
Two Skies, One Glory
Hello There, AION 2.
[Changes]
- Additional information about Kina has been provided. (3/25 10:46)
Here are the March 25 update notes.
Update Notes
- [Content and System] Abyss Matchmaking Revision
- Kina System Revision
- Auto Extract Added
- Pet Genus Insight Info Added
- Ascension Trial
- Hidden Cube
- Expedition
- Abyss Medals of Merit / Abyss Points
- Abyss Command Orders
- Abyss
- Shugo Festival / Dimensional Invasion
- Class Changes
- Block Hit Detection Improvements
- Combat Power Improvements
- Transfer Improvements
- UI Improvements
- [Event] Daeva Look Change Week
- Stigma Shard Boost Up
- [Promotion] New Armor Skins
- New Weapon Skins
- New Helm and Accessory Skins
- New Pets
- New Wings
- [Other Improvements and Bug Fixes] Improvements
- Fixes
[Content and System]
Abyss Matchmaking Revision
- Abyss matchmaking now allows players of the same faction to be matched as hostile faction members. Spacetime Rift matchmaking continues to match only hostile factions.
Kina System Revision
- Kina Types: Kina is divided into two types: Kina and newly added Kina (Bound).
- Existing Kina remains unchanged.
| Sources | Uses |
|---|
| Odyle Energy Cube rewards | Market and World Market purchase payments; Personal Trade payments and Service Fees; materials when crafting Kina Chests through Substance Morph |
| Hunting monsters | |
| Market and World Market settlement payments | |
| Personal Trade | |
- Kina obtained from all other content and systems is awarded as Kina (Bound).
- The Daily Gain Limit for Kina remains unchanged.
- Kina Usage Rules: Depending on the content or system, some uses accept only Kina, while others accept both Kina and Kina (Bound).
- At uses displayed as Kina (All), Kina (Bound) is automatically deducted first, followed by Kina.
- Kina Info: Owned Kina can be checked at the top of the game screen and is displayed as Kina (All) and Kina.
- Kina (Bound) can be checked in Currency Info and the Cube.
- Locked Kina and Kina (Bound) are excluded from the top of the game screen and Currency Info.
- Storage Changes: Kina can be stored in Character and Server Storage.
- Kina (Bound) cannot be stored in Character or Server Storage.
Auto Extract Added
- Auto Extract can now be used for gear obtained by looting dropped items, from Odyle Energy Cubes, and from Monster Cubes (Shugo Festival and Dimensional Invasion).
- The feature can be activated or deactivated in the Auto Extract tab under [Cube] > [Extract] > [Settings].
- Auto Extract stops if there is insufficient Required Kina.
- When Exclude Supply Request Gear is checked, gear corresponding to incomplete Supply Request entries is excluded from Auto Extract.
Pet Genus Insight Info Added
- An [All Applied Effects] tab has been added to Pet Genus Insight, showing the total effects applied for each genus.
Ascension Trial
- Some Ascension Trial Clear Rewards have been changed.
- The quantities of the 'Lesser/Intermediate/Superior Ascension Engraving Chest (Bound)' have been reduced, and the new reward 'Unstable Stigma Shard (Bound)' has been added.
Hidden Cube
- Some [Open with Key] rewards from Hidden Cubes have been changed. 'Unstable Stigma Shard (Bound)' has been added.
- The quantities of 'Soul Codex (Bound)' and pet items have been greatly increased.
- The drop rates of 'Resurrection Spiritstone (Bound)' and 'Soul Codex: Reset (Bound)' have been increased.
Expedition
- 'Fragment: Marchutan's Trace (Bound)' has been added to the Odyle Energy Cube rewards in [Expedition - Conquest - Dying Dramata's Nest, Cradle of Nihility].
Abyss Medals of Merit / Abyss Points
- Missions that award Abyss Medals of Merit and Abyss Points have been added to [Season Mission – Challenge – Weekly].
| Type | Mission Name | Rewards |
|---|
| Weekly | Daeva of Enduring Deeds Ⅰ~ Ⅲ | 1 Silver Medal of Merit per stage, Abyss Points, Oath Coin: Season 2 |
| Weekly | Daeva of Glorious Deeds Ⅰ~ Ⅲ | 1 Gold Medal of Merit per stage, Abyss Points, Oath Coin: Season 2 |
| Weekly | Daeva of Extraordinary Deeds Ⅰ~ Ⅲ | 1 Platinum Medal of Merit per stage, Abyss Points, Oath Coin: Season 2 |
- The contents of missions that provide these medals change weekly.
