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AION 2 Gladiator Guide: Build, Stigmas and Gear

AION 2 Gladiator guide: core stigmas Lunge Stance, Focused Block, Rage Burst and Zikel's Blessing; key skills Overhead Slam and Rending Blow. PvE, PvP and leveling.

AION 2 Gladiator Guide: Build, Stigmas and Gear

Melee · Pressure and resilience

Updated
  • Leveling route 1–45: steps with checkmarks and skill goals.
  • Live Daevanion: route points immediately change skill levels on the cards.
  • Skill and stigma descriptions from the game client at each level.

PvE · Gladiator

Analysis authors: Arthars Gaming · aLuckyRO · Sen · Ulfhednar

Damage is built around Devastating Strike, which Rage Burst allows you to use without a knockdown. Lunge Stance at level 20 restores cooldowns through critical hits; block is also needed to buff the group.

12active skills
7stigma options with alternatives
284points in the Daevanion route
Brief source set

Lunge Stance · Focused Block · Rage Burst · Zikel's Blessing

  1. Raise Overhead Slam to 20 first, then Rending Blow to 16–20; Ruinous Blow only needs 16. With limited resources, make Rending Blow—not Ruinous Blow—the second skill to reach 20.
  2. First build Lunge Stance 20, Focused Block 5, and Rage Burst 5. At 20, Lunge Stance has a 50% chance to reduce all cooldowns by 1 second on a crit: this is the basis for continuous attacks and frequent blocks.
  3. The usual fourth slot is Zikel's Blessing 10: the basic +20% attack and extra PvE damage increase do not require coordination with the group.
  4. For a coordinated group, the fourth slot can be Lifestealing Blade 20 for the group Predator, or Blade Toss to reduce the boss's Defense by 30% for 10 seconds.
  5. Consider Wave 15 armor in a group without a Templar. Its Rage and the Gladiator's Masterful Counter buff do not stack, so the group composition changes the value of support.
  6. Gear passive order: Attack Preparation, Experienced Counterstrike, then Murderous Burst or Impact Hit. The first is always active; the second strengthens frontal attacks and buffs the group for 20 seconds after a block.
  7. Take Destructive Impulse after the core four for a stun window together with Overhead Slam. Blessed Armor provides too little healing for a valuable item line; Blood Absorption already provides significant self-healing.
  8. In Daevanion, start with blue nodes for Overhead Slam, Vicious Strike, and Ruinous Blow, then take orange nodes and stats. Skill points provide 10, boards add 4, two rings add 2 more, and arcana bring the total to 20.

Active skills: what to level

Lv. The icon shows the current view. The guide goal is listed separately; the build level changes with Daevanion. Expand the calculation to enter your own points and other bonuses.

The starting calculation reconstructs the guide result: the base and unallocated remainder are editorial calculations, not confirmation of equipped items. Enter your own point-based levels and ring/Arcana bonuses. The “Description for” choice changes viewing only.

With stones selected in the guide and available at the listed level

Lv. 20
Overhead SlamActive skillMain set
Guide goal: 20Build level: 20
What makes up the level
Daevanion +0

First Lv. 16target Lv. 20

Cooldown
General / conditional timer
Cast
Instantly
Unlocks at character Lv. 1

Deals 2272-2272 damage to a target afflicted with Knockdown within 4m and increases Enmity. Lands as a Critical Hit. Has a 7% chance to trigger on attacking a target with Incapacitated Immunity. 5 Stagger Gauge Damage

The table links the variant to a shared timer group. The base cooldown is 5 sec.; a separate cooldown for the selected combination is not confirmed. A zero field does not mean there is no cooldown.
Specialization stones
  • Adds [Upward Strike] Chain SkillStone available from skill Lv. 8Active at the selected level
  • Remove cooldownStone available from skill Lv. 16Active at the selected level
  • Critical Hit on hitStone available from skill Lv. 12 · select in slot 3 at Lv. 20Active at the selected level
All stones and calculator
  • Absorbs 0.7% HPFrom skill Lv. 8
  • Changes to AoE SkillFrom skill Lv. 8
  • Adds [Upward Strike] Chain SkillFrom skill Lv. 8 · selected in the guide
  • Critical Hit on hitFrom skill Lv. 12 · selected in the guide
  • Remove cooldownFrom skill Lv. 16 · selected in the guide
Open the shown level and stones in the calculator ↗
Lv. 20
Rending BlowActive skillMain set
Guide goal: 20Build level: 20
What makes up the level
Daevanion +0

First Lv. 16target Lv. 20

Cooldown
No
Cast
Instantly
Unlocks at character Lv. 1

Deals 1053-1143 damage to up to 4 enemies within 4m and increases Enmity. Restores 50 MP on landing a Critical Hit. 2 Stagger Gauge Damage

Specialization stones
  • Changes to mobile skillStone available from skill Lv. 8Active at the selected level
  • Restores 50 MP on landing a Critical HitStone available from skill Lv. 16Active at the selected level
  • Deals up to 12% more damage when less targets are hitStone available from skill Lv. 12 · select in slot 3 at Lv. 20Active at the selected level
All stones and calculator
  • -20% MP consumedFrom skill Lv. 8
  • +200 Block while using skillFrom skill Lv. 8
  • Changes to mobile skillFrom skill Lv. 8 · selected in the guide
  • Deals up to 12% more damage when less targets are hitFrom skill Lv. 12 · selected in the guide
  • Restores 50 MP on landing a Critical HitFrom skill Lv. 16 · selected in the guide
Open the shown level and stones in the calculator ↗
Lv. 16
Ruinous BlowActive skillMain set
Guide goal: 16Build level: 16
What makes up the level
Daevanion +0
Cooldown
45 sec
Cast
Instantly
Unlocks at character Lv. 1

Rushes to a target within 7.5m to deal 9570-9570 damage to up to 4 enemies nearby and increases skill Critical Hit by 30%. Grants Prepare for Battle for 20s. Deals 1914-1914 extra damage on hit. Prepare for Battle: Increases PvE Damage Boost by 20%, PvP Damage Boost by 10%, Critical Hit by 100, and Status Effect Chance by 15% 25 Stagger Gauge Damage

