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March 25 Update Notes (Updated March 25, 10:46)

This update revises Kina, Abyss matchmaking, class skills, blocking, events, promotions, and various systems and fixes.

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March 25 Update Notes (Updated March 25, 10:46)

KoreaPatchClasses

Two Skies, One Glory

Hello There, AION 2.

[Changes]

  • Additional information about Kina has been provided. (3/25 10:46)

Here are the March 25 update notes.

Update Notes

  • [Content and System] Abyss Matchmaking Revision
  • Kina System Revision
  • Auto Extract Added
  • Pet Genus Insight Info Added
  • Ascension Trial
  • Hidden Cube
  • Expedition
  • Abyss Medals of Merit / Abyss Points
  • Abyss Command Orders
  • Abyss
  • Shugo Festival / Dimensional Invasion
  • Class Changes
  • Block Hit Detection Improvements
  • Combat Power Improvements
  • Transfer Improvements
  • UI Improvements
  • [Event] Daeva Look Change Week
  • Stigma Shard Boost Up
  • [Promotion] New Armor Skins
  • New Weapon Skins
  • New Helm and Accessory Skins
  • New Pets
  • New Wings
  • [Other Improvements and Bug Fixes] Improvements
  • Fixes

[Content and System]

Abyss Matchmaking Revision

  • Abyss matchmaking now allows players of the same faction to be matched as hostile faction members. Spacetime Rift matchmaking continues to match only hostile factions.

Kina System Revision

  • Kina Types: Kina is divided into two types: Kina and newly added Kina (Bound).
  • Existing Kina remains unchanged.
  • Kina Sources and Uses
SourcesUses
Odyle Energy Cube rewardsMarket and World Market purchase payments; Personal Trade payments and Service Fees; materials when crafting Kina Chests through Substance Morph
Hunting monsters
Market and World Market settlement payments
Personal Trade
  • Kina obtained from all other content and systems is awarded as Kina (Bound).
  • The Daily Gain Limit for Kina remains unchanged.
  • Kina Usage Rules: Depending on the content or system, some uses accept only Kina, while others accept both Kina and Kina (Bound).
  • At uses displayed as Kina (All), Kina (Bound) is automatically deducted first, followed by Kina.
  • Kina Info: Owned Kina can be checked at the top of the game screen and is displayed as Kina (All) and Kina.
  • Kina (Bound) can be checked in Currency Info and the Cube.
  • Locked Kina and Kina (Bound) are excluded from the top of the game screen and Currency Info.
  • Storage Changes: Kina can be stored in Character and Server Storage.
  • Kina (Bound) cannot be stored in Character or Server Storage.

Auto Extract Added

  • Auto Extract can now be used for gear obtained by looting dropped items, from Odyle Energy Cubes, and from Monster Cubes (Shugo Festival and Dimensional Invasion).
  • The feature can be activated or deactivated in the Auto Extract tab under [Cube] > [Extract] > [Settings].
  • Auto Extract stops if there is insufficient Required Kina.
  • When Exclude Supply Request Gear is checked, gear corresponding to incomplete Supply Request entries is excluded from Auto Extract.

Pet Genus Insight Info Added

  • An [All Applied Effects] tab has been added to Pet Genus Insight, showing the total effects applied for each genus.

Ascension Trial

  • Some Ascension Trial Clear Rewards have been changed.
  • The quantities of the 'Lesser/Intermediate/Superior Ascension Engraving Chest (Bound)' have been reduced, and the new reward 'Unstable Stigma Shard (Bound)' has been added.

Hidden Cube

  • Some [Open with Key] rewards from Hidden Cubes have been changed. 'Unstable Stigma Shard (Bound)' has been added.
  • The quantities of 'Soul Codex (Bound)' and pet items have been greatly increased.
  • The drop rates of 'Resurrection Spiritstone (Bound)' and 'Soul Codex: Reset (Bound)' have been increased.

Expedition

  • 'Fragment: Marchutan's Trace (Bound)' has been added to the Odyle Energy Cube rewards in [Expedition - Conquest - Dying Dramata's Nest, Cradle of Nihility].

