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May 13 Update Notes (Updated May 14, 08:48)

Unlocks Transcendence stages, adds new Arcana and features, adjusts dungeon rewards, and includes class changes and fixes.

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May 13 Update Notes (Updated May 14, 08:48)

KoreaPatch

Two Skies, One Glory

[Updates]

  • Added a note that the cancellation timing for the Sorcerer's Flame Harpoon skill was reverted to its previous behavior. (May 14, 08:48)
  • Added information about Abyss server matchmaking. (May 13, 09:11)
  • Added information that the remaining duplicate rewards from the April 22 (Wed) “Hero's Invitation” were retrieved because the previous retrieval failed due to insufficient inventory space. (May 13, 07:16)

Here are the May 13 (Wed) update notes.

Patch Notes

  • [Content and Systems] Transcendence
  • Arcana
  • Expedition
  • Conquest / Transcendence Entry Count Adjustments
  • Daily Dungeons
  • Abyss
  • Class Changes
  • HUD Editing
  • Crafting
  • Transfer Crafting
  • Morph
  • Shop
  • UI Improvements
  • [Other Improvements and Bug Fixes] Improvements
  • Bug Fixes
  • Retrieval and Restoration

[Content and Systems]

Transcendence

  • Transcendence “Mirror of Crimson Longing” Stages 1–4 are unlocked. New Season Missions related to “Mirror of Crimson Longing” are added under [Season > Season Missions > Transcendence].
StageRequired Entry Item Level
13200
23500
33800
44000
  • Odyle Energy Cubes in “Mirror of Crimson Longing” can randomly contain “Rampaging Fearful Thought (Bound).”
  • “Rampaging Fearful Thought (Bound)” is a material required for new Heroic-grade Gear crafting recipes being added on May 27.
  • Changed the rules for earning Rank points in Transcendence Dungeons. If the Party composition changes after entering a Dungeon, characters will no longer earn Rank points in that Dungeon.
  • This applies when a Party member leaves or a player intrudes and changes the Party composition.
  • Odyle Energy Cube rewards can still be claimed normally upon clearing the Dungeon.
  • The restriction on earning Rank points resets when you retry.
  • Characters who do not contribute enough to the final Boss will no longer earn Rank points.

Arcana

  • Added new Punishment, Protection, and Indomitable Arcana Sets.
  • Each enhancement of a new Arcana increases the Daeva stat by 2.
Set2-Set Effect4-Set Effect
PunishmentBoss Damage Tolerance +5%PVE Attack +60. When HP is 70% or higher, PVE Damage Amplification +10%.
ProtectionRestoration +5%Weapon Damage Amplification +5. When HP is 30% or lower, gain a 10,000 shield for 5 sec. (Cooldown: 120 sec.)
IndomitableWeapon Damage Tolerance +5%Critical Damage Tolerance +5%. When hit by a status ailment, PVP Damage Tolerance +50% for 5 sec. (Cooldown: 150 sec.)
  • New Arcana can be obtained from Odyle Energy Cubes in “Mirror of Crimson Longing” or Transmuted using “Noble Crystal (Bound)” as a material.
  • Extracting the Punishment, Protection, or Indomitable Set grants “Noble Crystal (Bound).”
  • Added a Morph recipe to create “Noble Crystal (Bound)” using either 3 “Mystical Crystals (Bound)” or 3 “Harmonious Crystals (Bound).”

Expedition

  • [Conquest – “Dead Dramata's Nest,” “Cradle of Nothingness”] Increased the Kina in Odyle Energy Cube rewards for Hard difficulty from 600,000 to 810,000.
  • [Conquest – “Corridor of Illusions,” “Island of Blue Breath”] Increased the Kina in Odyle Energy Cube rewards for Normal difficulty from 705,000 to 810,000.
  • [Conquest – “Corridor of Illusions,” “Island of Blue Breath”] Increased the Kina in Odyle Energy Cube rewards for Hard difficulty from 705,000 to 1,005,000.