Specialization stones
  • +30% Skill Critical HitStone available from skill Lv. 8Active at the selected level
  • Extra damage on hitStone available from skill Lv. 12Active at the selected level
All stones and calculator
  • +20% Skill SpeedFrom skill Lv. 8
  • +12.5m RangeFrom skill Lv. 8
  • +30% Skill Critical HitFrom skill Lv. 8 · selected in the guide
  • Extra damage on hitFrom skill Lv. 12 · selected in the guide
  • Ignores Block and Evasion and lands as Multi-HitFrom skill Lv. 16
Open the shown level and stones in the calculator ↗
Lv. 12
Leaping SlamActive skillAlternatives and conditions
Guide goal: 12Build level: 12
What makes up the level
Daevanion +0
Cooldown
15 sec
Cast
Instantly
Unlocks at character Lv. 1

Leaps to a target within 20m and deals 1002-1002 damage and grants Prepare for Battle for 3s. Resets cooldown on defeating an enemy. Prepare for Battle: Increases PvE Damage Boost by 20%, PvP Damage Boost by 10%, Critical Hit by 100, and Status Effect Chance by 15% 10 Stagger Gauge Damage

Specialization stones
  • Prepare for Battle effect on the caster for 3sStone available from skill Lv. 8Active at the selected level
  • Resets cooldown on defeating an enemyStone available from skill Lv. 8Active at the selected level
All stones and calculator
  • Prepare for Battle effect on the caster for 3sFrom skill Lv. 8 · selected in the guide
  • 50% chance to trigger [Ankle Slice] on hitFrom skill Lv. 8
  • Resets cooldown on defeating an enemyFrom skill Lv. 8 · selected in the guide
  • +20% PvE Damage Tolerance and +10 PvP Damage Tolerance for 3sFrom skill Lv. 12
  • Changes to AoE skill and pulls in enemiesFrom skill Lv. 16
Open the shown level and stones in the calculator ↗
Lv. 12
Rush StrikeActive skillAlternatives and conditions
Guide goal: 12Build level: 12
What makes up the level
Daevanion +0
Cooldown
20 sec
Cast
Instantly
Unlocks at character Lv. 1

Moves to a target within 20m and deals 1398-1398 damage with a 30% chance to inflict Knockdown for 3s after using [Dodge] or while flying. Restores 300 Stamina. 100% chance to inflict Knockdown on NPC targets. 10 Stagger Gauge Damage

Specialization stones
  • Restores 300 Stamina on hitStone available from skill Lv. 8Active at the selected level
  • +10m rangeStone available from skill Lv. 8Active at the selected level
All stones and calculator
  • Restores 300 Stamina on hitFrom skill Lv. 8 · selected in the guide
  • +10m rangeFrom skill Lv. 8 · selected in the guide
  • Changes to Charge Skill and deals AoE damageFrom skill Lv. 8
  • -10s cooldownFrom skill Lv. 12
  • +25% Knockdown ChanceFrom skill Lv. 16
Open the shown level and stones in the calculator ↗
Lv. 12
Mocking BladeActive skillAlternatives and conditions
Guide goal: 12Build level: 12
What makes up the level
Daevanion +0
Cooldown
20 sec
Cast
Instantly
Unlocks at character Lv. 1

Deals 1854-1854 damage to a target within 4m and inflicts Knockdown for 3s. Absorbs 4% HP and deals damage to up to 4 enemies within 4m of the target when striking down. Changes skill motion when attacking targets with Incapacitated Immunity and absorbs 15% HP. 15 Stagger Gauge Damage

Specialization stones
  • Absorbs 4% HP, absorbs 15% HP of target with Incapacitated ImmunityStone available from skill Lv. 8Active at the selected level
  • Changes to AoE damage on down strikeStone available from skill Lv. 8Active at the selected level
All stones and calculator
  • Absorbs 4% HP, absorbs 15% HP of target with Incapacitated ImmunityFrom skill Lv. 8 · selected in the guide
  • Changes to AoE damage on down strikeFrom skill Lv. 8 · selected in the guide
  • Adds 2 additional strikesFrom skill Lv. 8
  • +1s Knockdown durationFrom skill Lv. 12
  • Ignores Block and Evasion and lands as Multi-HitFrom skill Lv. 16
Open the shown level and stones in the calculator ↗
Lv. 12
Ankle SliceActive skillAlternatives and conditions
Guide goal: 12Build level: 12
What makes up the level
Daevanion +0
Cooldown
10 sec
Cast
Instantly
Unlocks at character Lv. 1

Moves to a target within 20m and deals 1588-1588 damage to up to 4 enemies within 4m with a 50% chance to inflict Root for 3s on Block. Ignores Block and Evasion and lands as Multi-Hit. 100% chance to inflict Root on NPC targets. 10 Stagger Gauge Damage

Specialization stones
  • +16m [Ankle Slice] rangeStone available from skill Lv. 8Active at the selected level
  • Ignores Block and Evasion and lands as Multi-HitStone available from skill Lv. 12Active at the selected level
All stones and calculator
  • 30% chance to inflict Knockdown for 3s on landing [Ankle Slice]From skill Lv. 8
  • Adds [Ankle Smash] Chain SkillFrom skill Lv. 8
  • +16m [Ankle Slice] rangeFrom skill Lv. 8 · selected in the guide
  • Ignores Block and Evasion and lands as Multi-HitFrom skill Lv. 12 · selected in the guide
  • 25% chance to reset [Ankle Slice] cooldown on BlockFrom skill Lv. 16
Open the shown level and stones in the calculator ↗
Lv. 12
Crushing WaveActive skillDo not invest
Cooldown
20 sec
Cast
Instantly
Unlocks at character Lv. 1

Do not invest in this set. The listed level is for viewing properties only, not a leveling recommendation.