Abyss Medals of Merit / Abyss Points

  • Missions that award Abyss Medals of Merit and Abyss Points have been added to [Season Mission – Challenge – Weekly].
TypeMission NameRewards
WeeklyDaeva of Enduring Deeds Ⅰ~ Ⅲ1 Silver Medal of Merit per stage, Abyss Points, Oath Coin: Season 2
WeeklyDaeva of Glorious Deeds Ⅰ~ Ⅲ1 Gold Medal of Merit per stage, Abyss Points, Oath Coin: Season 2
WeeklyDaeva of Extraordinary Deeds Ⅰ~ Ⅲ1 Platinum Medal of Merit per stage, Abyss Points, Oath Coin: Season 2
  • The contents of missions that provide these medals change weekly.
  • Designs that use Gold Medals of Merit and Platinum Medals of Merit as materials to morph lower-tier medals have been added.
Material ItemSubstance Morph ResultsAmount
Platinum Medal of MeritGold Medal of Merit2
Gold Medal of MeritSilver Medal of Merit2
  • The amount of Abyss Points in morphable Medal Chests awarded for defeating Abyss bosses has been increased.
  • The amount of Abyss Points awarded to contributors for defeating Dimensional Cores has been increased.
  • The rank-based purchase restriction when purchasing gear from [Abyss Shop – Gear] has been removed.
  • The weekly purchase limit for medals by rank in [Abyss Shop – Medals] has been changed to 5.

Abyss Command Orders

  • Abyss Command Order rewards now include 'Unstable Stigma Shard (Bound)' and 'Cogni/Fera/Natura/Varian/Special Soul Crystal (Bound)'.

Abyss

  • Artifact Siege and Abyss Corridors reset following server rematching.
  • The 'Will to Struggle' and 'Abyssal Attunement' buffs granted to the disadvantaged faction in Artifact Siege no longer apply.
  • The Base Abyss Corridor provided to the disadvantaged faction in Artifact Siege is no longer provided.
  • Four hotspots have been added to Lower and Middle Abyss Reshanta. A hotspot is an area with a high concentration of monsters.
  • The islands receiving hotspots are 'Sulfur Tree Island', 'Archipelago of Siel's Wings', 'Garzykan Observatory', and 'Garzykan Fortress'.
  • Monster density in areas outside hotspots has been adjusted slightly.
  • The defensive stats of bosses and Dimensional Cores appearing in the Abyss have been greatly increased so battles can last longer.
  • The appearance of Kibelisks and Monoliths at Abyss bases has been changed.
  • The No. of Players allowed to enter Lower and Middle Abyss Reshanta has been increased.

Shugo Festival / Dimensional Invasion

  • Monster stats in the 'Defend Shugo Merchants', 'Accursed Sword', 'Incursion of the Spirits', and 'Beritra Invasion' events have been increased.
  • An issue where the safety Veil sometimes did not disappear during 'Up! Up! Up!' has been fixed again, following last week's fix.
  • An issue where the departure Teleport sometimes did not work correctly during 'Up! Up! Up!' has been fixed.
  • An issue where the departure Waiting Time sometimes ended earlier for some players than for others during 'Up! Up! Up!' has been fixed.