Conquest / Transcendence Entry Count Adjustments

  • Adjusted the weekly Dungeon reward recharge count for Expedition to 21.
  • Adjusted the weekly Dungeon reward recharge count for Transcendence to 14.
  • Increased the number of weekly cumulative play reward adjustment counts for Expedition (Conquest) / Transcendence.
Stage100% Kina Rate80% Kina Rate60% Kina Rate40% Kina Rate20% Kina Rate
Conquest84 or fewer105 or fewer126 or fewer147 or fewer148 or more
Transcendence56 or fewer70 or fewer84 or fewer98 or fewer99 or more

Daily Dungeons

  • Added a new Dungeon, [Kropakin's Secret Storehouse], to the Daily Dungeon Unknown Rift.

Abyss

  • When a PVP kill occurs near a Dimensional Core or Boss monster, characters who dealt damage to the defeated player will also build contribution toward the Dimensional Core and Boss monster.
  • Artifact Capture and Abyss Corridors reset following server rematching.
WestEastArtifact CaptureAbyss BossGuardian General Nahma
SielIsraphelWed/Sat 10:00 PMWed/Sat 10:30 PMFri/Sun 10:00 PM
KaisinelMarchutanWed/Sat 10:00 PMWed/Sat 10:30 PMFri/Sun 10:00 PM
FregionEreshkigalWed/Sat 10:00 PMWed/Sat 10:30 PMFri/Sun 10:00 PM
TahabataZencacaWed/Sat 10:00 PMWed/Sat 10:30 PMFri/Sun 10:00 PM
DaminuIndinachWed/Sat 10:00 PMWed/Sat 10:30 PMFri/Sun 10:00 PM
BabalungChromedeWed/Sat 10:00 PMWed/Sat 10:30 PMFri/Sun 10:00 PM
TiamatChangarungWed/Sat 10:00 PMWed/Sat 10:30 PMFri/Sun 10:00 PM
NezakanAspelWed/Sat 10:05 PMWed/Sat 10:35 PMFri/Sun 10:05 PM
YustielTrinielWed/Sat 10:05 PMWed/Sat 10:35 PMFri/Sun 10:05 PM
MesramtaedaUlgornWed/Sat 10:05 PMWed/Sat 10:35 PMFri/Sun 10:05 PM
MuninNemonWed/Sat 10:05 PMWed/Sat 10:35 PMFri/Sun 10:05 PM
KasakaIshtarWed/Sat 10:05 PMWed/Sat 10:35 PMFri/Sun 10:05 PM
KochirungOdarWed/Sat 10:05 PMWed/Sat 10:35 PMFri/Sun 10:05 PM
PoetaVritraWed/Sat 10:05 PMWed/Sat 10:35 PMFri/Sun 10:05 PM
VaizelRudraWed/Sat 10:10 PMWed/Sat 10:40 PMFri/Sun 10:10 PM
ArielZikelWed/Sat 10:10 PMWed/Sat 10:40 PMFri/Sun 10:10 PM
NaniaLumielWed/Sat 10:10 PMWed/Sat 10:40 PMFri/Sun 10:10 PM
PernosLutusWed/Sat 10:10 PMWed/Sat 10:40 PMFri/Sun 10:10 PM
BakarmaHitaneWed/Sat 10:10 PMWed/Sat 10:40 PMFri/Sun 10:10 PM
FafnirQuiringWed/Sat 10:10 PMWed/Sat 10:40 PMFri/Sun 10:10 PM
IshalgenHadalaWed/Sat 10:10 PMWed/Sat 10:40 PMFri/Sun 10:10 PM