Deals 1111-1111 damage to up to 4 enemies within 5m of the caster and absorbs 2% HP. Resets cooldown on landing a Critical Hit. 5 Stagger Gauge Damage

Specialization stones
  • Absorbs 2% HPStone available from skill Lv. 8Active at the selected level
  • Resets cooldown on landing a Critical HitStone available from skill Lv. 12Active at the selected level
All stones and calculator
  • Absorbs 2% HPFrom skill Lv. 8 · selected in the guide
  • Restores 50 MP on landing a Critical HitFrom skill Lv. 8
  • Up to +20% damage when more targets hitFrom skill Lv. 8
  • Resets cooldown on landing a Critical HitFrom skill Lv. 12 · selected in the guide
  • 50% chance to pullFrom skill Lv. 16
View the reference level in the calculator ↗
Lv. 16
DefianceActive skillAlternatives and conditions
Guide goal: 16Build level: 16
What makes up the level
Daevanion +0
Cooldown
45 sec
Cast
Instantly
Unlocks at character Lv. 1

Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s. Tenacity: Grants Status Effect Immunity, increases PvE Damage Tolerance by 50% and PvP Damage Tolerance by 25% Unaffected by cooldown reduction effects.

Specialization stones
  • +50% PvE Damage Tolerance and +25% PvP Damage Tolerance for Tenacity durationStone available from skill Lv. 16Active at the selected level
All stones and calculator
  • Adds [Wrath Burst] Chain SkillFrom skill Lv. 8
  • Restores 1000 Stamina on using [Defiance]From skill Lv. 8
  • Restores 20% HP on using [Defiance]From skill Lv. 8
  • +2s Tenacity durationFrom skill Lv. 12
  • +50% PvE Damage Tolerance and +25% PvP Damage Tolerance for Tenacity durationFrom skill Lv. 16 · selected in the guide
Open the shown level and stones in the calculator ↗
Lv. 16
Sword Aura RampageActive skillAlternatives and conditions
Guide goal: 16Build level: 16
What makes up the level
Daevanion +0
Cooldown
No
Cast
Instantly
Unlocks at character Lv. 1

Deals 1022-1022 damage to a target afflicted with Stagger within 4m and reduces all skill cooldowns by 1s.

Specialization stones
  • Changes to mobile skillStone available from skill Lv. 8Active at the selected level
  • -1s all skill cooldowns on hitStone available from skill Lv. 16Active at the selected level
All stones and calculator
  • Absorbs 5% HPFrom skill Lv. 8
  • Restores 120 MPFrom skill Lv. 8
  • Changes to mobile skillFrom skill Lv. 8 · selected in the guide
  • Multi-Hit on hitFrom skill Lv. 12
  • -1s all skill cooldowns on hitFrom skill Lv. 16 · selected in the guide
Open the shown level and stones in the calculator ↗
Lv. 12
Keen StrikeActive skillAlternatives and conditions
Guide goal: 12Build level: 12
What makes up the level
Daevanion +0
Cooldown
No
Cast
Instantly
Unlocks at character Lv. 1

Deals 399-399 damage to up to 4 enemies within 4m and increases Enmity. Reduces [Ruinous Blow] cooldown by 1s on hit and restores 120 MP.

Specialization stones
  • +20% MP restoredStone available from skill Lv. 8Active at the selected level
  • -1s [Ruinous Blow] cooldown on hitStone available from skill Lv. 12Active at the selected level
All stones and calculator
  • +20% MP restoredFrom skill Lv. 8 · selected in the guide
  • Absorbs 1% HPFrom skill Lv. 8
  • +50% Multi-Hit on hitFrom skill Lv. 8
  • -1s [Ruinous Blow] cooldown on hitFrom skill Lv. 12 · selected in the guide
  • Adds [Reckless Strike] Chain SkillFrom skill Lv. 16
Open the shown level and stones in the calculator ↗
Lv. 12
Aerial SnareActive skillAlternatives and conditions
Guide goal: 12Build level: 12
What makes up the level
Daevanion +0
Cooldown
45 sec
Cast
Instantly
Unlocks at character Lv. 1

Deals 2030-2030 damage to a target afflicted with Knockdown within 4m with a 50% chance to inflict Airborne for 3s. Deals 100% more damage on attacking a target with Incapacitated Immunity. 100% chance to inflict Airborne on NPC targets. Has a 5% chance to trigger on attacking a target with Incapacitated Immunity. 20 Stagger Gauge Damage

Specialization stones
  • +100% damage to targets with Incapacitated ImmunityStone available from skill Lv. 8Active at the selected level
  • Adds [Forced Fall] Chain SkillStone available from skill Lv. 12Active at the selected level
All stones and calculator
  • Multi-Hit on hitFrom skill Lv. 8
  • +25% [Aerial Snare] Airborne ChanceFrom skill Lv. 8
  • +100% damage to targets with Incapacitated ImmunityFrom skill Lv. 8 · selected in the guide
  • Adds [Forced Fall] Chain SkillFrom skill Lv. 12 · selected in the guide
  • -50% [Aerial Snare] cooldownFrom skill Lv. 16
Open the shown level and stones in the calculator ↗

Stigmas

The main set and replacements are shown separately. Do not equip all options at once.

The starting calculation reconstructs the guide result: the base and unallocated remainder are editorial calculations, not confirmation of equipped items. Enter your own point-based levels and ring/Arcana bonuses. The “Description for” choice changes viewing only.

With automatic stigma properties for the listed level

Editorial benchmark, not the author's exact figure.

Lv. 20
Lunge StanceStigmaMain set
Guide goal: 20Build level: 20
What makes up the level
Daevanion +0
Cooldown
60 sec
Cast
Instantly
Unlocks at character Lv. 1

Increases the caster's Combat Speed by 20%, Move Speed by 20%, and Double Chance by 5% for 20s. Multiplies [Identify Weakness] skill effect by 1.5 and has a 50% chance to reduce all skill cooldowns by 1s on landing a Critical Hit for the duration.

