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January 21 Update Notes (Updated January 23 at 18:16)

Season 2 begins with new dungeons, Abyss content, class adjustments, events, and promotions, alongside system improvements and bug fixes.

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January 21 Update Notes (Updated January 23 at 18:16)

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Two Skies, One Glory

[Updates]

  • Added details on room setup when challenging Sanctuary again. (January 23, 18:16)
  • Added information about extracting items even when the Cube is full. (January 22, 17:54)
  • Added information about excluding quest-obtained gear from Transfer targets. (January 21, 20:15)
  • Removed information about items excluded from Transfer targets. (January 21, 19:55)
  • Removed the note that Special-grade Skins do not count toward achievements. Special-grade Skins continue to count toward achievements as before. (January 21, 17:19)
  • Updated information about the Assassin skill Heart Gore. (January 21, 16:31)
  • Added more details about Artifact Siege. (January 21, 08:10)
  • Updated the sale period, reward claim period, and prices for new subscription products. (January 21, 09:12)
  • Corrected the items and quantities that can be morphed using Transfer Stone Fragments in the acquisition instructions. (January 21, 10:07)
  • Added information about a new Arcana slot. (January 21, 12:05)
  • Added more details about the Transfer system. (January 21, 14:59)

Here are the January 21 (Wed) Update Notes.

Patch Notes

  • [Content and Systems] Improved season ranking calculation and reward distribution
  • Expedition
  • Ascension Trial
  • Subjugation
  • Shugo Festival
  • Dimensional Invasion
  • Battlefield
  • Arena
  • Nightmare
  • Abyss
  • Changed Abyss Boss spawn method
  • Artifact Siege
  • Changed Abyss Medal of Merit acquisition conditions
  • Abyss gear purchase requirements
  • Added Abyss gear set effects
  • Added new crafted gear
  • Wardrobe improvements
  • Added new Wardrobe Skins
  • Added Transfer system
  • Added new Soul Binding Sync options
  • Added Hidden Cube rewards
  • Season Shop and Season Missions
  • Supply Requests
  • Class changes
  • Wind Breeze Merchants product changes
  • Other additions
  • UI improvements
  • Added new Arcana slot
  • [Events] Daeva Look Change Week
  • Season 2 14-Day Attendance: A New Leap
  • Season 2 28-Day Attendance: Record of Second Journey
  • [Promotions] 3 new Emotes
  • New Armor Skins
  • New Weapon Skins
  • New Helm and Accessory Skins
  • Changed purchase limits for Skin products
  • New Pets
  • New Wings
  • New subscription products
  • AION 2 Season 2 Starter
  • [Other Improvements and Bug Fixes] Improvements
  • Fixes

[Content and Systems]

Season 2 begins. Season 2 Expedition, Transcendence, and Sanctuary content has been added to the UI menu, where you can check its scheduled opening dates.

Improved Season Ranking Calculation and Reward Distribution

  • Season rankings are now based on personal best records instead of cumulative scores.
  • Season-end rewards are now distributed based on rankings for each class.

Expedition

  • Added Exploration and Conquest (Normal) difficulties for the new Expedition, Dying Dramata's Nest.
  • New rewards, including Unstable Stigma Shard (Bound), are available from Odyle Energy Cubes in Dying Dramata's Nest: Conquest (Normal).
  • Sealed Philosopher's Stone (Bound) can be obtained and unsealed later through Substance Morph.
  • Sealed Philosopher's Stone (Bound) can be used as a material to morph Philosopher's Stone (Bound).
  • In a future update, the unsealed Philosopher's Stone can be consumed to unlock an additional Soul Binding slot on gear.
  • Sealed Philosopher's Stone (Bound) is available from the Season Shop and Expedition Conquest Cube rewards.
  • Added Dramata Nest Wing Featherdown (Bound) as a reward. Use it as a material to morph Dramata Nest Wings.
  • Added Artwork Scrap: Dying Dramata's Nest (Bound) as a reward. Use it as a material to morph Artwork: Dying Dramata's Nest.

