within 40m. Restores extra 5% Max HP.

Specialization stones
  • -3s cooldownStone available from skill Lv. 8Active at the selected level
  • +5% HP restoredStone available from skill Lv. 16Active at the selected level
All stones and calculator
  • Removes up to 2 debuffsFrom skill Lv. 8
  • +1 consecutive useFrom skill Lv. 8
  • -3s cooldownFrom skill Lv. 8 · selected in the guide
  • +10% Incoming Heal for 10sFrom skill Lv. 12
  • +5% HP restoredFrom skill Lv. 16 · selected in the guide
Open the shown level and stones in the calculator ↗
Lv. 16
Earth's RetributionActive skillAlternatives and conditions
Guide goal: 16Build level: 16
What makes up the level
Daevanion +0

First Lv. 12target Lv. 16

Cooldown
No
Cast
Instantly
Unlocks at character Lv. 1

Deals 504-504 Earth damage to a target within 20m and restores 110 MP.

Specialization stones
  • +20% [Discharge] Chain Skill trigger chanceStone available from skill Lv. 8Active at the selected level
  • -7s [Bolt] cooldown on landing [Discharge]Stone available from skill Lv. 12Active at the selected level
  • +50% Multi-Hit on hitStone available from skill Lv. 8 · select in slot 3 at Lv. 20Inactive: the guide says to select it in slot 3 at Lv. 20
All stones and calculator
  • +20% MP restoredFrom skill Lv. 8
  • +20% [Discharge] Chain Skill trigger chanceFrom skill Lv. 8 · selected in the guide
  • +50% Multi-Hit on hitFrom skill Lv. 8 · selected in the guide
  • -7s [Bolt] cooldown on landing [Discharge]From skill Lv. 12 · selected in the guide
  • Ignores Block and EvasionFrom skill Lv. 16
Open the shown level and stones in the calculator ↗
Lv. 12
Debilitating MarkActive skillAlternatives and conditions
Guide goal: 12Build level: 12
What makes up the level
Daevanion +0
Cooldown
10 sec
Cast
Instantly
Unlocks at character Lv. 1

Selects a target within 20m and deals 875-875 Wind damage to up to 4 enemies within 4m of the target. Has a 20% chance to inflict Stun for 3s. Reduces enemy PvE Damage Boost by 5%, PvP Damage Boost by 2.5%, Defense by 15%, and deals 1096 Damage over Time every 1s for 10s. 10 Stagger Gauge Damage

Specialization stones
  • -15% target Defense for duration of Damage over TimeStone available from skill Lv. 8Active at the selected level
  • Has a 20% chance to inflict Stun on the target for 3sStone available from skill Lv. 8Active at the selected level
All stones and calculator
  • Removes MP Consumed and restores 150 MPFrom skill Lv. 8
  • -15% target Defense for duration of Damage over TimeFrom skill Lv. 8 · selected in the guide
  • Has a 20% chance to inflict Stun on the target for 3sFrom skill Lv. 8 · selected in the guide
  • +10% PvE Damage Boost reduction and +5% PvP Damage Boost reductionFrom skill Lv. 12
  • Ignores Block and Evasion and reduces Damage over Time interval by 50%From skill Lv. 16
Open the shown level and stones in the calculator ↗
Lv. 14
Chain of TormentActive skillAlternatives and conditions
Guide goal: 14Build level: 14
What makes up the level
Daevanion +0
Cooldown
20 sec
Cast
Instantly
Unlocks at character Lv. 1

Selects a target within 20m and deals 1425-1425 Earth damage to up to 4 enemies within 4m of the target. Has a 20% chance to inflict Knockdown for 3s. Reduces enemy PvE Damage Tolerance by 15%, PvP Damage Tolerance by 7.5%, and deals 1781 Damage over Time every 1s for 10s. 100% chance to inflict Knockdown on NPC targets. 10 Stagger Gauge Damage

Specialization stones
  • Has a 20% chance to inflict Knockdown on the target for 3sStone available from skill Lv. 8Active at the selected level
  • +10% PvE Damage Tolerance reduction and +5% PvP Damage Tolerance reductionStone available from skill Lv. 12Active at the selected level
All stones and calculator
  • Slows target for 5sFrom skill Lv. 8
  • +3s Damage over TimeFrom skill Lv. 8
  • Has a 20% chance to inflict Knockdown on the target for 3sFrom skill Lv. 8 · selected in the guide
  • +10% PvE Damage Tolerance reduction and +5% PvP Damage Tolerance reductionFrom skill Lv. 12 · selected in the guide
  • Ignores Block and Evasion and reduces Damage over Time interval by 50%From skill Lv. 16
Open the shown level and stones in the calculator ↗
Lv. 16
Light of RegenerationActive skillAlternatives and conditions
Guide goal: 16Build level: 16
What makes up the level
Daevanion +0

First Lv. 12target Lv. 16

Cooldown
30 sec
Cast
Instantly
Unlocks at character Lv. 1

Restores 3541-4249 HP every 2s, increases Incoming Heal by 5%, PvE Damage Tolerance by 5%, and PvP Damage Tolerance by 2.5% for 30s to the caster and party members within 40m.