Class Changes

  • Common
SkillChange
Tenaciousness, Salvation, Barrier SpellWhen Invincible and Immortal effects are applied, both effects can no longer be applied consecutively for 30 seconds.
Survival WillpowerThe method of increasing Status Effect Resist has changed. When hit by Stun, Knockdown, Airborne, Frost, or Fear, Status Effect Resist increases by 10% for 5 seconds. Stacks up to 10 times.
Revitalization ContractThe method of increasing Status Effect Resist has changed. When hit by Stun, Knockdown, Airborne, Frost, or Fear, Status Effect Resist increases by 10% for 5 seconds. Stacks up to 10 times. HP is now restored in proportion to Max HP.
  • PvP damage has been changed. Incoming Heal is reduced by 50% in the Abyss, Battlefield, and Arena.
  • Summon attacks have been improved to apply multi-hit attacks.
  • Fixed an issue where duplicate Deity stats were applied to summon stats, causing excessive effects.
  • The damage increase per stage of charge skills has been increased from 20% to 40%.
  • Up to 5 Stigma Skills can now be equipped.
  • Mastery Skills and Stigma Skills can now be registered without separating their slots. Basic Attack Skills (left-click skills) remain fixed to their existing slots.
  • Gladiator
SkillChange
Fracturing RushNew Stigma Skill added.
Blade TossProjectile speed increased. Cooldown changed from 30 seconds to 20 seconds. The 10-second Defense Reduction effect is changed to a 30% reduction to Defense and Incoming Heal. Specialty 1 changes from additional Defense Reduction to an additional 10% reduction to Defense and Incoming Heal.
Lifestealing BladeSkill animation sped up. All attacks changed to AoE attacks.
Forced RestraintSkill animation sped up.
TenaciousnessDamage and status effect immunity changed from 5 seconds to 3 seconds. When the effect ends, Damage Tolerance increases by 50% for 3 seconds.
  • Templar
SkillChange
Battlefield BannerNew Stigma Skill added.
Doom ShieldStigma Skill reworked. Rushes to a target within 20m, deals damage, inflicts Knockdown, and creates a shield lasting 5 seconds.
Comrade in ArmsDamage shared in the Abyss, Battlefield, and Arena increases by 10%, causing the caster to receive more damage.
Poach, Grapple, Shield RushSkill animations sped up.
JudgmentFixed an issue where the skill active status was not refreshed, allowing Judgment to be used more frequently.
  • Assassin
SkillChange
ShadowstepNew Stigma Skill added.
Smoke BombStigma Skill reworked. Deals damage to targets within 10m and inflicts Blind Status for 5 seconds.
Evasion ContractSlow and Root immunity added to the basic effect. Specialty 1 changes from Slow and Root immunity to a 50% chance of projectile immunity. Specialty 3 changes the cooldown reduction on a 50% chance on Evasion from 1 second to 2 seconds.
Aerial BindSkill animation sped up. Damage increased by 30%.
Shadow WalkSpecialty 3 changes from resetting cooldown on defeating an enemy to resetting cooldown on defeating a character.
Triniel's DaggerSpecialty 4 changes cooldown generation from 5% to 3%.
ShadowstrikeSkill animation sped up.
Insignia ExplosionDamage increased by 15%.
Ambush Stance, DeterminationDamage increased by 10%.
AmbushMP Cost changed from 200 to 100.
  • Chanter
SkillChange
Barrier SpellNew Stigma Skill added.
ObliterateSkill animation sped up. The first hit now inflicts Knockdown when it hits the final hit.
Ensnaring MarkSkill animation sped up. Cooldown changed from 90 seconds to 60 seconds.
Dark CrushFixed an issue where Dark Crush sometimes did not activate when using a Polearm.
  • Ranger
SkillChange
Supporting FireNew Stigma Skill added.
Illusory ArrowSleep Arrow Stigma Skill reworked into Illusory Arrow. Deals damage to targets within 20m and inflicts Blind Status for 3 seconds.
Ensnaring TrapSkill animation sped up. Specialty 1 changes from damage increasing based on the number of targets hit to adding the Chain Skill Guerilla Strike. Specialty 2 changes from breaking Protective Shields on hit to removing up to 3 buffs.
Vaizel's AuthoritySkill animation sped up. Changed to a mobile skill. Specialty 1 changes from a 50% threat reduction to +10% Perfect Chance. Specialty 4 changes from +10% Damage Boost to a 50% chance on landing a Critical Hit to reduce all Skill cooldowns by 1 second.
Bow of BlessingChanged to a mobile skill. Specialty 4 changes from reducing all cooldowns by 5 seconds on defeating an enemy to +7% Double Chance.
Griffon ArrowSkill animation sped up. Changed to an AoE skill around the target. Moving while Damage over Time is active now increases Griffon Arrow Damage over Time. Specialty 3 changes from a 75% chance to push the target away to Deals extra damage on attacking the target while Griffon Arrow Damage over Time is active.
Sealing ArrowSkill animation sped up. Projectile speed increased.
Drill DartDamage increased by 15%.
Burst ArrowSkill animation sped up. Damage increased by 15%. Specialty 4 changes from Damage over Time lasting 5 seconds to increased damage when fewer targets are hit.
Explosion TrapSkill animation sped up. Damage increased by 20%.
  • Sorcerer
SkillChange
HibernationNew Stigma Skill added.
Lumiel's SpaceChanged to an AoE skill centered on the target. Cooldown changed from 120 seconds to 90 seconds.
Curse: TreeSkill animation sped up. Adds a backward movement effect on use.
Glacial SmiteSkill animation sped up. Specialty 3 changes from 30% to a 50% chance to inflict Frost for 3 seconds.
Divine BurstSkill animation sped up.
HellfireDamage increased by 20%.
Bittercold WindDamage increased by 15%.
FirestormDamage increased by 15%. Specialty 5 changes from 10% damage per harpoon to 15% per harpoon, up to 75%.
Robe of EarthCritical stat increase is added when MP is at least 50%.
  • Spiritmaster
SkillChange
Command: ProxyNew Stigma Skill added.
Kaisinel's PowerStigma Skill reworked. For a set duration, increases Status Effect Chance and Tolerance by 20% for the caster and party members within 40m.
Summon: Ancient SpiritThe Spirit Cannon skill is changed to an AoE skill centered on the target.
Cry of TerrorSkill animation sped up. Changed to an AoE skill centered on the target.
Cursed CloudSkill casting removed.
Magic BlockSkill animation sped up.
  • Spirit skills are now affected by Combat Speed.
  • Cleric
SkillChange
Touch of RebirthNew Stigma Skill added.
Root, Power BurstSkill animations sped up.
SalvationDamage and status effect immunity changed from 5 seconds to 3 seconds.
Healing AuraFixed an issue where recovery became abnormally fast when the cooldown reduction stat exceeded a certain value.
Debilitating MarkChanged to a mobile skill.
DischargeBasic Chain Skill activation chance changed from 15% to 30%. Specialty 2 changes the Discharge Chain Skill activation chance increase from 15% to 20%.
BoltDamage increased by 20%.
Divine AuraDamage increased by 15%.
Healing EnhancementAdds an increase to the Heal Boost stat proportional to Attack.