Ascension Trial

  • Added Despair and Hell difficulties to Ascension Trials.
  • Added the new Ascension Trials Tyrant's Hideout and Depository of Fates.
  • With the new Ascension Trial difficulties, some rewards in the 5,000- and 6,000-point brackets for the existing Extreme difficulty have been reduced.
  • 5,000 points: Silentium (Bound) x80 → x70
  • 6,000 points: Silentium (Bound) x100 → x80 / Fragment: Ariel's Trace (Bound) x40 → x38

Subjugation

  • Added the new Subjugations Orcus's Grave and Fafnite Forge.
  • Season 1's Dredgion Station and Beritra Brigade Fortress have ended.
  • Added Extreme, Despair, and Hell difficulties to Subjugation.

Shugo Festival

  • Changed some mechanics in the Jump Jump event.
  • Changed some obstacles in the Mysterious Track event.
  • Pet Owned Effects no longer affect movement speed in Mysterious Track.
  • Fixed an issue in the Hidden Lugi event where the Shugos' roles did not switch after catching Lugi.
  • Added Goldrin's Storage to Goldrin's Treasure and increased the Thieving Shulack's HP.
  • Changed the group of bandit monsters that appear in Defend Shugo Merchants.
  • Changed the route in Up! Up! Up!.
  • Added bonus balloon types and changed the score awarded by each balloon in Not This Tile?.
  • Added the new Shugo Festival event Nyerk Shooter.
  • Nyerk Shooter now offers Nyerk Shooter (Scrap: Artwork) (Bound) as a new reward. Added a new design under [Substance Morph – Decor] to morph Artwork using Nyerk Shooter (Scrap: Artwork) (Bound) as a material.
FactionItemMaterial ItemMaterial QuantitySuccess Chance
ElyosArtwork: Zumion VillageSuperior Picture Frame Crafting Toolbox (Bound)10100%
Nyerk Shooter (Scrap: Artwork) (Bound)10
AsmodiansArtwork: Nornir AssemblySuperior Picture Frame Crafting Toolbox (Bound)10100%
Nyerk Shooter (Scrap: Artwork) (Bound)10

Dimensional Invasion

  • Increased the HP of monsters appearing in the Cursed Sword, Spirit's Assault, and Beritra Air Raid events.

Battlefield

  • Added Stormslumber Snowfield, a new Season 2 Battlefield. This is a strategic battlefield where two teams compete for flags.
  • Protect your team's flag and capture the enemy's flag to earn points.
  • Season 1's Odyle Shard Cradle Battlefield has ended.
  • Earn 200 Abyss Points for participating in Battlefield, up to 5 times per week.

Arena

  • Added Arena participation rewards. Earn 100 Abyss Points for participating, up to 10 times per week.
  • Increased the Arena victory reward from 100 to 200 Abyss Points.

Nightmare

  • Added new Nightmare bosses.
  • Nightmare bosses are sorted into tabs by their season: Season 1 bosses appear under Dream Layer I, and Season 2 bosses under Dream Layer II.
  • Added a Season 2 tab to [Nightmare – Exchange Shop – Statue] and added new decorations for Season 2 bosses.

Abyss

  • Added Middle Abyss Reshanta.
  • Middle Abyss Reshanta can be accessed for up to 7 hours per week. Use Middle Abyss Rift Stone to recharge access time in 1-hour increments.
  • Added a new design under [Substance Morph – Special – Consumables] to morph Middle Abyss Rift Stone. Reshanta Aura (Bound) can be obtained as a chance drop from monsters in the Middle Abyss.
ItemMaterial ItemMaterial QuantitySuccess Chance
Middle Abyss Rift StoneLower Abyss Rift Stone120%
Reshanta Aura (Bound)5
Refining Stone100
Expert's Refining Stone10
Artisan's Refining Stone5
Kina100,000
Middle Abyss Rift StoneLower Abyss Rift Stone5100%
Reshanta Aura (Bound)25
Refining Stone500
Expert's Refining Stone50
Artisan's Refining Stone25
Kina500,000