Specialization stones
  • +5% Incoming Heal during healingStone available from skill Lv. 8Active at the selected level
  • +5% PvE Damage Tolerance and +2.5% PvP Damage Tolerance during healingStone available from skill Lv. 16Active at the selected level
All stones and calculator
  • +5% Defense while healingFrom skill Lv. 8
  • +20% amount healed when HP is 50% or lessFrom skill Lv. 8
  • +5% Incoming Heal during healingFrom skill Lv. 8 · selected in the guide
  • +5% Move Speed during healingFrom skill Lv. 12
  • +5% PvE Damage Tolerance and +2.5% PvP Damage Tolerance during healingFrom skill Lv. 16 · selected in the guide
Open the shown level and stones in the calculator ↗
Lv. 12
DefianceActive skillAlternatives and conditions
Guide goal: 12Build level: 12
What makes up the level
Daevanion +0
Cooldown
49 sec
Cast
Instantly
Unlocks at character Lv. 1

Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 7s. Restores 10% HP on use. Tenacity: Grants Status Effect Immunity Unaffected by cooldown reduction effects.

Specialization stones
  • Restores 10% HP on using [Defiance]Stone available from skill Lv. 8Active at the selected level
  • +2s Tenacity durationStone available from skill Lv. 12Active at the selected level
All stones and calculator
  • Adds [Blessing of Regeneration] Chain SkillFrom skill Lv. 8
  • Restores 1000 Stamina on using [Defiance]From skill Lv. 8
  • Restores 10% HP on using [Defiance]From skill Lv. 8 · selected in the guide
  • +2s Tenacity durationFrom skill Lv. 12 · selected in the guide
  • +50% PvE Damage Tolerance and +25% PvP Damage Tolerance for Tenacity durationFrom skill Lv. 16
Open the shown level and stones in the calculator ↗

Stigmas

The main set and replacements are shown separately. Do not equip all options at once.

The starting calculation reconstructs the guide result: the base and unallocated remainder are editorial calculations, not confirmation of equipped items. Enter your own point-based levels and ring/Arcana bonuses. The “Description for” choice changes viewing only.

With automatic stigma properties for the listed level

Editorial benchmark, not the author's exact figure.

Lv. 20
Earth PunishmentStigmaMain set
Guide goal: 20Build level: 20
What makes up the level
Daevanion +0

First Lv. 15target Lv. 20

Cooldown
30 sec
Cast
Instantly
Unlocks at character Lv. 1

Deals 3328-3328 Earth damage to an enemy within 20m and deals 3328 damage every 1s for 20s. [Condemnation] lands as a Critical Hit on targets afflicted with [Earth Punishment]. Grants the [Earth's Blessing] effect to the caster and party members on hit, increasing the caster's Double Chance, Attack, and Defense by 10% and the party members' Double Chance, Attack, and Defense by 5% for 20s. Cannot receive effect of [Earth's Blessing] if Chanter skill [Power of the Storm] effect is active. 20 Stagger Gauge Damage

Additional properties · Lv. 20
  • [Condemnation] lands as a Critical Hit on targets afflicted with [Earth Punishment]Automatically from skill Lv. 5
  • +10% Double Chance to caster and +5% to party members from [Earth's Blessing]Automatically from skill Lv. 10
  • +10% Attack and Defense to caster and +5% to party members from [Earth's Blessing]Automatically from skill Lv. 15
  • +10s [Earth Punishment] and [Earth's Blessing] durationAutomatically from skill Lv. 20

All additional properties of this stigma are unlocked.

All stones and calculator
  • [Condemnation] lands as a Critical Hit on targets afflicted with [Earth Punishment]From skill Lv. 5 · selected in the guide
  • +10% Double Chance to caster and +5% to party members from [Earth's Blessing]From skill Lv. 10 · selected in the guide
  • +10% Attack and Defense to caster and +5% to party members from [Earth's Blessing]From skill Lv. 15 · selected in the guide
  • +10s [Earth Punishment] and [Earth's Blessing] durationFrom skill Lv. 20 · selected in the guide
Open the shown level and stones in the calculator ↗
Lv. 20
Light of ProtectionStigmaMain set
Guide goal: 20Build level: 20
What makes up the level
Daevanion +0
Cooldown
5 sec
Cast
Instantly
Unlocks at character Lv. 1

Increases PvE Damage Boost and PvE Damage Tolerance by 20%, PvP Damage Boost and PvP Damage Tolerance by 10%, Incoming Heal by 10%, Max HP by 10%, Perfect Chance by 10%, and Accuracy by 100 for the caster and nearby party members. Does not stack with the Damage Boost effect from the Chanter skill [Undefeated Mantra] and only the highest skill level effect applies. If both skills are the same level, Undefeated Mantra will be applied.

Additional properties · Lv. 20
  • +10% Incoming HealAutomatically from skill Lv. 5
  • +100 AccuracyAutomatically from skill Lv. 10
  • +10% Max HPAutomatically from skill Lv. 15
  • +10% Perfect ChanceAutomatically from skill Lv. 20

All additional properties of this stigma are unlocked.

All stones and calculator
  • +10% Incoming HealFrom skill Lv. 5 · selected in the guide
  • +100 AccuracyFrom skill Lv. 10 · selected in the guide
  • +10% Max HPFrom skill Lv. 15 · selected in the guide
  • +10% Perfect ChanceFrom skill Lv. 20 · selected in the guide
Open the shown level and stones in the calculator ↗
Lv. 20
Prayer of AmplificationStigmaMain set
Guide goal: 20Build level: 20
What makes up the level
Daevanion +0

First Lv. 10target Lv. 20

Cooldown
60 sec
Cast
Instantly
Unlocks at character Lv. 1

Increases Attack by 35%, PvE Damage Boost by 20%, and PvP Damage Boost by 10% for 20s. Multiplies the effects of [Empyrean Lord's Grace] and [Earth's Grace] by 1.5 while active.