- Designs that use Gold Medals of Merit and Platinum Medals of Merit as materials to morph lower-tier medals have been added.
| Material Item | Substance Morph Results | Amount |
|---|
| Platinum Medal of Merit | Gold Medal of Merit | 2 |
| Gold Medal of Merit | Silver Medal of Merit | 2 |
- The amount of Abyss Points in morphable Medal Chests awarded for defeating Abyss bosses has been increased.
- The amount of Abyss Points awarded to contributors for defeating Dimensional Cores has been increased.
- The rank-based purchase restriction when purchasing gear from [Abyss Shop – Gear] has been removed.
- The weekly purchase limit for medals by rank in [Abyss Shop – Medals] has been changed to 5.
Abyss Command Orders
- Abyss Command Order rewards now include 'Unstable Stigma Shard (Bound)' and 'Cogni/Fera/Natura/Varian/Special Soul Crystal (Bound)'.
Abyss
- Artifact Siege and Abyss Corridors reset following server rematching.
- The 'Will to Struggle' and 'Abyssal Attunement' buffs granted to the disadvantaged faction in Artifact Siege no longer apply.
- The Base Abyss Corridor provided to the disadvantaged faction in Artifact Siege is no longer provided.
- Four hotspots have been added to Lower and Middle Abyss Reshanta. A hotspot is an area with a high concentration of monsters.
- The islands receiving hotspots are 'Sulfur Tree Island', 'Archipelago of Siel's Wings', 'Garzykan Observatory', and 'Garzykan Fortress'.
- Monster density in areas outside hotspots has been adjusted slightly.
- The defensive stats of bosses and Dimensional Cores appearing in the Abyss have been greatly increased so battles can last longer.
- The appearance of Kibelisks and Monoliths at Abyss bases has been changed.
- The No. of Players allowed to enter Lower and Middle Abyss Reshanta has been increased.
Shugo Festival / Dimensional Invasion
- Monster stats in the 'Defend Shugo Merchants', 'Accursed Sword', 'Incursion of the Spirits', and 'Beritra Invasion' events have been increased.
- An issue where the safety Veil sometimes did not disappear during 'Up! Up! Up!' has been fixed again, following last week's fix.
- An issue where the departure Teleport sometimes did not work correctly during 'Up! Up! Up!' has been fixed.
- An issue where the departure Waiting Time sometimes ended earlier for some players than for others during 'Up! Up! Up!' has been fixed.
Class Changes
| Skill | Change |
|---|
| Tenaciousness, Salvation, Barrier Spell | When Invincible and Immortal effects are applied, both effects can no longer be applied consecutively for 30 seconds. |
| Survival Willpower | The method of increasing Status Effect Resist has changed. When hit by Stun, Knockdown, Airborne, Frost, or Fear, Status Effect Resist increases by 10% for 5 seconds. Stacks up to 10 times. |
| Revitalization Contract | The method of increasing Status Effect Resist has changed. When hit by Stun, Knockdown, Airborne, Frost, or Fear, Status Effect Resist increases by 10% for 5 seconds. Stacks up to 10 times. HP is now restored in proportion to Max HP. |
- PvP damage has been changed. Incoming Heal is reduced by 50% in the Abyss, Battlefield, and Arena.
- Summon attacks have been improved to apply multi-hit attacks.
- Fixed an issue where duplicate Deity stats were applied to summon stats, causing excessive effects.
- The damage increase per stage of charge skills has been increased from 20% to 40%.
- Up to 5 Stigma Skills can now be equipped.