Class Changes

  • Common
SkillChange
Remove ShockChanged the Tenacity effect so it cannot be removed by beneficial-effect removal skills. Changed its 100% increase to status ailment resistance to immunity to status ailments.
Tenaciousness, Comrade Protection, Double Armor, Contract of Evasion, Breath of Nature, Hibernation, Frost Armor, Enhance: Spirit's Protection, Command: Substitute, Salvation, Yustiel's Authority, Spell of BarrierNo longer affected by cooldown-increasing effects.
  • Changed the cooldown display for passive skills to display the reactivation restriction time.
  • Gladiator
SkillChange
Assault StanceAdded a 20% reduction to MP consumption during the duration to the basic effect.
Sword of RampageAdded a tooltip explaining Life Absorption against Bosses.
  • Templar
SkillChange
Assaulting StrikeFixed an issue where its Stun chance was higher than that of other classes' Assault skills. Changed the chance from 50% to 30% normally and from 75% to 50% with Specialty.
  • Chanter
SkillChange
Spell of RecoveryFixed an issue where the second effect did not stack when reused within 1 sec after equipping Specialty 1.
Gust RampageFixed an issue where the character could move without equipping a Specialty that allows movement.
  • Cleric
SkillChange
Mark of DebilitationFixed an issue where it occasionally failed to attack moving targets.
SalvationFixed an issue where it failed to remove some damage-over-time effects.
  • Sorcerer
SkillChange
Frost ArmorAdded “Mana Conversion” when MP is at least 50% to the basic effect. “Mana Conversion”: 50% of damage taken is deducted from HP and 10% from MP. Specialty 2 changed from increasing Chill Summon passive damage by 1.5x to increasing the Spirit Absorption passive effect by 1.5x. Specialty 3 changed so all effects of the Chill Robe passive, including Defense and Critical Resistance increases, are increased by 1.5x (previously only Slow was increased).
Elemental EnhancementSkill animation is faster. The effect now applies immediately when used.
Soul FreezeSkill animation is faster.
Frost ExplosionFrost status is no longer removed when the skill hits. PVP damage increased by 20%. Specialty 4's 300 MP damage now ignores Block and Evasion and is guaranteed to critically hit. Specialty 5 changed from a 25% chance to freeze again to a 50% chance to reset Frost Explosion's cooldown.
FrostIncreased Specialty 4's Frost chance from 20% to 25%.
Flame HarpoonSpecialty 3 changed from reducing Attack Speed by 10% to reducing healing received by 50%. The skill is now canceled after the projectile is fired when Emergency Evasion is used. The skill cancellation timing was changed to allow the projectile to fire, but this impaired responsiveness, so the skill's previous behavior is restored. The skill will be reapplied later after its functionality and presentation are improved.
Wind of BittercoldSpecialty 5 changed from a 25% chance to inflict Frost for 2 sec on the final hit to reducing [Frost]'s cooldown by 1 sec when the final hit lands.
HellfireProjectile speed increased.
Steel BarrierAdded an effect that restores 300 Action Points when the barrier is removed.
Blessing of EnhancementChanged the passive activation condition from at least 50% MP to at least 25% MP.

HUD Editing

  • Added a snapping feature that aligns individual UI elements to the grid and UI positions when moving them.
  • Added Undo and Redo functions for HUD edits.
  • Added a margin setting to maintain a fixed distance from the screen edges.
  • Added a preview function to view the HUD in-game while editing.
  • Added HUD Presets.
  • Edited HUDs can be saved to up to 6 presets, which can be renamed.
  • Presets can be saved and shared as codes; enter a shared code to apply it to your presets.
  • Presets can be saved to files or loaded from saved files and applied to a selected preset.
  • Preset files are saved in the same location, making it easy to apply presets saved by other characters.
  • Added a function to adjust the number and size of your buff/debuff icons.
  • Up to 14 icons per row can be displayed in two rows (28 total).
  • Current equipped Skills and consumables are now reflected in Edit Mode.
  • Grid settings are now retained when re-entering HUD Edit Mode after changing the grid options.