Block Hit Detection Improvements

  • Two new block results, Perfect Shield Block and Perfect Weapon Block, have been added. Perfect Blocks are affected by Block Chance, activate at a low chance when hit from any direction, and reduce most damage when activated.
  • Shield classes ignore status effects when using Shield Block or Perfect Shield Block; other classes ignore status effects when using Weapon Block or Perfect Weapon Block.
ClassShield BlockPerfect Shield BlockWeapon BlockPerfect Weapon Block
TemplarDamage Reduction; Ignore Status EffectsPerfect Damage Reduction; Ignore Status EffectsDamage ReductionPerfect Damage Reduction
Cleric
GladiatorXXDamage Reduction; Ignore Status EffectsPerfect Damage Reduction; Ignore Status Effects
Ranger
Assassin
Spiritmaster
Sorcerer
Chanter
  • Gladiator: Focused Block / Templar: Shield of Protection / Chanter: Focused Defense Block skills now activate even when hit from behind.
  • PvP Block Penetration and PvP Block stats have been added.
  • PvP Block stats have been added to Abyssal Manastones.

Combat Power Improvements

  • Combat Power increases from Double Chance, Accuracy, and Critical stats have been increased.
  • Combat Power increases from Penetration and MP stats have been reduced.
  • Combat Power increases from PvE Evasion have been added.

Transfer Improvements

  • The number of successful Transfers has been increased from 6 to 20 per season.

UI Improvements

  • Abyss nameplate rank icons have been simplified.
  • Rank icon size now adjusts according to [Settings > Graphics > Optimize > UI Proportion].
  • When using a 'Ludra Gear Exchange Ticket' or Heroic gear as materials in Substance Morph, a material confirmation window now appears.
  • Fixed an issue where Force members overlapped instead of being swapped when moving a Force member to a position occupied by a member on another server.
  • When a party member within sight can use a resurrection skill, this is now shown in the resurrection popup.