Additional properties · Lv. 20
  • +5% Double Chance for the durationAutomatically from skill Lv. 5
  • Increases Move Speed by 20% for the durationAutomatically from skill Lv. 10
  • x1.5 [Identify Weakness] effect for the durationAutomatically from skill Lv. 15
  • 50% chance to reduce all skill cooldowns by 1s on Critical Hit for the durationAutomatically from skill Lv. 20

All additional properties of this stigma are unlocked.

All stones and calculator
  • +5% Double Chance for the durationFrom skill Lv. 5 · selected in the guide
  • Increases Move Speed by 20% for the durationFrom skill Lv. 10 · selected in the guide
  • x1.5 [Identify Weakness] effect for the durationFrom skill Lv. 15 · selected in the guide
  • 50% chance to reduce all skill cooldowns by 1s on Critical Hit for the durationFrom skill Lv. 20 · selected in the guide
Open the shown level and stones in the calculator ↗
Lv. 5
Focused BlockStigmaMain set
Guide goal: 5Build level: 5
What makes up the level
Daevanion +0
Cooldown
General / conditional timer
Cast
Instantly
Unlocks at character Lv. 1

Temporarily increases Block Damage Reduction by 100% and guarantees Parry. Restores 150 MP and Stamina once on Parry. Can be used up to 2 consecutive times.

The table links the variant to a shared timer group. The base cooldown is 20 sec.; a separate cooldown for the selected combination is not confirmed. A zero field does not mean there is no cooldown.
Additional properties · Lv. 5
  • +1 consecutive useAutomatically from skill Lv. 5

Next property at Lv. 10: Changes to mobile skill

All stones and calculator
  • +1 consecutive useFrom skill Lv. 5 · selected in the guide
  • Changes to mobile skillFrom skill Lv. 10
  • +20% Move Speed for 3s on ParryFrom skill Lv. 15
  • Restores 10% HP once on ParryFrom skill Lv. 20
Open the shown level and stones in the calculator ↗
Lv. 5
Rage BurstStigmaMain set
Guide goal: 5Build level: 5
What makes up the level
Daevanion +0
Cooldown
30 sec
Cast
Instantly
Unlocks at character Lv. 1

Deals 2079-2079 damage to a target within 4m. Inflicts Wounded for 10s on hit, reducing the enemy's Attack by 10%, and increases the caster's PvE Damage Boost by 10% and PvP Damage Boost by 5% for 10s. Triggers [Overhead Slam] on the target for 10s on hit. Wounded does not stack with the Shrink effect from the Templar skill [Taunt]. 20 Stagger Gauge Damage

Additional properties · Lv. 5
  • -15s [Rage Burst] cooldownAutomatically from skill Lv. 5

Next property at Lv. 10: +10% Attack reduction

All stones and calculator
  • -15s [Rage Burst] cooldownFrom skill Lv. 5 · selected in the guide
  • +10% Attack reductionFrom skill Lv. 10
  • Critical Hit on hitFrom skill Lv. 15
  • +10% PvE Damage Boost increase and +5% PvP Damage Boost increaseFrom skill Lv. 20
Open the shown level and stones in the calculator ↗
Lv. 10
Zikel's BlessingStigmaMain set
Guide goal: 10Build level: 10
What makes up the level
Daevanion +0
Cooldown
120 sec
Cast
Instantly
Unlocks at character Lv. 1

Increases the caster's Attack by 20%, Accuracy by 100, Stagger Gauge Damage by 50%, PvE Damage Boost by 10%, and PvP Damage Boost by 5% for 14.5s.

Additional properties · Lv. 10
  • +50% Stagger Gauge DamageAutomatically from skill Lv. 5
  • +10% PvE Damage Boost and +5% PvP Damage BoostAutomatically from skill Lv. 10

Next property at Lv. 15: +50% Multi-Hit chance

All stones and calculator
  • +50% Stagger Gauge DamageFrom skill Lv. 5 · selected in the guide
  • +10% PvE Damage Boost and +5% PvP Damage BoostFrom skill Lv. 10 · selected in the guide
  • +50% Multi-Hit chanceFrom skill Lv. 15
  • +20% Status Effect ChanceFrom skill Lv. 20
Open the shown level and stones in the calculator ↗
Lv. 20
Lifestealing BladeStigmaAlternatives and conditions
Guide goal: 20Build level: 20
What makes up the level
Daevanion +0
Cooldown
60 sec
Cast
Instantly
Unlocks at character Lv. 1

Deals 4473-5112 damage to up to 4 enemies within 4m and absorbs 15% HP. Grants the Predation effect to party members within 40m for 20s on hit. Predation: Deals 429-429 extra damage to the target and absorbs 1.5% HP on hit. 20 Stagger Gauge Damage

Additional properties · Lv. 20
  • Up to +20% damage when more targets hitAutomatically from skill Lv. 5
  • Predation effect on party members for 20sAutomatically from skill Lv. 10
  • -30s cooldownAutomatically from skill Lv. 15
  • +5% HP absorbedAutomatically from skill Lv. 20

All additional properties of this stigma are unlocked.

All stones and calculator
  • Up to +20% damage when more targets hitFrom skill Lv. 5 · selected in the guide
  • Predation effect on party members for 20sFrom skill Lv. 10 · selected in the guide
  • -30s cooldownFrom skill Lv. 15 · selected in the guide
  • +5% HP absorbedFrom skill Lv. 20 · selected in the guide
Open the shown level and stones in the calculator ↗
Lv. 5
Blade TossStigmagroup
Reference: 5Build level: 5
What makes up the level
Daevanion +0

5 lv. Automatic properties according to the client: 1. Level it only if this replacement is selected; do not add all alternatives to the four slots. Properties in the client ↗

Cooldown
20 sec
Cast
Instantly
Unlocks at character Lv. 1

Deals 837-837 damage to a target within 20m and reduces Defense by 30% and Incoming Heal by 70% for 10s. 5 Stagger Gauge Damage

Additional properties · Lv. 5
  • +20% [Blade Toss] Incoming Heal reductionAutomatically from skill Lv. 5

Next property at Lv. 10: [Blade Toss] inflicts Slow for 5s

All stones and calculator
  • +20% [Blade Toss] Incoming Heal reductionFrom skill Lv. 5 · selected in the guide
  • [Blade Toss] inflicts Slow for 5sFrom skill Lv. 10
  • [Blade Toss] breaks Protective ShieldsFrom skill Lv. 15
  • [Blade Dance] has 30% chance to inflict Knockdown for 3sFrom skill Lv. 20
Open the shown level and stones in the calculator ↗
Lv. 15
Wave ArmorStigmaDo not invest
Cooldown
60 sec
Cast
Instantly
Unlocks at character Lv. 1

Do not invest in this set. The listed level is for viewing properties only, not a leveling recommendation.