Additional properties · Lv. 20
  • +20% PvE Damage Boost and +10% PvP Damage BoostAutomatically from skill Lv. 5
  • x1.5 [Empyrean Lord's Grace] effect for the durationAutomatically from skill Lv. 10
  • x1.5 [Earth's Grace] effect for the durationAutomatically from skill Lv. 15
  • +15% additional AttackAutomatically from skill Lv. 20

All additional properties of this stigma are unlocked.

All stones and calculator
  • +20% PvE Damage Boost and +10% PvP Damage BoostFrom skill Lv. 5 · selected in the guide
  • x1.5 [Empyrean Lord's Grace] effect for the durationFrom skill Lv. 10 · selected in the guide
  • x1.5 [Earth's Grace] effect for the durationFrom skill Lv. 15 · selected in the guide
  • +15% additional AttackFrom skill Lv. 20 · selected in the guide
Open the shown level and stones in the calculator ↗
Lv. 10
Noble AuraStigmaMain set
Guide goal: 10+Build level: 10
What makes up the level
Daevanion +0
Cooldown
60 sec
Cast
Instantly
Unlocks at character Lv. 1

Summons a Noble Aura near the caster that lasts for 300s. The Aura follows the caster and attacks their target together. Deals 968-968 damage to a target within 20m. Increases damage by 20% to targets afflicted with Debilitating Mark. Increases the Aura's Critical Hit by 200. Aura Attack Cooldown: 2s

Additional properties · Lv. 10
  • +200 Aura Critical HitAutomatically from skill Lv. 5
  • +20% damage to targets afflicted with Debilitating MarkAutomatically from skill Lv. 10

Next property at Lv. 15: +30% damage to targets with Incapacitated Immunity

All stones and calculator
  • +200 Aura Critical HitFrom skill Lv. 5 · selected in the guide
  • +20% damage to targets afflicted with Debilitating MarkFrom skill Lv. 10 · selected in the guide
  • +30% damage to targets with Incapacitated ImmunityFrom skill Lv. 15
  • -1s Aura attack cooldownFrom skill Lv. 20
Open the shown level and stones in the calculator ↗
Lv. 15
AbsolutionStigmawith a Sorcerer
Guide goal: 15Build level: 15
What makes up the level
Daevanion +0

The source recommends this from level 15 in the PvE Sorcerer setup. It replaces a stigma in the set; it is not a fifth slot. Videos and sources

At 10 lv., removes all weakening effects; at 15, additionally restores 5% max HP. The description below accounts for the automatic properties of the selected level.

Cooldown
60 sec
Cast
Instantly
Unlocks at character Lv. 1

Removes all debuffs and restores 2974-3271 HP plus 5% Max HP to the caster and party members within 40m.

Additional properties · Lv. 15
  • -30s cooldownAutomatically from skill Lv. 5
  • Removes all debuffsAutomatically from skill Lv. 10
  • +5% HP restoredAutomatically from skill Lv. 15

Next property at Lv. 20: Restores 1.5% HP every 2s for 10s

All stones and calculator
  • -30s cooldownFrom skill Lv. 5 · selected in the guide
  • Removes all debuffsFrom skill Lv. 10 · selected in the guide
  • +5% HP restoredFrom skill Lv. 15 · selected in the guide
  • Restores 1.5% HP every 2s for 10sFrom skill Lv. 20
Open the shown level and stones in the calculator ↗
Lv. 15
BenevolenceStigmashrine
Guide goal: 15Build level: 15
What makes up the level
Daevanion +0

The source's revision says from level 15 for the sanctuary option. This is not Lucia's numerical recommendation. Videos and sources

Cooldown
90 sec
Cast
Instantly
Unlocks at character Lv. 1

Grants Benevolence to the caster for 30s. Restores 370-407 HP every 2s to the caster and party members within 40m for the duration. Restores 200 Stamina and 2% HP every 5s.

Additional properties · Lv. 15
  • +10s durationAutomatically from skill Lv. 5
  • Restores 200 Stamina every 5s for the durationAutomatically from skill Lv. 10
  • Restores 2% HP every 5s for the durationAutomatically from skill Lv. 15

Next property at Lv. 20: Cleansing effect every 5s for the duration

All stones and calculator
  • +10s durationFrom skill Lv. 5 · selected in the guide
  • Restores 200 Stamina every 5s for the durationFrom skill Lv. 10 · selected in the guide
  • Restores 2% HP every 5s for the durationFrom skill Lv. 15 · selected in the guide
  • Cleansing effect every 5s for the durationFrom skill Lv. 20
Open the shown level and stones in the calculator ↗
Lv. 15
Yustiel's PowerStigmashrine
Reference: 15Build level: 15
What makes up the level
Daevanion +0

First Lv. 5target Lv. 15

15 lv. Automatic properties according to the client: 3. Level it only if this replacement is selected; do not add all alternatives to the four slots. Properties in the client ↗

Cooldown
60 sec
Cast
Instantly
Unlocks at character Lv. 1

Increases PvE Damage Tolerance by 20%, PvP Damage Tolerance by 10%, Block and Evasion by 100, and Status Effect Resist by 20% for 17s. Grants a Protective Shield equal to 10% of Max HP for 10s for the caster and party members within 40m. Unaffected by cooldown increase effects.