Crafting

  • Added a separate Transfer Crafting tab to the Crafting Station and Crafting Management UI. Only recipes exclusive to Transfer Crafting are displayed in this tab.
  • Bound and unbound Gear are now both displayed in the Transfer Material selection window. Gear bound to another character is not displayed.
  • If a regular crafting result is bound upon acquisition, a notice is displayed in the crafting UI. The item will be bound to the character who crafted it.

Transfer Crafting

  • Added recipes to Transfer crafted “Eungnyong King” and “Giryong King” Gear into “Shining Eungnyong King” and “Shining Giryong King” Gear.

Morph

  • Added a recipe to Morph “Statue Remnant: Chromede's Abyss (Bound)” into “Statue: Chromede's Abyss.”
  • Added a recipe to Morph “Crimson Longing Fragment” into “Mirror of Crimson Longing Skin Selection Chest (Bound).” “Statue Remnant: Chromede's Abyss (Bound)” and “Crimson Longing Fragment” can be obtained from Odyle Energy Cubes in the new Transcendence Dungeon “Mirror of Crimson Longing.”
  • Added a recipe to Morph “Noble Crystal (Bound)” using either 3 “Mystical Crystals (Bound)” or 3 “Harmonious Crystals (Bound).”
  • The server Morph limit for “Odyle Energy (Bound)” is now 16. Added a recipe that allows each character to Morph “Odyle Energy (Bound)” up to 4 times.

Shop

  • Updated the product lineup in [Shop > Gentle Breeze Shop > Special].
ProductPurchase Limit (Before)Purchase Limit (After)Price (Kina)
Odyle Energy (Bound)21 per server per week4 per character per week; 16 per server per week100,000
Expedition/Transcendence Challenge Ticket Selection Chest (Bound)21 per server per week7 per server per week100,000

UI Improvements

  • Added a notification icon that activates only in areas where Direct Resurrection and Skill Resurrection counts are deducted in Sanctuary.
  • Added a tooltip with relevant information when clicking the notification counter.
  • When a Party member dies in Sanctuary, their remaining Direct Resurrection and Skill Resurrection counts are now displayed in the Party/Force list.
  • The Sanctuary waiting room Party Info popup now displays the number of Resurrection Spiritstones each Party member has.
  • Standardized the Party member Combat Power display toggle in the Sanctuary waiting room Party Info popup as a button in the upper-right corner.
  • The default quantity in the Odyle Energy Cube reward selection UI is now 2 for Membership users.
  • Improved quantity selection in the Odyle Energy recharge UI. Fixed an issue where the quantity could be set to 0; it now defaults to at least 1.
  • The (+)/(-) buttons are disabled when the selected quantity reaches its maximum/minimum.
  • The World Map Boss tooltip's major loot list now displays all dropped items, not only Gear.
  • Clicking a character name in mini chat/popup chat now opens the interaction UI popup.
  • Added 7 new Markers (5/6/7/8/9/0/Moon).
  • Removed the buttons that displayed Skill acquisition level popups and chain/conditional skill list popups from the Skills UI.

[Other Improvements and Bug Fixes]

Improvements

  • Changed the Shock Accuracy stat obtainable through Soul Engraving on Guard Gear to Status Ailment Accuracy.
  • Party members without contribution to Season Missions, Achievements, or Quests now also increase the monster kill count.
  • Characters kicked by a Party Leader or Force Leader can no longer join Dungeons created by that leader.
  • Added a Boss Rear Marker in Expedition, Transcendence, and Sanctuary to show the rear area of Boss monsters. It can be toggled under [Settings > Info Display > Combat > Show Boss Rear Marker].
  • Added “Seed of Insight” to the list of available Shugo Festa rewards.
  • Added “Seed of Insight” to the rewards for opening Hidden Cubes with a Key.
  • Changed the cooldown of “Seed of Insight” from 1 min to 30 sec.