Deals 17s-502 Damage over Time to up to 4 enemies within 3m of the caster for 502 and absorbs 2% HP. Multiplies [Experienced Counterstrike] and [Blood Absorption] skill effects by 1.5 for the duration.

Additional properties · Lv. 15
  • Absorbs 2% HPAutomatically from skill Lv. 5
  • x1.5 [Experienced Counterstrike] effect for the durationAutomatically from skill Lv. 10
  • x1.5 [Murderous Burst] effect for the durationAutomatically from skill Lv. 15

Next property at Lv. 20: Reflects 10% of damage taken

All stones and calculator
  • Absorbs 2% HPFrom skill Lv. 5 · selected in the guide
  • x1.5 [Experienced Counterstrike] effect for the durationFrom skill Lv. 10 · selected in the guide
  • x1.5 [Murderous Burst] effect for the durationFrom skill Lv. 15 · selected in the guide
  • Reflects 10% of damage takenFrom skill Lv. 20
View the reference level in the calculator ↗

Passive skills

The starting calculation reconstructs the guide result: the base and unallocated remainder are editorial calculations, not confirmation of equipped items. Enter your own point-based levels and ring/Arcana bonuses. The “Description for” choice changes viewing only.

Client description of the selected level

Editorial benchmark, not the author's exact figure.

Lv. 20
Attack PreparationPassive skillAccording to the guide
Reference: 20Build level: 20
What makes up the level
Daevanion +0

First Lv. 10target Lv. 20

Total 20 lv. after the priority active skills; start with 10 lv. Levels from gear and arcana count; there is no need to invest that many points in all passives at once. Properties in the client ↗

Cooldown
Passive effect
Unlocks at character Lv. 1

Increases the caster's PvE Damage Boost by 15%, PvP Damage Boost by 7.5%, Defense by 40%, and Accuracy by 100.

All stones and calculatorOpen the shown level and stones in the calculator ↗
Lv. 20
Experienced CounterstrikePassive skillAccording to the guide
Reference: 20Build level: 20
What makes up the level
Daevanion +0

First Lv. 10target Lv. 20

Total 20 lv. after the priority active skills; start with 10 lv. Levels from gear and arcana count; there is no need to invest that many points in all passives at once. Properties in the client ↗

Cooldown
Passive effect
Unlocks at character Lv. 1

Increases Front Attack Damage Boost by 8%. Increases PvE Damage Boost by 13%, PvP Damage Boost by 6.5% for 20s for the caster and party members on Block. PvE Damage Boost and PvP Damage Boost does not stack with Templar's [Fury] effect.

All stones and calculatorOpen the shown level and stones in the calculator ↗
Lv. 20
Murderous BurstPassive skillAccording to the guide
Reference: 20Build level: 20
What makes up the level
Daevanion +0

First Lv. 10target Lv. 20

Total 20 lv. after the priority active skills; start with 10 lv. Levels from gear and arcana count; there is no need to invest that many points in all passives at once. Properties in the client ↗

Cooldown
Passive effect
Unlocks at character Lv. 1

Grants a stack of Menace for 3s when landing an attack. Removes Menace at 5 stacks and deals 1364-1364 damage to up to 4 enemies within 5m of the caster and increases the caster's Critical Damage Boost by 15% for 3s.

All stones and calculatorOpen the shown level and stones in the calculator ↗
Lv. 20
Impact HitPassive skillAccording to the guide
Reference: 20Build level: 20
What makes up the level
Daevanion +0

First Lv. 10target Lv. 20

Total 20 lv. after the priority active skills; start with 10 lv. Levels from gear and arcana count; there is no need to invest that many points in all passives at once. Properties in the client ↗

Cooldown
Passive effect
Unlocks at character Lv. 1

Increases the caster's Impact-type Chance by 34% and Double Chance by 6%.

All stones and calculatorOpen the shown level and stones in the calculator ↗

Gear and stats

  • Before heroic gear, account for the shortage of lines: attack speed, movement speed, Might, and Precision leave room for only one or two passives.
  • In frontal combat, weapon damage enhancement and front damage are especially useful. Do not replace them with a back-damage bonus that does not fit this rotation.
  • Ulfhednar, Global: on weapons and wristguards, the soul-binding order is weapon damage, attack speed, increased damage, Might; on other items, look for crit and increased damage.
  • For Ulfhednar stats, the author highlights Wisdom for double chance, Time for combat speed, and Destruction for damage. Add accuracy: a boss parry during frontal attacks reduces your damage.
  • For Genus Insight, the source recommends offensive lines; they also increase displayed combat power when searching for a group.
  • If mana is low, use maximum MP, MP recovery, +50 MP nodes, and alchemical potions. At Rending Blow 16, restoring 50 MP per critical hit lets you drop Keen Strike.
  • Do not assume a mandatory perfect manastone set in the first season: the quoted 200–300 thousand reroll cost applies to Taiwan, not to the confirmed Global economy.
Our gear calculator ↗

Titles: what to equip and how to obtain them

Three separate slots: attack, defense, and other. One equipped title is active in each at a time. Collection bonuses remain from all titles obtained.

Attack · start here

Guardian of Verteron

Legendary · Attack · Elyos

Equip bonus
  • PvE Damage Boost +3%
  • Penetration +210
Collection bonus

PvE Attack +4

How to obtainReached Level 20 of the [Verteron Monolith]

Develop your regional Monolith to 20. This is an available starting target from the title analysis.