[Event]

Daeva Look Change Week

  • March 25, 2026 (Wed.) after Maintenance ~ April 22, 2026 (Wed.) before Maintenance
  • During the event, Customize costs 100 Quna instead of 200 Quna, a 50% discount.
Event NameCustomize Price (Parts)LimitDescription
Daeva Look Change Week200 Quna ▶ 100 Quna (50% discount)NoneCustomize cost discount during the event

Stigma Shard Boost Up

  • March 25, 2026 (Wed.) after Maintenance ~ April 8, 2026 (Wed.) before Maintenance
  • The amount of 'Unstable Stigma Shard (Bound)' obtainable from Odyle Energy Cube rewards in Expeditions and Transcendence Dungeons is doubled.
Event DatesEvent Description
After Maintenance on 3/25 (Wed.) ~ before Maintenance on 4/8 (Wed.)The amount of 'Unstable Stigma Shard (Bound)' in Odyle Energy Cube rewards from Expeditions and Transcendence Dungeons is doubled.

[Promotion]

New Armor Skins

  • New armor skins Black Cat, Sporty Chic Fit, and Warm-Hearted Maid have been added.
  • Sale period: March 25, 2026 (Wed.) after Maintenance ~ May 6, 2026 (Wed.) before Maintenance
Product NamePriceContents
Black Cat (Skin: Set) (Bound)KRW 49,000Black Cat (Helm) 1; Black Cat (Chestplate) 1; Black Cat (Greaves) 1; Black Cat (Boots) 1; Black Cat (Gloves) 1
Sporty Chic Fit (Skin: Set) (Bound)KRW 49,000Sporty Chic Fit (Chestplate) 1; Sporty Chic Fit (Greaves) 1; Sporty Chic Fit (Boots) 1
Warm-Hearted Maid (Skin: Set) (Bound)KRW 49,000Warm-Hearted Maid (Helm) 1; Warm-Hearted Maid (Chestplate) 1; Warm-Hearted Maid (Greaves) 1; Warm-Hearted Maid (Gloves) 1; Warm-Hearted Maid (Boots) 1
  • Sale prices are based on the Purple Store and may vary by store.*

****

New Weapon Skins

  • The new weapon skin 'Night Cat's Claws' has been added.
  • Sale period: March 25, 2026 (Wed.) after Maintenance ~ May 6, 2026 (Wed.) before Maintenance
Product NamePriceContentsPurchase Restriction
Night Cat's Claws (Skin: Greatsword)KRW 19,000Night Cat's Claws (Skin: Greatsword) 1Gladiator class only
Night Cat's Claws (Skin: Longsword)KRW 19,000Night Cat's Claws (Skin: Longsword) 1Templar class only
Night Cat's Claws (Skin: Dagger)KRW 19,000Night Cat's Claws (Skin: Dagger) 1Assassin class only
Night Cat's Claws (Skin: Bow)KRW 19,000Night Cat's Claws (Skin: Bow) 1Ranger class only
Night Cat's Claws (Skin: Spellbook)KRW 19,000Night Cat's Claws (Skin: Spellbook) 1Sorcerer class only
Night Cat's Claws (Skin: Orb)KRW 19,000Night Cat's Claws (Skin: Orb) 1Spiritmaster class only
Night Cat's Claws (Skin: Mace)KRW 19,000Night Cat's Claws (Skin: Mace) 1Cleric class only
Night Cat's Claws (Skin: Staff)KRW 19,000Night Cat's Claws (Skin: Staff) 1Chanter class only
  • Sale prices are based on the Purple Store and may vary by store.*