Bug Fixes

  • Bonus points are now deducted starting with the first player death in Transcendence.
  • Fixed an issue where the Transcendence Dungeon banner image was not displayed in the Transcendence content information in the Season UI.
  • Fixed an issue where the Fafnite Ore icon summoned by the “Awakened Alturadon” Boss in Expedition “Island of Blue Breath” appeared on the minimap.
  • Fixed an issue where the “Awakened Alturadon” Boss in Expedition “Island of Blue Breath” occasionally applied Watch to two players during the “Awakened Beast's Ordeal” pattern.
  • Fixed an issue where bombs summoned during the “Polymer Bagot” Boss's Chain pattern in Sanctuary “Corrosion Purification Site” could overlap with bombs summoned during the “Bagot, I'll Blow It All Up!” pattern at 30% HP or lower.
  • Changed certain Quest steps that previously required using an Emote so they can now be completed without using one.
  • Verteron – Changed the “Pray for Holy Owl's Peace (/Pray)” step at Owlau Funeral Island in “The Winged Merchant.”
  • Verteron – Changed the “Pray for the Shugo's Peace (/Pray)” step in Tolbas Forest in “Names Left in the Wind.”
  • Verteron – Changed the “Eavesdrop at the Door (/Kneel)” step at the Fallen Relic Storehouse in “Dawn and Storm Together.”
  • Altgard – Changed the “Use the Think Emote (/Think)” step in Odar's Shadow in “Hide-and-Seek with the Young Tree.”
  • Altgard – Changed the “Use the Pray Emote (/Pray)” step in front of the old house in “What He Left Behind.”
  • Altgard – Changed the “Use the Worry Emote (/Worry)” step at the Steel Rake Trading Company Headquarters in “Crisis Once Again.”
  • Altgard – Changed the “Taste the Food (/Thumbs Up)” step at the small house in “Goodbye, My Instructor.”
  • Altgard – Changed the “Congratulate the Couple on Their Wedding (/Applaud)” step at the wedding venue in “For a Perfect Marriage.”
  • Increased the maximum number of final Boss kills that can be recharged with items in Conquest/Transcendence from 10 to 30.
  • Item crafting is no longer available in Abyss areas; the Craft button is disabled.
  • Adjusted the speed options for scrolling text under [Settings > Accessibility > Visual Assistance > Adjust Text Speed]. Slow is slower than before; Fast is faster than before.
  • Scrolling text now continues automatically.
  • Fixed an issue where purchasing the “Hahoe Yangban Mask (Skin: Helm)” granted an unintended quantity.
  • Added a dye slot to the “Seolheuk's Wind” Legs to fix an undyeable area (3 slots > 4).
  • Updated some of Babymeow's pet resources (adjusted facial whisker marks).
  • Updated some of the Seal pet resources (removed the bouncing ball effect behind it while moving when mounted).
  • Added guards to the “Astin Mercenary Corps” base in Verteron.
  • Fixed an issue where Stealth sound settings were not restored when Assassins and Rangers mounted a Kisk while Stealthed.
  • Fixed an issue where Heart Stab was used abnormally during Illusion clones with certain Specialty combinations equipped.
  • Fixed an issue where defeating a Floor III Nightmare Boss did not count toward the “Defeat Nightmare Bosses” Daeva Pass mission.
  • Fixed an issue where time and character names appeared as glyphs in mini chat/popup chat when chatting between opposing factions in the Abyss.

Retrieval and Restoration

  • Weekly Dungeon reward counts for Expedition and Transcendence are adjusted to 21 and 14, respectively. Characters with more reward counts than the new limits will receive Expedition/Transcendence Dungeon Challenge Tickets by Mail for the excess counts.
  • During retrieval of duplicate rewards claimed from the April 22 (Wed) Daeva Pass “Hero's Invitation,” the remaining rewards that could not previously be retrieved due to insufficient inventory space were also retrieved. [Related Notice]

Thank you.

Official news translation Korean version. Original: aion2.plaync.com