Additional properties · Lv. 15
  • 10% Max HP Protective ShieldAutomatically from skill Lv. 5
  • +100 Block, EvasionAutomatically from skill Lv. 10
  • +20% Status Effect ResistAutomatically from skill Lv. 15

Next property at Lv. 20: +10% PvE Damage Tolerance increase and +5% PvP Damage Tolerance increase

All stones and calculator
  • 10% Max HP Protective ShieldFrom skill Lv. 5 · selected in the guide
  • +100 Block, EvasionFrom skill Lv. 10 · selected in the guide
  • +20% Status Effect ResistFrom skill Lv. 15 · selected in the guide
  • +10% PvE Damage Tolerance increase and +5% PvP Damage Tolerance increaseFrom skill Lv. 20
Open the shown level and stones in the calculator ↗
Lv. 10
Summon ResurrectionStigmaAlternatives and conditions
Guide goal: 10Build level: 10
What makes up the level
Daevanion +0

Situational replacement: 10 levels for 3 sec. of invulnerability after resurrection. This is an automatic stigma property from the client, not an effect in its base description.

Cooldown
102 sec
Cast
Instantly
Unlocks at character Lv. 1

Resurrects a fallen party member within 40m of the caster and grants invincibility for 3s.

Additional properties · Lv. 10
  • -1s casting timeAutomatically from skill Lv. 5
  • Invincible for 3s after resurrectionAutomatically from skill Lv. 10

Next property at Lv. 15: Restores 20% of Max HP

All stones and calculator
  • -1s casting timeFrom skill Lv. 5 · selected in the guide
  • Invincible for 3s after resurrectionFrom skill Lv. 10 · selected in the guide
  • Restores 20% of Max HPFrom skill Lv. 15
  • Invincible for 5s after resurrectionFrom skill Lv. 20
Open the shown level and stones in the calculator ↗
Lv. 1
SalvationStigmaDo not invest
Cooldown
150 sec
Cast
Instantly
Unlocks at character Lv. 1

Do not invest in this set. The listed level is for viewing properties only, not a leveling recommendation.

The caster is immune to damage and status effects for 3s. Cannot block certain powerful attacks. Unaffected by cooldown increase effects. Tenaciousness, Salvation, Barrier Spell effects, and Unstoppable effect cannot be applied for 30s if Invincibility stacking is blocked.

Additional properties · Lv. 1

Additional properties are not unlocked at this level yet.

Next property at Lv. 5: +100% Incoming Heal

All stones and calculator
  • +100% Incoming HealFrom skill Lv. 5
  • Restores 20% of Max HP at the end of [Salvation]From skill Lv. 10
  • Grants base effect of [Salvation] to the party member with the lowest HPFrom skill Lv. 15
  • Triggers [Salvation] when afflicted with Impact-type statusFrom skill Lv. 20
View the reference level in the calculator ↗

Passive skills

The starting calculation reconstructs the guide result: the base and unallocated remainder are editorial calculations, not confirmation of equipped items. Enter your own point-based levels and ring/Arcana bonuses. The “Description for” choice changes viewing only.

Client description of the selected level

Editorial benchmark, not the author's exact figure.

Lv. 20
Empyrean Lord's GracePassive skillAccording to the guide
Reference: 20Build level: 20
What makes up the level
Daevanion +0

First Lv. 10target Lv. 20

Total 20 lv. after the priority active skills; start with 10 lv. Levels from gear and arcana count; there is no need to invest that many points in all passives at once. Properties in the client ↗

Cooldown
Passive effect
Unlocks at character Lv. 1

Increases the caster's Critical Hit by 195, Double Chance by 4% and deals 550-550 extra damage on landing an attack on a target. Cooldown: 1s

All stones and calculatorOpen the shown level and stones in the calculator ↗
Lv. 20
Earth's GracePassive skillAccording to the guide
Reference: 20Build level: 20
What makes up the level
Daevanion +0

First Lv. 10target Lv. 20

Total 20 lv. after the priority active skills; start with 10 lv. Levels from gear and arcana count; there is no need to invest that many points in all passives at once. Properties in the client ↗

Cooldown
Passive effect
Unlocks at character Lv. 1

Increases the caster's Critical Damage Boost by 20% and Accuracy by 100.

All stones and calculatorOpen the shown level and stones in the calculator ↗
Lv. 20
Healing EnhancementPassive skillAccording to the guide
Reference: 20Build level: 20
What makes up the level
Daevanion +0

First Lv. 10target Lv. 20

Total 20 lv. after the priority active skills; start with 10 lv. Levels from gear and arcana count; there is no need to invest that many points in all passives at once. Properties in the client ↗

Cooldown
Passive effect
Unlocks at character Lv. 1

Increases the caster's Heal Boost by 30% of Attack.