****

New Helm and Accessory Skins

  • New Headpiece, Face Accessory, Shoulder Accessory, and Accessories have been added.
  • Sale period: March 25, 2026 (Wed.) after Maintenance ~ May 6, 2026 (Wed.) before Maintenance
TypeProduct NamePriceContentsPurchase Restriction
HeadpieceBlack Mask (Skin: Helm)300 QunaBlack Mask (Skin: Helm) 1-
HeadpieceCat Headband (Skin: Helm)300 QunaCat Headband (Skin: Helm) 1-
HeadpieceBlack Cat Bell Headband (Skin: Helm)300 QunaBlack Cat Bell Headband (Skin: Helm) 1-
HeadpieceBlack Cat (Skin: Helm)300 QunaBlack Cat (Skin: Helm) 1-
HeadpieceSiamese Cat (Skin: Helm)300 QunaSiamese Cat (Skin: Helm) 1-
Face AccessoryBlack Cat Sunglasses (Skin: Eyes)300 QunaBlack Cat Sunglasses (Skin: Eyes)Once per character
Face AccessoryCat Mask (Skin: Face)300 QunaCat Mask (Skin: Face)Once per character
Face AccessorySoft Cat Whiskers (Skin: Face)300 QunaSoft Cat Whiskers (Skin: Face)Once per character
Shoulder AccessoryBlack Cat (Skin: Shoulder)300 QunaBlack Cat (Skin: Shoulder) 1Once per character
AccessoriesBlack Cat Bell (Skin: Earrings)300 QunaBlack Cat Bell (Skin: Earrings) 1Once per character
AccessoriesBlack Cat Bell (Skin: Necklace)300 QunaBlack Cat Bell (Skin: Necklace) 1Once per character

****

New Pets

  • New pets 'Babymeow' and 'Aristomeow' have been added.
  • Sale period: March 25, 2026 (Wed.) after Maintenance ~ May 6, 2026 (Wed.) before Maintenance
Package NamePriceContentsPurchase Restriction
Pet: BabymeowKRW 29,000Pet: Babymeow 1; *2,900 Mileage creditedOnce per character
Pet: AristomeowKRW 29,000Pet: Aristomeow 1; *2,900 Mileage creditedOnce per character

New Wings

  • New 'Creepy Night Cat Wings' have been added.
  • Sale period: March 25, 2026 (Wed.) after Maintenance ~ May 6, 2026 (Wed.) before Maintenance
Product NamePriceContentsPurchase Restriction
Creepy Night Cat WingsKRW 29,000Creepy Night Cat Wings (Bound) 1; *2,900 Mileage creditedOnce per character

[Other Improvements and Bug Fixes]

Improvements

  • The spawn animation for wanted monsters in Duty Quests is now shorter.
  • Item Level-based damage modifiers have been removed.
  • PvP damage has been slightly reduced.
  • The maximum value of the MP stat has been increased.
  • The number of friends that can be registered has increased from 30 to 50.
  • During Soul Sync, if the position of the selected Soul Bind slot changes, the slot at the changed position is now selected.

Fixes

  • Fixed an issue in Expedition 'Vakron Sky Island' where players with Watching State stacked 3 times were not Rooted by 'Vakron's Thorn Root'.
  • Fixed an issue in Expedition 'Vakron Sky Island' where party members affected by 'Thamon's Petrification' could not be targeted.
  • Fixed an issue in Nightmare Dream Layer II 'Kaisinel's Illusion' where the Laser and ring effects sometimes did not appear when Kaisinel used certain skills.
  • Fixed an issue in Sanctuary 'Corroded Decontamination Facility' where a flash bomb spawned at the player's position at the same time as a Chain was applied, immediately touching the Chain and exploding.
  • Fixed an issue where the Veil sometimes did not disappear and the Sanctuary boss battle could not proceed normally after all Force members had died.
  • Fixed an issue where players were hit by some skills before the Range Display ended during boss battles.
  • Fixed an issue where BGM did not play correctly after entering Sanctuary 'Abyssal Refining'.
  • Fixed an issue where Guard NPC damage was not applied correctly.
  • In Edit HUD, the mouseover tooltip for the existing Stigma Skill slot has been changed to 'Skill Quickslot 3'.
  • Fixed an issue where hidden UI became visible again after reconnecting or entering content such as the Ascension Trial after being hidden in Edit HUD.
  • Fixed an issue where, when moving indoors during some quests, the game could not switch to Flight travel or start auto-movement.
  • Fixed an issue where the [Exploration] > [Field Named] tab was not displayed on the Abyss World Map.
  • 'Lesser Manastone (Bound)' and 'Lesser Soulstone (Bound)' have been removed from Shugo Festival Cube rewards and Expedition Odyle Energy Cube rewards.
  • The drop rate of 'Lesser Manastone (Bound)' from Abyss monsters has been reduced.
  • The chance for 'Key: Hidden Cube (Bound)' to appear among Duty Quest Mission and Command Order rewards has been reduced.

Thank you.

Official news translation Korean version. Original: aion2.plaync.com