Changed Abyss Boss Spawn Method

  • Changed how Guardian Lord Nahma spawns in Abyss Reshanta. In the Lower Abyss, the number of Guardian Lord Nahma spawns has increased from 1 to 3.
  • In the Middle Abyss, 2 Enraged Guardian Lord Nahma will spawn at designated locations.

Artifact Siege

  • Added Artifact Siege to Middle Abyss Reshanta.
  • Reduced the increase to Abyss Point Gain per captured Artifact from 5% to 2.5%. The total number of Artifacts has increased from 3 in the Lower Abyss to 6: 3 in the Lower Abyss and 3 in the Middle Abyss.
  • Bonuses based on the number of captured Artifacts apply to both the Lower and Middle Abyss.
  • A faction that loses Artifact Siege will receive the following buffs until the next siege (applied separately in the Lower and Middle Abyss):
  • Loses 1 Artifact (only a 0:1 loss is possible): PvP Damage Tolerance +5%
  • Loses 2 Artifacts (0:2 or 1:2): PvP Damage Tolerance +10%
  • Loses 3 Artifacts (0:3): PvP Damage Tolerance +15%, PvP Damage Boost +10%
  • Buffs granted to the losing faction for the next siege have been changed as follows:
  • Loses 1 Artifact (only a 0:1 loss is possible): PvP Damage Tolerance +10%
  • Loses 2 Artifacts (0:2 or 1:2): PvP Damage Tolerance +20%
  • Loses 3 Artifacts (0:3): PvP Damage Tolerance +35%, PvP Damage Boost +20%

Changed Abyss Medal of Merit Acquisition Conditions

  • Changed siege reward conditions so that players can obtain Silver Fragment of Merit (Bound) even if their contribution rank is low when capturing the Dimensional Core.
  • Changed the rewards available for defeating Abyss bosses. The quantity of rewards is distributed according to contribution rank.
  • Players with a low contribution rank who do not receive the rewards below for defeating a boss will still receive Silver Fragment of Merit (Bound).
  • Rewards based on contribution rank have an expiration date. Use them for Substance Morph before they expire.
BossReward ItemDurationExpiration
Guardian Lord NahmaProof of Hero (Nahma) (Bound)2 days-
Argo, the Spirit KingProof of Hero (Argo) (Bound)-2026.03.25 05:00:00
Watcher KairaProof of Hero (Kaira) (Bound)-2026.03.25 05:00:00
Enraged Guardian Lord NahmaProof of Hero (Nahma) (Bound)2 days-
Nahma's Horn Fragment (Bound)2 days-
  • Morph materials obtained by defeating Abyss bosses to get Medal of Merit Chests. Each chest grants medals and may also grant gear dropped by the corresponding monster.
ItemMaterialMaterial QuantityMax MorphsChest Medal RewardQuantityChance Gear Reward
Nahma's Medal of Merit Chest: Unique (Bound)Proof of Hero (Nahma) (Bound)102 per weekPlatinum Medal of Merit3Nahma Gear
Nahma's Medal of Merit Chest: Epic (Bound)Proof of Hero (Nahma) (Bound)32 per weekGold Medal of Merit3
Nahma's Medal of Merit Chest: Rare (Bound)Proof of Hero (Nahma) (Bound)12 per weekSilver Medal of Merit3
Enraged Nahma's Medal of Merit Chest: Unique (Bound)Proof of Hero (Nahma) (Bound)102 per weekPlatinum Medal of Merit5Nahma Gear
Nahma's Horn Fragment (Bound)1
Enraged Nahma's Medal of Merit Chest: Epic (Bound)Proof of Hero (Nahma) (Bound)32 per weekGold Medal of Merit5
Nahma's Horn Fragment (Bound)1
Enraged Nahma's Medal of Merit Chest: Rare (Bound)Proof of Hero (Nahma) (Bound)12 per weekSilver Medal of Merit5
Nahma's Horn Fragment (Bound)1
Argo's Medal of Merit Chest: Unique (Bound)Proof of Hero (Argo) (Bound)510 per weekPlatinum Medal of Merit1Argo Gear
Argo's Medal of Merit Chest: Unique (Bound)Proof of Hero (Argo) (Bound)310 per weekGold Medal of Merit1
Argo's Medal of Merit Chest: Unique (Bound)Proof of Hero (Argo) (Bound)110 per weekSilver Medal of Merit1
Kaira's Medal of Merit Chest: Epic (Bound)Proof of Hero (Kairo) (Bound)52 per weekGold Medal of Merit1Kairo Gear
Kaira's Medal of Merit Chest: Rare (Bound)Proof of Hero (Kairo) (Bound)32 per weekSilver Medal of Merit1
Kaira's Medal of Merit Chest (Bound)Proof of Hero (Kairo) (Bound)12 per weekSilver Fragment of Merit (Bound)50