- Mastery Skills and Stigma Skills can now be registered without separating their slots. Basic Attack Skills (left-click skills) remain fixed to their existing slots.
| Skill | Change |
|---|
| Fracturing Rush | New Stigma Skill added. |
| Blade Toss | Projectile speed increased. Cooldown changed from 30 seconds to 20 seconds. The 10-second Defense Reduction effect is changed to a 30% reduction to Defense and Incoming Heal. Specialty 1 changes from additional Defense Reduction to an additional 10% reduction to Defense and Incoming Heal. |
| Lifestealing Blade | Skill animation sped up. All attacks changed to AoE attacks. |
| Forced Restraint | Skill animation sped up. |
| Tenaciousness | Damage and status effect immunity changed from 5 seconds to 3 seconds. When the effect ends, Damage Tolerance increases by 50% for 3 seconds. |
| Skill | Change |
|---|
| Battlefield Banner | New Stigma Skill added. |
| Doom Shield | Stigma Skill reworked. Rushes to a target within 20m, deals damage, inflicts Knockdown, and creates a shield lasting 5 seconds. |
| Comrade in Arms | Damage shared in the Abyss, Battlefield, and Arena increases by 10%, causing the caster to receive more damage. |
| Poach, Grapple, Shield Rush | Skill animations sped up. |
| Judgment | Fixed an issue where the skill active status was not refreshed, allowing Judgment to be used more frequently. |
| Skill | Change |
|---|
| Shadowstep | New Stigma Skill added. |
| Smoke Bomb | Stigma Skill reworked. Deals damage to targets within 10m and inflicts Blind Status for 5 seconds. |
| Evasion Contract | Slow and Root immunity added to the basic effect. Specialty 1 changes from Slow and Root immunity to a 50% chance of projectile immunity. Specialty 3 changes the cooldown reduction on a 50% chance on Evasion from 1 second to 2 seconds. |
| Aerial Bind | Skill animation sped up. Damage increased by 30%. |
| Shadow Walk | Specialty 3 changes from resetting cooldown on defeating an enemy to resetting cooldown on defeating a character. |
| Triniel's Dagger | Specialty 4 changes cooldown generation from 5% to 3%. |
| Shadowstrike | Skill animation sped up. |
| Insignia Explosion | Damage increased by 15%. |
| Ambush Stance, Determination | Damage increased by 10%. |
| Ambush | MP Cost changed from 200 to 100. |
| Skill | Change |
|---|
| Barrier Spell | New Stigma Skill added. |
| Obliterate | Skill animation sped up. The first hit now inflicts Knockdown when it hits the final hit. |
| Ensnaring Mark | Skill animation sped up. Cooldown changed from 90 seconds to 60 seconds. |
| Dark Crush | Fixed an issue where Dark Crush sometimes did not activate when using a Polearm. |
| Skill | Change |
|---|
| Supporting Fire | New Stigma Skill added. |
| Illusory Arrow | Sleep Arrow Stigma Skill reworked into Illusory Arrow. Deals damage to targets within 20m and inflicts Blind Status for 3 seconds. |
| Ensnaring Trap | Skill animation sped up. Specialty 1 changes from damage increasing based on the number of targets hit to adding the Chain Skill Guerilla Strike. Specialty 2 changes from breaking Protective Shields on hit to removing up to 3 buffs. |
| Vaizel's Authority | Skill animation sped up. Changed to a mobile skill. Specialty 1 changes from a 50% threat reduction to +10% Perfect Chance. Specialty 4 changes from +10% Damage Boost to a 50% chance on landing a Critical Hit to reduce all Skill cooldowns by 1 second. |
| Bow of Blessing | Changed to a mobile skill. Specialty 4 changes from reducing all cooldowns by 5 seconds on defeating an enemy to +7% Double Chance. |
| Griffon Arrow | Skill animation sped up. Changed to an AoE skill around the target. Moving while Damage over Time is active now increases Griffon Arrow Damage over Time. Specialty 3 changes from a 75% chance to push the target away to Deals extra damage on attacking the target while Griffon Arrow Damage over Time is active. |
| Sealing Arrow | Skill animation sped up. Projectile speed increased. |
| Drill Dart | Damage increased by 15%. |
| Burst Arrow | Skill animation sped up. Damage increased by 15%. Specialty 4 changes from Damage over Time lasting 5 seconds to increased damage when fewer targets are hit. |
| Explosion Trap | Skill animation sped up. Damage increased by 20%. |
| Skill | Change |
|---|
| Hibernation | New Stigma Skill added. |
| Lumiel's Space | Changed to an AoE skill centered on the target. Cooldown changed from 120 seconds to 90 seconds. |
| Curse: Tree | Skill animation sped up. Adds a backward movement effect on use. |
| Glacial Smite | Skill animation sped up. Specialty 3 changes from 30% to a 50% chance to inflict Frost for 3 seconds. |
| Divine Burst | Skill animation sped up. |
| Hellfire | Damage increased by 20%. |
| Bittercold Wind | Damage increased by 15%. |
| Firestorm | Damage increased by 15%. Specialty 5 changes from 10% damage per harpoon to 15% per harpoon, up to 75%. |
| Robe of Earth | Critical stat increase is added when MP is at least 50%. |
| Skill | Change |
|---|
| Command: Proxy | New Stigma Skill added. |
| Kaisinel's Power | Stigma Skill reworked. For a set duration, increases Status Effect Chance and Tolerance by 20% for the caster and party members within 40m. |
| Summon: Ancient Spirit | The Spirit Cannon skill is changed to an AoE skill centered on the target. |
| Cry of Terror | Skill animation sped up. Changed to an AoE skill centered on the target. |
| Cursed Cloud | Skill casting removed. |
| Magic Block | Skill animation sped up. |
- Spirit skills are now affected by Combat Speed.