All stones and calculatorOpen the shown level and stones in the calculator ↗
Lv. 20
Radiant BenedictionPassive skillAccording to the guide
Reference: 20Build level: 20
What makes up the level
Daevanion +0

First Lv. 10target Lv. 20

Total 20 lv. after the priority active skills; start with 10 lv. Levels from gear and arcana count; there is no need to invest that many points in all passives at once. Properties in the client ↗

Cooldown
Passive effect
Unlocks at character Lv. 1

Restores 737-884 HP to the caster and party members within 40m on landing an attack. Cooldown: 5s

All stones and calculatorOpen the shown level and stones in the calculator ↗

Gear and stats

  • Weapon and bracers, Lucia: weapon damage increase, Might, attack speed, and accuracy. Look for attack speed on gloves and movement speed on boots.
  • Accessories: Spell Action Speed, Attack, and Accuracy, plus a line for Gift of Earth or Favor of the Empyrean Lords. Healing Enhancement depends on Attack, so Attack serves both roles.
  • Crafted rings provide an extra active-skill line. Priorities: Condemnation, Radiant Recovery, Judgment Thunder, and the Cleric's Healing Light or Divine Aura.
  • Kaeria's stats: Destruction, Wisdom, Illusion, Time, Freedom, and Death; the last is chosen to make up for a lack of critical strike. The regular stats are power, accuracy, and constitution. Lucia's four: Time, Illusion, Space, Destruction.
  • For Ludra, the source gives a minimum of 1000 Precision and 1000 Critical Hit; do not treat these as requirements for every dungeon.
  • Talisra Wings from the seasonal shop: 60 attack, 400 defense, 35 accuracy, and −4% cooldown; approximate price — 250,000 seasonal points.
  • Genus Insight, Lucia: level pets to 3 first; slots 1/5 give attack (5 also gives maximum attack), 2/8 give HP, and 3/6/9 give accuracy or block when you have excess accuracy.
  • Genus Insight: slot 4 is the wheel's damage profile line, 7 is regeneration/stamina, and the special slot is double-damage chance. Lock in near-maximum values only at wheel levels 9–10.
Our gear calculator ↗

Titles: slots, bonuses, and acquisition

General starting options from the leveling analysis, not the claimed optimum for this class or healing. One equipped title is active in each of the three slots. Collection bonuses remain from all titles obtained.

Attack · general option

Guardian of Verteron

Legendary · Attack · Elyos

Equip bonus
  • PvE Damage Boost +3%
  • Penetration +210
Collection bonus

PvE Attack +4

How to obtainReached Level 20 of the [Verteron Monolith]

Develop your regional Monolith to 20. This is an available starting target from the title analysis.

Full in-game description

Reached Level 20 of the [Verteron Monolith] You are growing adept at finding Empyrean Traces.

Title in our database ↗
Defense · general option

Saint of Verteron

Unique · Defense · Elyos

Equip bonus
  • Defense Bonus +300
  • Damage Tolerance +3%
  • Block +100
Collection bonus

MP +20

How to obtainReached Level 30 of the [Verteron Monolith]

A regional Monolith 30: Block, defense, and damage resistance.

Full in-game description

Reached Level 30 of the [Verteron Monolith] You found all of the Empyrean Traces in Verteron.

Title in our database ↗
Other · general option

Through Hell and Back

Unique · Other · Elyos

Equip bonus
  • Cooldown Reduction +3%
  • HP +900
  • Stamina +225
Collection bonus

Block +10

How to obtainCleared Sealed Dungeon: [Ruins of the Ancient City of Ru]

Complete Ru's sealed dungeon. Cooldown reduction is useful right from the start.

Full in-game description

Cleared Sealed Dungeon: [Ruins of the Ancient City of Ru] Followed various clues in Verteron and arrived at the ruins of Ru. Fought past what traces of life remain to reach the gate.

Title in our database ↗

In-game bonuses and conditions come from the client. Selection basis: general titles section. Options in one slot do not stack.

Arcana

Priorities were refined based on the tester's feedback from 21.10.2026; the original author's recommendations are not presented as an unchanged version.

Arcana · PVE

Raise Condemnation to 20 first. Healing Light is the next goal at 20 according to the tester. Useful lines matter more than a finished set; do not seek Lightning Strike Scattershot specifically.

Unique card versions are shown: character requirement, item level, and card level are different parameters. Skill increases are random and are not guaranteed by every upgrade.

Up to Lv. 5
Main attacks and group healing

Parchment of Vigor

Unique · Parchment

Character
Lv. 45
Item Lv.
80
Card
0 → Lv. 5
Life [Yustiel]+20 → +25Base → card Lv. 5

Increases HP and Regeneration Activation Chance.

What to look for on this card

CondemnationPossible bonus +1…+4 skill level
Radiant RecoveryPossible bonus +1…+4 skill level
Earth's RetributionPossible bonus +1…+4 skill level
BoltPossible bonus +1…+4 skill level

Look for Condemnation, Radiant Recovery, Earth's Retribution, or Bolt. The client option with Life is selected; the guide also allows Fate.

All card properties and options

Author: “Scroll · Life / Destiny”. In our client: “Parchment of Vigor”.

Full Cleric class pool (6)
  • Earth's Retribution+1…+4
  • Debilitating Mark+1…+4
  • Chain of Torment+1…+4
  • Condemnation+1…+4
  • Radiant Recovery+1…+4
  • Bolt+1…+4

Random skill lines: 4. Starting bonus +1; an upgrade landing on the line adds +1, up to +4. Lv. 5 of the card does not mean +5 for every skill.

When crafting this version, you can choose 2 of the skill. The distribution of later upgrades remains random.