Abyss Gear Purchase Requirements

  • Abyss gear purchases are restricted by Abyss Rank. Centurion gear requires Abyss 1-Star Officer rank or higher.
  • High Commander gear requires Abyss General rank or higher.

Added Abyss Gear Set Effects

  • Combined the two set effects for Centurion, Tribune, and High Commander gear into one effect.
  • Added and changed set effects for Decurion, Centurion, Tribune, and High Commander gear.
Gear NameSet PiecesOption 1Value 1Option 2Value 2Option 3Value 3
Decurion2Abyss PvE Damage Boost1000PvE Damage Boost-500
5Abyss PvE Damage Boost1000PvE Damage Boost-500
8Abyss PvE Damage Boost1000PvE Damage Boost-500
12Abyss PvE Damage Boost1000PvE Damage Boost-500
Centurion2Abyss PvE Damage Boost1000PvP Damage Boost500PvE Damage Boost-500
5Abyss PvE Damage Boost1000PvP Damage Tolerance500PvE Damage Boost-500
8Abyss PvE Damage Boost1000PvE Damage Boost-500
12Abyss PvE Damage Boost1000PvE Damage Boost-500
Tribune2Abyss PvE Damage Boost1000PvP Damage Boost500PvE Damage Boost-500
5Abyss PvE Damage Boost1000PvP Damage Tolerance500PvE Damage Boost-500
8Abyss PvE Damage Boost1000PvP Damage Boost500PvE Damage Boost-500
12Abyss PvE Damage Boost1000PvP Damage Tolerance500PvE Damage Boost-500
High Commander2Abyss PvE Damage Boost1000PvP Damage Boost500PvE Damage Boost-500
5Abyss PvE Damage Boost1000PvP Damage Tolerance500PvE Damage Boost-500
8Abyss PvE Damage Boost1000PvP Damage Boost1000PvE Damage Boost-500
12Abyss PvE Damage Boost1000PvP Damage Tolerance1000PvE Damage Boost-500

Added New Crafted Gear

  • Added new Unique and Heroic Draconic crafted gear and crafting designs.