| Skill | Change |
|---|
| Touch of Rebirth | New Stigma Skill added. |
| Root, Power Burst | Skill animations sped up. |
| Salvation | Damage and status effect immunity changed from 5 seconds to 3 seconds. |
| Healing Aura | Fixed an issue where recovery became abnormally fast when the cooldown reduction stat exceeded a certain value. |
| Debilitating Mark | Changed to a mobile skill. |
| Discharge | Basic Chain Skill activation chance changed from 15% to 30%. Specialty 2 changes the Discharge Chain Skill activation chance increase from 15% to 20%. |
| Bolt | Damage increased by 20%. |
| Divine Aura | Damage increased by 15%. |
| Healing Enhancement | Adds an increase to the Heal Boost stat proportional to Attack. |
Block Hit Detection Improvements
- Two new block results, Perfect Shield Block and Perfect Weapon Block, have been added. Perfect Blocks are affected by Block Chance, activate at a low chance when hit from any direction, and reduce most damage when activated.
- Shield classes ignore status effects when using Shield Block or Perfect Shield Block; other classes ignore status effects when using Weapon Block or Perfect Weapon Block.
| Class | Shield Block | Perfect Shield Block | Weapon Block | Perfect Weapon Block |
|---|
| Templar | Damage Reduction; Ignore Status Effects | Perfect Damage Reduction; Ignore Status Effects | Damage Reduction | Perfect Damage Reduction |
| Cleric | | | | |
| Gladiator | X | X | Damage Reduction; Ignore Status Effects | Perfect Damage Reduction; Ignore Status Effects |
| Ranger | | | | |
| Assassin | | | | |
| Spiritmaster | | | | |
| Sorcerer | | | | |
| Chanter | | | | |
- Gladiator: Focused Block / Templar: Shield of Protection / Chanter: Focused Defense Block skills now activate even when hit from behind.
- PvP Block Penetration and PvP Block stats have been added.
- PvP Block stats have been added to Abyssal Manastones.
Combat Power Improvements
- Combat Power increases from Double Chance, Accuracy, and Critical stats have been increased.
- Combat Power increases from Penetration and MP stats have been reduced.
- Combat Power increases from PvE Evasion have been added.
Transfer Improvements
- The number of successful Transfers has been increased from 6 to 20 per season.
UI Improvements
- Abyss nameplate rank icons have been simplified.
- Rank icon size now adjusts according to [Settings > Graphics > Optimize > UI Proportion].
- When using a 'Ludra Gear Exchange Ticket' or Heroic gear as materials in Substance Morph, a material confirmation window now appears.
- Fixed an issue where Force members overlapped instead of being swapped when moving a Force member to a position occupied by a member on another server.
- When a party member within sight can use a resurrection skill, this is now shown in the resurrection popup.