Primal Vigor

2 item: +60 PvE Attack when HP is 70% or more

4 item: +150 PvE Attack when HP is 70% or more

Rarity options
RarityCard Lv. up toItem Lv.
Common220
Rare340
Legendary460
Unique580
EXP and Kinah for upgrade
UpgradeEXPKinah
0 → 13 0005 000
1 → 26 0008 000
2 → 312 00014 000
3 → 424 00026 000
4 → 548 00050 000

From the client table. Material costs are separate; server conditions are not modeled.

Item in our database ↗
Up to Lv. 5
Second pool of active skills

Compass of Vigor

Unique · Compass

Character
Lv. 45
Item Lv.
80
Card
0 → Lv. 5
Freedom [Vaizel]+20 → +25Base → card Lv. 5

Increases Accuracy and Evasion.

What to look for on this card

Healing LightPossible bonus +1…+4 skill level
Divine AuraPossible bonus +1…+4 skill level
Judgment ThunderPossible bonus +1…+4 skill level

Raise Healing Light to 20, then Divine Aura and Judgment Thunder through the missing levels. Per tester feedback, Lightning Strike Scattershot is not a desired line. Condemnation is not in the compass pool: find it on the scroll and cup.

All card properties and optionsFull Cleric class pool (6)
  • Judgment Thunder+1…+4
  • Divine Aura+1…+4
  • Light of Regeneration+1…+4
  • Healing Light+1…+4
  • Lightning Strike Scattershot+1…+4
  • Defiance+1…+4

Random skill lines: 4. Starting bonus +1; an upgrade landing on the line adds +1, up to +4. Lv. 5 of the card does not mean +5 for every skill.

When crafting this version, you can choose 2 of the skill. The distribution of later upgrades remains random.

Primal Vigor

2 item: +60 PvE Attack when HP is 70% or more

4 item: +150 PvE Attack when HP is 70% or more

Rarity options
RarityCard Lv. up toItem Lv.
Common220
Rare340
Legendary460
Unique580
EXP and Kinah for upgrade
UpgradeEXPKinah
0 → 13 0005 000
1 → 26 0008 000
2 → 312 00014 000
3 → 424 00026 000
4 → 548 00050 000

From the client table. Material costs are separate; server conditions are not modeled.

Item in our database ↗
Up to Lv. 5
Fill the missing tier

Chalice of Vigor

Unique · Chalice

Character
Lv. 45
Item Lv.
80
Card
0 → Lv. 5
Time [Siel]+20 → +25Base → card Lv. 5

Increases Combat Speed and Double Resist.

What to look for on this card

CondemnationPossible bonus +1…+4 skill level
Divine AuraPossible bonus +1…+4 skill level
BoltPossible bonus +1…+4 skill level

These are examples of key PvE skills from the broad grail pool. The author's use of Vigor is ambiguous: the selected client card grants Time, not a stat named Vigor.

All card properties and options

Author: “Cup · Vigor (source notation)”. In our client: “Chalice of Vigor”.

Full Cleric class pool (22)
  • Earth's Retribution+1…+4
  • Debilitating Mark+1…+4
  • Chain of Torment+1…+4
  • Condemnation+1…+4
  • Radiant Recovery+1…+4
  • Bolt+1…+4
  • Judgment Thunder+1…+4
  • Divine Aura+1…+4
  • Light of Regeneration+1…+4
  • Healing Light+1…+4
  • Lightning Strike Scattershot+1…+4
  • Defiance+1…+4
  • Warm Benediction+1…+4
  • Empyrean Lord's Grace+1…+4
  • Immortal Veil+1…+4
  • Prayer of Concentration+1…+4
  • Survival Willpower+1…+4
  • Empyrean Lords' Benediction+1…+4
  • Healing Enhancement+1…+4
  • Heal Block+1…+4
  • Radiant Benediction+1…+4
  • Earth's Grace+1…+4

Random skill lines: 4. Starting bonus +1; an upgrade landing on the line adds +1, up to +4. Lv. 5 of the card does not mean +5 for every skill.

When crafting this version, you can choose 2 of the skill. The distribution of later upgrades remains random.

Primal Vigor

2 item: +60 PvE Attack when HP is 70% or more

4 item: +150 PvE Attack when HP is 70% or more

Rarity options
RarityCard Lv. up toItem Lv.
Common220
Rare340
Legendary460
Unique580
EXP and Kinah for upgrade
UpgradeEXPKinah
0 → 13 0005 000
1 → 26 0008 000
2 → 312 00014 000
3 → 424 00026 000
4 → 548 00050 000

From the client table. Material costs are separate; server conditions are not modeled.

Item in our database ↗
Up to Lv. 5
Priority bell passive

Bell of Magic

Unique · Bell

Character
Lv. 45
Item Lv.
80
Card
0 → Lv. 5
Destruction [Zikel]+20 → +25Base → card Lv. 5

Increases Attack and Perfect Resist.

What to look for on this card

Empyrean Lord's GracePossible bonus +1…+4 skill level

Look for Empyrean Lord's Grace. The source chooses Destruction and excludes Survival Willpower from the desired lines for this PvE slot.