Full in-game description

Reached Level 20 of the [Verteron Monolith] You are growing adept at finding Empyrean Traces.

Title in our database ↗
Protection · primary choice

Saint of Verteron

Unique · Defense · Elyos

Equip bonus
  • Defense Bonus +300
  • Damage Tolerance +3%
  • Block +100
Collection bonus

MP +20

How to obtainReached Level 30 of the [Verteron Monolith]

A regional Monolith 30: Block, defense, and damage resistance.

Full in-game description

Reached Level 30 of the [Verteron Monolith] You found all of the Empyrean Traces in Verteron.

Title in our database ↗
Other · start here

Through Hell and Back

Unique · Other · Elyos

Equip bonus
  • Cooldown Reduction +3%
  • HP +900
  • Stamina +225
Collection bonus

Block +10

How to obtainCleared Sealed Dungeon: [Ruins of the Ancient City of Ru]

Complete Ru's sealed dungeon. Cooldown reduction is useful right from the start.

Full in-game description

Cleared Sealed Dungeon: [Ruins of the Ancient City of Ru] Followed various clues in Verteron and arrived at the ruins of Ru. Fought past what traces of life remain to reach the gate.

Title in our database ↗
Attack · long target

Unbound by Genus

Unique · Attack · Elyos

Equip bonus
  • PvE Damage Boost +4,5%
  • Attack Bonus +34
  • Critical Hit +68
Collection bonus

PvE Damage Boost +1%

How to obtainMastered Genus Insight.

Alternative to the starting title after fully studying pets.

Full in-game description

Mastered Genus Insight.

Title in our database ↗
Protection · if you lack survivability

Dominator of Dimensions

Unique · Defense · Elyos

Equip bonus
  • Defense Bonus +340
  • HP +1 000
  • PvE Damage Tolerance +4,5%
Collection bonus

PvE Damage Tolerance +1%

How to obtainObtained 25 Wings.

PvE alternative after obtaining 25 wings.

Full in-game description

Obtained 25 Wings.

Title in our database ↗
Protection · long-term target

Rule All Creation

Unique · Defense · Elyos

Equip bonus
  • Defense Bonus +320
  • Back Attack Damage Tolerance +3%
  • Boss Damage Tolerance +4%
Collection bonus

Move Speed +1%

How to obtainCollected 200 types of Pets.

Alternative with resistance to boss damage for collecting 200 pet species.

Full in-game description

Collected 200 types of Pets. Can now dominate all moving things.

Title in our database ↗
Other · long-term goal

Empty Closet

Unique · Other · Elyos

Equip bonus
  • Combat Speed +3,5%
  • Natural HP Regen +42
  • Cooldown Reduction +3,5%
Collection bonus

HP +120

How to obtainObtained over 700 Skins but it's still not enough.

Alternative after collecting 700 skins. Not required to start.

Full in-game description

Obtained over 700 Skins but it's still not enough.

Title in our database ↗

Recommendations — title analysis after 45; names, conditions, and both bonus types come from our client. Options in one slot do not stack.

Arcana

Overhead Slam: goal Lv. 20

Points + boards 14+Two rings 2+Two successful Arcana 2 + 2=20

Example of a guide-based card choice, not a drop guarantee. Add Rending Blow next; Mocking Blade only needs 16.

The card separately lists rarity, card level, and character requirement. Names come from our client.

Goal Lv. 5
Main damage card

Parchment of Vigor

Unique · Parchment

Character
Lv. 45
Item Lv.
80
Card
0 → Lv. 5
Life [Yustiel]+20 → +25Base → card Lv. 5

Increases HP and Regeneration Activation Chance.

Required skills on this card

Overhead SlamPossible bonus: +1…+4 skill level
Ruinous BlowPossible bonus: +1…+4 skill level

Look for Overhead Slam and Annihilate. First bring Overhead Slam up to 20.

All card properties and options

In the guide: “Life Parchment”. In our client: “Parchment of Vigor”.

Full Gladiator pool (6)
  • Keen Strike+1…+4
  • Leaping Slam+1…+4
  • Overhead Slam+1…+4
  • Ankle Slice+1…+4
  • Aerial Snare+1…+4
  • Ruinous Blow+1…+4

Random skill lines: 4. Starting increase +1; upgrading the selected line adds +1, up to +4. The card level is not an increase to every skill.

When crafting this version, you can choose 2 of the skill. This does not mean every upgrade will land on them.

Primal Vigor

2 item: +60 PvE Attack when HP is 70% or more

4 item: +150 PvE Attack when HP is 70% or more

Rarities and upgrade limit
RarityCard up toItem Lv.
Common220
Rare340
Legendary460
Unique580
EXP and Kinah for unique card upgrade
UpgradeEXPKinah
0 → 13 0005 000
1 → 26 0008 000
2 → 312 00014 000
3 → 424 00026 000
4 → 548 00050 000

Values are from the client table; material availability and server conditions are not modeled here.

Item in our database ↗
Goal Lv. 5
Second priority

Compass of Vigor

Unique · Compass

Character
Lv. 45
Item Lv.
80
Card
0 → Lv. 5
Freedom [Vaizel]+20 → +25Base → card Lv. 5

Increases Accuracy and Evasion.

Required skills on this card

Rending BlowPossible bonus: +1…+4 skill level

Look for Rending Blow. Freedom is useful for accuracy during frontal attacks.

All card properties and options

In the guide: “Life Compass”. In our client: “Compass of Vigor”.

Full Gladiator pool (6)
  • Rending Blow+1…+4
  • Mocking Blade+1…+4
  • Rush Strike+1…+4
  • Crushing Wave+1…+4
  • Sword Aura Rampage+1…+4
  • Defiance+1…+4

Random skill lines: 4. Starting increase +1; upgrading the selected line adds +1, up to +4. The card level is not an increase to every skill.

When crafting this version, you can choose 2 of the skill. This does not mean every upgrade will land on them.