[Event]
Daeva Look Change Week
- March 25, 2026 (Wed.) after Maintenance ~ April 22, 2026 (Wed.) before Maintenance
- During the event, Customize costs 100 Quna instead of 200 Quna, a 50% discount.
| Event Name | Customize Price (Parts) | Limit | Description |
|---|
| Daeva Look Change Week | 200 Quna ▶ 100 Quna (50% discount) | None | Customize cost discount during the event |
Stigma Shard Boost Up
- March 25, 2026 (Wed.) after Maintenance ~ April 8, 2026 (Wed.) before Maintenance
- The amount of 'Unstable Stigma Shard (Bound)' obtainable from Odyle Energy Cube rewards in Expeditions and Transcendence Dungeons is doubled.
| Event Dates | Event Description |
|---|
| After Maintenance on 3/25 (Wed.) ~ before Maintenance on 4/8 (Wed.) | The amount of 'Unstable Stigma Shard (Bound)' in Odyle Energy Cube rewards from Expeditions and Transcendence Dungeons is doubled. |
[Promotion]
New Armor Skins
- New armor skins Black Cat, Sporty Chic Fit, and Warm-Hearted Maid have been added.
- Sale period: March 25, 2026 (Wed.) after Maintenance ~ May 6, 2026 (Wed.) before Maintenance
| Product Name | Price | Contents |
|---|
| Black Cat (Skin: Set) (Bound) | KRW 49,000 | Black Cat (Helm) 1; Black Cat (Chestplate) 1; Black Cat (Greaves) 1; Black Cat (Boots) 1; Black Cat (Gloves) 1 |
| Sporty Chic Fit (Skin: Set) (Bound) | KRW 49,000 | Sporty Chic Fit (Chestplate) 1; Sporty Chic Fit (Greaves) 1; Sporty Chic Fit (Boots) 1 |
| Warm-Hearted Maid (Skin: Set) (Bound) | KRW 49,000 | Warm-Hearted Maid (Helm) 1; Warm-Hearted Maid (Chestplate) 1; Warm-Hearted Maid (Greaves) 1; Warm-Hearted Maid (Gloves) 1; Warm-Hearted Maid (Boots) 1 |
- Sale prices are based on the Purple Store and may vary by store.*
****
New Weapon Skins
- The new weapon skin 'Night Cat's Claws' has been added.
- Sale period: March 25, 2026 (Wed.) after Maintenance ~ May 6, 2026 (Wed.) before Maintenance
| Product Name | Price | Contents | Purchase Restriction |
|---|
| Night Cat's Claws (Skin: Greatsword) | KRW 19,000 | Night Cat's Claws (Skin: Greatsword) 1 | Gladiator class only |
| Night Cat's Claws (Skin: Longsword) | KRW 19,000 | Night Cat's Claws (Skin: Longsword) 1 | Templar class only |
| Night Cat's Claws (Skin: Dagger) | KRW 19,000 | Night Cat's Claws (Skin: Dagger) 1 | Assassin class only |
| Night Cat's Claws (Skin: Bow) | KRW 19,000 | Night Cat's Claws (Skin: Bow) 1 | Ranger class only |
| Night Cat's Claws (Skin: Spellbook) | KRW 19,000 | Night Cat's Claws (Skin: Spellbook) 1 | Sorcerer class only |
| Night Cat's Claws (Skin: Orb) | KRW 19,000 | Night Cat's Claws (Skin: Orb) 1 | Spiritmaster class only |
| Night Cat's Claws (Skin: Mace) | KRW 19,000 | Night Cat's Claws (Skin: Mace) 1 | Cleric class only |
| Night Cat's Claws (Skin: Staff) | KRW 19,000 | Night Cat's Claws (Skin: Staff) 1 | Chanter class only |
- Sale prices are based on the Purple Store and may vary by store.*
****
New Helm and Accessory Skins
- New Headpiece, Face Accessory, Shoulder Accessory, and Accessories have been added.