All card properties and optionsFull Cleric class pool (5)
  • Warm Benediction+1…+4
  • Empyrean Lord's Grace+1…+4
  • Immortal Veil+1…+4
  • Prayer of Concentration+1…+4
  • Survival Willpower+1…+4

Random skill lines: 4. Starting bonus +1; an upgrade landing on the line adds +1, up to +4. Lv. 5 of the card does not mean +5 for every skill.

When crafting this version, you can choose 2 of the skill. The distribution of later upgrades remains random.

Magic Armor

2 item: Restores 1,500 MP when MP is 20% or less [30s cooldown]

4 item: +1,000 PvE Defense when MP is 50% or more

Rarity options
RarityCard Lv. up toItem Lv.
Common220
Rare340
Legendary460
Unique580
EXP and Kinah for upgrade
UpgradeEXPKinah
0 → 13 0005 000
1 → 26 0008 000
2 → 312 00014 000
3 → 424 00026 000
4 → 548 00050 000

From the client table. Material costs are separate; server conditions are not modeled.

Item in our database ↗
Up to Lv. 5
Mirror passives

Mirror of Magic

Unique · Mirror

Character
Lv. 45
Item Lv.
80
Card
0 → Lv. 5
Wisdom [Lumiel]+20 → +25Base → card Lv. 5

Reduces MP Consumption and increases Double Chance.

What to look for on this card

Earth's GracePossible bonus +1…+4 skill level
Healing EnhancementPossible bonus +1…+4 skill level

Look for Earth's Grace and Healing Enhancement. Wisdom is shown here; the guide's valid alternative is Vision for cooldown reduction.

All card properties and optionsFull Cleric class pool (5)
  • Empyrean Lords' Benediction+1…+4
  • Healing Enhancement+1…+4
  • Heal Block+1…+4
  • Radiant Benediction+1…+4
  • Earth's Grace+1…+4

Random skill lines: 4. Starting bonus +1; an upgrade landing on the line adds +1, up to +4. Lv. 5 of the card does not mean +5 for every skill.

When crafting this version, you can choose 2 of the skill. The distribution of later upgrades remains random.

Magic Armor

2 item: Restores 1,500 MP when MP is 20% or less [30s cooldown]

4 item: +1,000 PvE Defense when MP is 50% or more

Rarity options
RarityCard Lv. up toItem Lv.
Common220
Rare340
Legendary460
Unique580
EXP and Kinah for upgrade
UpgradeEXPKinah
0 → 13 0005 000
1 → 26 0008 000
2 → 312 00014 000
3 → 424 00026 000
4 → 548 00050 000

From the client table. Material costs are separate; server conditions are not modeled.

Item in our database ↗

Sets and conditions

2 item · Primal Vigor

+60 PvE Attack when HP is 70% or more

Primal Vitality: according to the client, +60 PvE Attack when HP is at least 70%. Three items are shown in the cards; the effect activates at one tier per two items.

2 item · Magic Armor

Restores 1,500 MP when MP is 20% or less [30s cooldown]

The Magic Bell and Mirror include restoration of 1500 MP at up to 20% MP, with a 30-second cooldown. This is the client implementation of the 2 + 2 setup.

Five Arcana slots. Do not combine alternative sets into impossible 4 + 2 items.

The guide recommends 2 + 2 or four Primal Vigor cards. The split of three vitality cards and two magic cards is editorial; the author does not specify an exact distribution. For four vitality cards, replace one magic slot; this is an alternative to the current setup. Unique quality is an endgame example, not a guide requirement.

Stats and pools come from our client; priorities and restrictions — Cleric class analysis. If the author did not specify the exact card level, the unique version maximum is shown for reference, not as a required goal.

Arcana selection notes
  • First raise the required skills to 16, then to 20; at the start, a useful line matters more than set affiliation.
  • Cup: Vigor with combat speed and missing levels for key skills. Scroll: Destiny/Life, Condemnation, Radiant Recovery, Earth's Retribution, and Bolt.
  • Compass: Death/Freedom, the Cleric's Healing Light, Divine Aura, and Judgment Thunder. According to the tester's feedback, Lightning Strike Scattershot is not a desired line; add Condemnation with a scroll and cup where it appears in the client pool.
  • Bell: Destruction, primarily Empyrean Lord's Grace; the source does not recommend the Survival Willpower line. Mirror: Wisdom for damage or Illusion for cooldown reduction, plus Earth's Grace and Healing Enhancement.
  • Set options — 2 + 2 or 4 Primal Vigor. In the source table, the Primal Vigor bonus is +60 PvE Attack for two cards and +150 for four when HP is at least 70%.

Daevanion

Guide route · 229 points

Points spent: 229Nezekan: 63 · Zikel: 62 · Vaizel: 44 · Triniel: 60

The slider learns nodes along the guide route. You can change them manually on the board: skill card levels are recalculated from the selected nodes. A node is learned in full, so fewer points may be spent than the budget.

Our in-game calculator, already filled in from the guide. Click nodes to view and edit them. On a narrow screen, scroll the board sideways. Changes inside the guide do not overwrite your saved builds.

Open this entire build ↗

Skill bar and rotation

Columns show button assignments. Within a macro, the lower skill has higher priority. Different author options are shown separately.