Primal Vigor

2 item: +60 PvE Attack when HP is 70% or more

4 item: +150 PvE Attack when HP is 70% or more

Rarities and upgrade limit
RarityCard up toItem Lv.
Common220
Rare340
Legendary460
Unique580
EXP and Kinah for unique card upgrade
UpgradeEXPKinah
0 → 13 0005 000
1 → 26 0008 000
2 → 312 00014 000
3 → 424 00026 000
4 → 548 00050 000

Values are from the client table; material availability and server conditions are not modeled here.

Item in our database ↗
Goal Lv. 5
Make up the missing levels

Chalice of Vigor

Unique · Chalice

Character
Lv. 45
Item Lv.
80
Card
0 → Lv. 5
Time [Siel]+20 → +25Base → card Lv. 5

Increases Combat Speed and Double Resist.

Required skills on this card

Overhead SlamPossible bonus: +1…+4 skill level
Rending BlowPossible bonus: +1…+4 skill level

Wide skill pool. You can choose two when crafting; fill in the missing core skill.

All card properties and options

In the guide: “Grail of Life”. In our client: “Chalice of Vigor”.

Full Gladiator pool (22)
  • Keen Strike+1…+4
  • Leaping Slam+1…+4
  • Overhead Slam+1…+4
  • Ankle Slice+1…+4
  • Aerial Snare+1…+4
  • Ruinous Blow+1…+4
  • Rending Blow+1…+4
  • Mocking Blade+1…+4
  • Rush Strike+1…+4
  • Crushing Wave+1…+4
  • Sword Aura Rampage+1…+4
  • Defiance+1…+4
  • Survival Stance+1…+4
  • Blood Absorption+1…+4
  • Attack Preparation+1…+4
  • Destructive Impulse+1…+4
  • Survival Willpower+1…+4
  • Protection Armor+1…+4
  • Identify Weakness+1…+4
  • Impact Hit+1…+4
  • Experienced Counterstrike+1…+4
  • Murderous Burst+1…+4

Random skill lines: 4. Starting increase +1; upgrading the selected line adds +1, up to +4. The card level is not an increase to every skill.

When crafting this version, you can choose 2 of the skill. This does not mean every upgrade will land on them.

Primal Vigor

2 item: +60 PvE Attack when HP is 70% or more

4 item: +150 PvE Attack when HP is 70% or more

Rarities and upgrade limit
RarityCard up toItem Lv.
Common220
Rare340
Legendary460
Unique580
EXP and Kinah for unique card upgrade
UpgradeEXPKinah
0 → 13 0005 000
1 → 26 0008 000
2 → 312 00014 000
3 → 424 00026 000
4 → 548 00050 000

Values are from the client table; material availability and server conditions are not modeled here.

Item in our database ↗
Goal Lv. 5
Passive card

Bell of Vigor

Unique · Bell

Character
Lv. 45
Item Lv.
80
Card
0 → Lv. 5
Justice [Nezekan]+20 → +25Base → card Lv. 5

Increases Defense and Perfect activation chance.

Required skills on this card

Attack PreparationPossible bonus: +1…+4 skill level

On this slot, the first priority is Attack Preparation. The bell pool differs from the mirror pool.

All card properties and optionsFull Gladiator pool (5)
  • Survival Stance+1…+4
  • Blood Absorption+1…+4
  • Attack Preparation+1…+4
  • Destructive Impulse+1…+4
  • Survival Willpower+1…+4

Random skill lines: 4. Starting increase +1; upgrading the selected line adds +1, up to +4. The card level is not an increase to every skill.

When crafting this version, you can choose 2 of the skill. This does not mean every upgrade will land on them.

Primal Vigor

2 item: +60 PvE Attack when HP is 70% or more

4 item: +150 PvE Attack when HP is 70% or more

Rarities and upgrade limit
RarityCard up toItem Lv.
Common220
Rare340
Legendary460
Unique580
EXP and Kinah for unique card upgrade
UpgradeEXPKinah
0 → 13 0005 000
1 → 26 0008 000
2 → 312 00014 000
3 → 424 00026 000
4 → 548 00050 000

Values are from the client table; material availability and server conditions are not modeled here.

Item in our database ↗
Goal Lv. 5
Switch when you run low on MP

Mirror of Magic

Unique · Mirror

Character
Lv. 45
Item Lv.
80
Card
0 → Lv. 5
Wisdom [Lumiel]+20 → +25Base → card Lv. 5

Reduces MP Consumption and increases Double Chance.

Required skills on this card

Experienced CounterstrikePossible bonus: +1…+4 skill level
Murderous BurstPossible bonus: +1…+4 skill level
Impact HitPossible bonus: +1…+4 skill level
Identify WeaknessPossible bonus: +1…+4 skill level

Option for switching to two Magic Armor cards. One mirror does not activate the set bonus.

All card properties and options

In the guide: “Magic mirror”. In our client: “Mirror of Magic”.

Full Gladiator pool (5)
  • Protection Armor+1…+4
  • Identify Weakness+1…+4
  • Impact Hit+1…+4
  • Experienced Counterstrike+1…+4
  • Murderous Burst+1…+4

Random skill lines: 4. Starting increase +1; upgrading the selected line adds +1, up to +4. The card level is not an increase to every skill.

When crafting this version, you can choose 2 of the skill. This does not mean every upgrade will land on them.

Magic Armor

2 item: Restores 1,500 MP when MP is 20% or less [30s cooldown]

4 item: +1,000 PvE Defense when MP is 50% or more

Rarities and upgrade limit
RarityCard up toItem Lv.
Common220
Rare340
Legendary460
Unique580
EXP and Kinah for unique card upgrade
UpgradeEXPKinah
0 → 13 0005 000
1 → 26 0008 000
2 → 312 00014 000
3 → 424 00026 000
4 → 548 00050 000

Values are from the client table; material availability and server conditions are not modeled here.

Item in our database ↗

How to assemble the set

4 item · Primal Vigor

The scroll, compass, grail, and vitality bell are four different slots. +150 PvE Attack when HP is 70% or more.

If you lack mana · 2 Magic Armor item

Magic Mirror is one slot. The bonus requires another magic card instead of the corresponding vitality card. The combination 4 + 2 is impossible in five slots.