- Sale period: March 25, 2026 (Wed.) after Maintenance ~ May 6, 2026 (Wed.) before Maintenance
| Type | Product Name | Price | Contents | Purchase Restriction |
|---|
| Headpiece | Black Mask (Skin: Helm) | 300 Quna | Black Mask (Skin: Helm) 1 | - |
| Headpiece | Cat Headband (Skin: Helm) | 300 Quna | Cat Headband (Skin: Helm) 1 | - |
| Headpiece | Black Cat Bell Headband (Skin: Helm) | 300 Quna | Black Cat Bell Headband (Skin: Helm) 1 | - |
| Headpiece | Black Cat (Skin: Helm) | 300 Quna | Black Cat (Skin: Helm) 1 | - |
| Headpiece | Siamese Cat (Skin: Helm) | 300 Quna | Siamese Cat (Skin: Helm) 1 | - |
| Face Accessory | Black Cat Sunglasses (Skin: Eyes) | 300 Quna | Black Cat Sunglasses (Skin: Eyes) | Once per character |
| Face Accessory | Cat Mask (Skin: Face) | 300 Quna | Cat Mask (Skin: Face) | Once per character |
| Face Accessory | Soft Cat Whiskers (Skin: Face) | 300 Quna | Soft Cat Whiskers (Skin: Face) | Once per character |
| Shoulder Accessory | Black Cat (Skin: Shoulder) | 300 Quna | Black Cat (Skin: Shoulder) 1 | Once per character |
| Accessories | Black Cat Bell (Skin: Earrings) | 300 Quna | Black Cat Bell (Skin: Earrings) 1 | Once per character |
| Accessories | Black Cat Bell (Skin: Necklace) | 300 Quna | Black Cat Bell (Skin: Necklace) 1 | Once per character |
****
New Pets
- New pets 'Babymeow' and 'Aristomeow' have been added.
- Sale period: March 25, 2026 (Wed.) after Maintenance ~ May 6, 2026 (Wed.) before Maintenance
| Package Name | Price | Contents | Purchase Restriction |
|---|
| Pet: Babymeow | KRW 29,000 | Pet: Babymeow 1; *2,900 Mileage credited | Once per character |
| Pet: Aristomeow | KRW 29,000 | Pet: Aristomeow 1; *2,900 Mileage credited | Once per character |
New Wings
- New 'Creepy Night Cat Wings' have been added.
- Sale period: March 25, 2026 (Wed.) after Maintenance ~ May 6, 2026 (Wed.) before Maintenance
| Product Name | Price | Contents | Purchase Restriction |
|---|
| Creepy Night Cat Wings | KRW 29,000 | Creepy Night Cat Wings (Bound) 1; *2,900 Mileage credited | Once per character |
[Other Improvements and Bug Fixes]
Improvements
- The spawn animation for wanted monsters in Duty Quests is now shorter.
- Item Level-based damage modifiers have been removed.
- PvP damage has been slightly reduced.
- The maximum value of the MP stat has been increased.
- The number of friends that can be registered has increased from 30 to 50.
- During Soul Sync, if the position of the selected Soul Bind slot changes, the slot at the changed position is now selected.
Fixes
- Fixed an issue in Expedition 'Vakron Sky Island' where players with Watching State stacked 3 times were not Rooted by 'Vakron's Thorn Root'.
- Fixed an issue in Expedition 'Vakron Sky Island' where party members affected by 'Thamon's Petrification' could not be targeted.
- Fixed an issue in Nightmare Dream Layer II 'Kaisinel's Illusion' where the Laser and ring effects sometimes did not appear when Kaisinel used certain skills.
- Fixed an issue in Sanctuary 'Corroded Decontamination Facility' where a flash bomb spawned at the player's position at the same time as a Chain was applied, immediately touching the Chain and exploding.
- Fixed an issue where the Veil sometimes did not disappear and the Sanctuary boss battle could not proceed normally after all Force members had died.
- Fixed an issue where players were hit by some skills before the Range Display ended during boss battles.
- Fixed an issue where BGM did not play correctly after entering Sanctuary 'Abyssal Refining'.
- Fixed an issue where Guard NPC damage was not applied correctly.
- In Edit HUD, the mouseover tooltip for the existing Stigma Skill slot has been changed to 'Skill Quickslot 3'.
- Fixed an issue where hidden UI became visible again after reconnecting or entering content such as the Ascension Trial after being hidden in Edit HUD.
- Fixed an issue where, when moving indoors during some quests, the game could not switch to Flight travel or start auto-movement.
- Fixed an issue where the [Exploration] > [Field Named] tab was not displayed on the Abyss World Map.
- 'Lesser Manastone (Bound)' and 'Lesser Soulstone (Bound)' have been removed from Shugo Festival Cube rewards and Expedition Odyle Energy Cube rewards.
- The drop rate of 'Lesser Manastone (Bound)' from Abyss monsters has been reduced.
- The chance for 'Key: Hidden Cube (Bound)' to appear among Duty Quest Mission and Command Order rewards has been reduced.
Thank you.