Tester option: Condemnation → Earth Punishment → Chain of Torment

——Debilitating MarkLightning Strike Scattershot1
———Prayer of Amplification2
———Radiant Recovery3
———Bolt4
———Light of Protection5
————6
————7
———Noble Aura8
—Chain of TormentEarth PunishmentCondemnationQ
——Healing LightLight of RegenerationE
———Earth's RetributionLMB
——Judgment ThunderDivine AuraT

Option 1

——Debilitating MarkLightning Strike Scattershot1
————2
———Radiant Recovery3
———Bolt4
———Light of Protection5
————6
————7
———Noble Aura8
CondemnationChain of TormentEarth PunishmentPrayer of AmplificationQ
——Healing LightLight of RegenerationE
———Earth's RetributionLMB
——Judgment ThunderDivine AuraT

Other option: Whelps macro (Global)

————1
———Healing Light2
———Radiant Recovery3
———Bolt4
————Z
————X
———Noble AuraC
———Light of ProtectionV
Judgment ThunderLight of RegenerationDivine AuraDebilitating MarkQ
———Lightning Strike ScattershotE
———Earth's RetributionLMB
Chain of TormentCondemnationPrayer of AmplificationEarth Punishment—
  1. Tester screenshot option: column Q from top to bottom is Chain of Torment → Earth Punishment → Condemnation; the activation priority is reversed. Prayer of Amplification is assigned to a separate 2 button. Condemnation activates only when Chain of Torment is on the target. The original author panels below are preserved as alternatives.
  2. The repeated Condemnation chain requires two stages: Earth Punishment 5 provides crit, and Condemnation 12 resets its cooldown on a crit. Until both are unlocked, the final macro does not reproduce the stated cycle.
  3. Lucia, first-line priority: Prayer of Amplification → Earth Punishment → Chain of Torment → Condemnation. Second line: Divine Aura → Judgment Thunder; the built-in macro alternates these two lines in 10 ms steps.
  4. Lucia: hold Earth's Retribution together with the macro. Use ready debuffs, Noble Aura, healing based on lost HP, and fully charged Bolt manually.
  5. Lucia, supporting lines: Lightning Strike Scattershot → Debilitating Mark, with Scattershot available only against a stunned target; Light of Regeneration → Healing Light for healing.
  6. Whelps, alternative macro after Condemnation 12: press the Earth Punishment → Prayer of Amplification → Condemnation → Chain of Torment line three times, then press the Debilitating Mark → Divine Aura → Light of Regeneration → Judgment Thunder line once. Steps are 10 ms.
  7. Whelps: in the combat analysis, Condemnation hits should not be fewer than Judgment Thunder hits. If they are, the author adds a fourth step to the first line; the cited 22 → 26 thousand DPS applies to his character.
  8. Activate Light of Protection with a separate press once: it is a toggle, so repeating it in a sequence or macro turns it off. Charge Bolt manually, and keep healing under your own control.

Leveling order

Follow the target card levels; a step-by-step route is available in the “Leveling” tab if provided by the source.

Videos and sources

Expand

Substantive sources: 3 independent authors. Analyses of other modes and general database links are not included in this number.

Cleric Starter Guide - Skills, Macro, Daevanion Board | Aion 2TheWhelps · Global · Published: 2026-10-05

Listed recommendations verified · verification 2026-10-21

Below are details confirmed in the available text or video excerpts. This does not claim that every value and the entire video were checked on the current patch.

  • Condemnation: at 12, traits 2/4; at 20, 2/4/5. Divine Aura: 12 — 3/4, 16 — 2/5, 20 — 3/4/5.
  • Earth Punishment is the first stigma to raise to 20; the setup includes Prayer of Amplification, Light of Protection, and Noble Aura.
  • For Resurrection/Yustiel's Power, replace it with Noble Aura; with a Sorcerer, replace Light of Protection.
  • Daevanion: first raise active skills to 12, then take offensive orange nodes and two offensive passives; avoid +50 MP.
Guide Cleric Aion 2 : build PvE complet (sorts, stigmas, stuff)Iruminati · Region not confirmed · Publication date not confirmed

Listed recommendations verified · verification 2026-10-21

Below are details confirmed in the available text or video excerpts. This does not claim that every value and the entire video were checked on the current patch.

  • Early priority — Judgment Thunder 16; develop Condemnation to 20, taking the cooldown reset on a critical hit at 12.
  • Chain of Torment 12: DoT duration +3 seconds and reduced PvE Damage Tolerance for the target; raise Divine Aura to 20 after the core attacks.
  • For Healing Light, the author highlights 16, then 20; the text explicitly rules out carrying this guide over to PvP.
AION 2 Cleric Guide — Four stigma builds for GlobalTh3Ruthless · Global · Publication date not confirmed

Listed recommendations verified · verification 2026-10-21

Below are details confirmed in the available text or video excerpts. This does not claim that every value and the entire video were checked on the current patch.

  • Dungeon DPS without a Chanter: Light of Protection, Earth Punishment, Noble Aura, Prayer of Amplification.
  • Dungeon Support: Light of Protection, Benevolence, Absolution, Yustiel's Power; this is a separate set of four stigmas.
  • With a Sorcerer in the DPS variant, Radiant Recovery is replaced by Absolution; in Support, by Salvation.
I EXPLAIN CLERIC PvE! AION 2Kaeria · Region not confirmed · Publication date not confirmed

Found · content not checked · verification 2026-10-21

The title and author were found, but the link alone is not enough to transfer the build. This material is not counted as verified analysis.

Original snapshot AION 2 Guides: 2026-10-20. Its links alone do not mean that every video or the current Global patch was independently verified.

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