Restores 1,500 MP when MP is 20% or less [30s cooldown].

Stats, icons, and pools come from our client. Priorities — Gladiator analysis. Unique cards are shown as the final PvE goal, not the minimum starting requirement.

Arcana selection notes
  • Life Parchment is for Overhead Slam and Ruinous Blow; the other four possible skills here are not targets.
  • On the Compass of Life, look for Rending Blow. The Freedom variant grants accuracy, which is useful when attacking a boss from the front.
  • Grail of Life fills missing levels up to 20; when crafting it, you can choose two skills. A card upgraded to 5 gives about +2 to the needed skill on average, but the distribution is random.
  • For the main damage strike, the working calculation is 14 from points and boards, +2 from two rings, then two arcana hits for +2 each. After that, invest in Rending Blow.
  • The main set is four Primal Vigor cards. Illusion is not needed for cooldown reduction in this variant; if you lack mana, switching to two Magic Armor cards, including Magic Mirror, is acceptable.
  • On passive cards, look for Attack Preparation, then Experienced Counterstrike, Murderous Burst, Impact Hit, and Achilles' Heel in that order.

Daevanion

Guide route · 284 points

Points spent: 284Nezekan: 68 · Zikel: 63 · Vaizel: 65 · Triniel: 88

The slider learns nodes along the guide route. You can change them manually on the board: skill card levels are recalculated from the selected nodes. A node is learned in full, so fewer points may be spent than the budget.

Our in-game calculator, already filled in from the guide. Click nodes to view and edit them. On a narrow screen, scroll the board sideways. Changes inside the guide do not overwrite your saved builds.

Open this entire build ↗

Skill bar and rotation

Columns show button assignments. Within a macro, the lower skill has higher priority. Different author options are shown separately.

Option 1

——Ankle SliceLeaping SlamN2
———Crushing WaveSide
——Aerial SnareMocking Blade3
————4
———Focused Block5
————N4
————N6
Lifestealing BladeWave ArmorLunge StanceZikel's Blessing7
———Rush StrikeN1
—Rending BlowSword Aura RampageRuinous BlowE
———Keen Strike0
——Overhead SlamRage Burst1

Other option: Ulfhednar macro (Global)

———Leaping Slam1
———Mocking Blade2
——Aerial SnareRush Strike3
———Ankle Slice4
————Caps
———Crushing Wave—
————F
————9
Ruinous BlowBlade TossLunge StanceZikel's BlessingQ
——Rending BlowSword Aura RampageE
———Keen StrikeLMB
——Overhead SlamRage BurstRMB
  1. Arthars / Grobs: the order below is listed from highest to lowest priority; in the in-game line, the highest priority is in the bottom slot. Main line — Rage Burst → Overhead Slam.
  2. Arthars: second line — Ruinous Blow → Sword Aura Rampage → Rending Blow. Ruinous Blow maintains Combat Readiness with +20% PvE damage for 20 seconds, Sword Aura Rampage activates when stunned, and Rending Blow fills the rest of the time.
  3. Arthars: third line — Zikel's Blessing → Lunge Stance. Wave Armor and Lifestealing Blade are added above only when those stigmas are actually selected; these are variants, not extra free slots.
  4. Arthars: the built-in macro cycles through the main line, the Ruinous Blow line, and buffs with 10 ms pauses. At the start of the first season, Grobs recommends moving buffs to manual use before a boss or large pack if needed.
  5. Arthars opener: Lunge Stance and Blessing → Leaping Slam → Ruinous Blow → the main cycle. Block the first suitable attack with Focused Block to activate Skilled Counterattack for the group; adjust the entry order to the specific boss attack.
  6. Ulfhednar, Global: the buff-line priority is Zikel's Blessing → Lunge Stance → Blade Toss → Ruinous Blow. In this variant, the blades take Concentration's place on the block, and Ruinous Blow is used after the buffs and debuff.
  7. Ulfhednar: the other lines are Rage Burst → Overhead Slam and Sword Aura Rampage → Rending Blow. The macro cycles through buffs, the main line, and the stun line; each step is 10 ms. Keen Strike is held separately for mana and Ruinous Blow cooldown reduction.
  8. Grobs, after Overhead Slam and Rending Blow reach 16: stop holding the basic attack, use the macro and MP recovery on crit. This is a different progression stage from Ulfhednar's Keen Strike variant.
  9. Use Focus on Block, Mocking Blade for healing and knockdowns, the jump for closing the gap, and Crushing Wave on packs manually as needed.

Leveling order

Mark completed stages — checkmarks are saved on this device.

Videos and sources

Expand

Substantive sources: 2 independent authors. Analyses of other modes and general database links are not included in this number.

The Only Gladiator PVE Guide You Need | AION 2Grobs · Region not confirmed · Published: 2026-09-29

Listed recommendations verified · verification 2026-10-21

Below are details confirmed in the available text or video excerpts. This does not claim that every value and the entire video were checked on the current patch.

  • Aggro is maintained by main attacks that increase enmity; blocking the first suitable boss attack activates the group passive.
  • After Overhead Slam and Rending Blow reach 16, the author removes Keen Strike from the permanent macro; until then, keep it separate.
  • First raise Rage Burst to 5 and Focused Block to 5, then invest in Lunge Stance.
AION 2 Latest Gladiator PVE Build for Global | Skills, Stigmas & Daevanion | Beginner GuideaLuckyRO · Global · Published: 2026-10-03

Listed recommendations verified · verification 2026-10-21

Below are details confirmed in the available text or video excerpts. This does not claim that every value and the entire video were checked on the current patch.

  • In early PvE, useful traits for the main attacks take priority over equal investment across the entire panel.
  • The author recommends attacking the boss from the front for the passive; before main hits, he uses buffs and a target debuff.
  • Choose healing and additional stigmas as needed; the early block is less universal than Grobs'.

Original snapshot AION 2 Guides: 2026-10-20. Its links alone do not mean that every video or the current Global patch was independently verified.

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