Wardrobe Improvements

  • Wardrobe Skin collections are now shared by characters on the same server.
  • Special-grade Skins remain character-specific, as before.
  • After combining the Skins owned by characters on the same server, Collection Effects are recalculated based on the total number owned.
  • Weapon Collection Effects continue to apply by class, as before.
  • Achievement counts now reflect the number of shared Skins owned.
  • The Light of Life, Blood-red Twilight Dress, and Grace of Salvation Skins previously granted by Monolith have been changed to Special grade.
  • Expanded customization:
  • Customized Skins are shared with other characters on the same server.
  • You can equip customized Skins set by other characters.
  • Changing a shared customized Skin also changes its appearance on other characters wearing it.
  • If you own multiple copies of a Skin, you can create a different customized look for each copy.
  • Select an equipped Skin slot to see the list of owned copies of that Skin to the left of the slot.
  • Up to 100 copies of the same Skin can be displayed in the owned list.
  • The first copy of a Skin is not shown with a quantity in the Skin list, but appears as 1 in the owned list.
  • The first copy of a Skin can be customized and equipped, but cannot be used as a Combine material.
  • Customized Skins display a customization index, which can be changed in customization mode.
  • Customized or equipped Skins cannot be consumed as Combine materials.
  • To use a Skin as a Combine material, remove its customization (free) or unequip it first.
  • Added hood-style Skins.
  • Added Skins that let you equip or remove the hood attached to the top.
  • Added an icon at the top left of Skin icons to identify hood-style Skins.
  • When the hood is worn, the equipped Helm is hidden and Hair changes to a dedicated style.
  • When the hood is removed, the Skin equipped in the Helm slot is shown.
  • Special-grade outfits can now be purchased multiple times, except for some Skins.

Added New Wardrobe Skins

  • Added new Skins to the Wardrobe.
  • Obtain these Skins by extracting gear obtained from Expeditions, through Skin Combine, or from the Black Cloud Merchants.

Added Transfer System

  • You can transfer an item's Enhance level (including Amplified Enhance level) and Soul Binding effects to another item using a Transfer Stone as material.
  • On successful Transfer, the source item is consumed and its effects are transferred to the target item. Select the source gear whose stats will be transferred in the [Select Gear] field. The item is destroyed during Transfer.
  • Gear registered in a Preset cannot be used as Transfer material.
  • If Transfer fails, the target item remains unchanged, and only the materials used for Transfer are consumed.
  • The following information is transferred:
  • Enhance level
  • Amplified Enhance level
  • Soul Binding stats. If the source item has more Soul Binding slots than the target, a random selection of the source stats is transferred to fit the number of target slots. If the target has more slots, all source effects transfer, but their slot positions are randomized. Existing stats in extra slots remain unchanged.
  • Soul Binding values: If a transferred value exceeds the maximum for the same Soul Binding stat on the target item, it is capped at the maximum. If it is below the minimum, it is raised to the minimum.
  • Bonus success rate accumulated from Enhance failures.
  • Transfer is only possible between gear of the same grade and slot. Weapons can only be transferred to weapons for the same class. Even for the same weapon type, Transfer from Longsword to Greatsword is not possible.
  • A set number of successful Transfers is available each season. No more Transfers can be made once all attempts are used.
  • Transfer success rates are adjusted according to the number of successful Transfers, and the number of attempts resets the following season.
  • Successful Transfer resets the target item's number of Soul Sync attempts.
  • Gear obtained from quests is currently excluded as a Transfer target.
  • Quest-obtained items are scheduled to become eligible Transfer targets in the January 28 update.
  • Acquisition of Transfer Stone (Bound): Use Transfer Stone Fragments as materials to morph Transfer Stones under [Substance Morph – Special – Transfer Stones].
ItemMaterialMaterial Quantity
Transfer Stone: Weapon (Unique) (Bound)Transfer Stone Fragment (Unique) (Bound)20
Transfer Stone: Armor (Unique) (Bound)Transfer Stone Fragment (Unique) (Bound)15
Transfer Stone: Accessory (Unique) (Bound)Transfer Stone Fragment (Unique) (Bound)10
Transfer Stone: Weapon (Heroic) (Bound)Transfer Stone Fragment (Heroic) (Bound)20
Transfer Stone: Armor (Heroic) (Bound)Transfer Stone Fragment (Heroic) (Bound)15
Transfer Stone: Accessory (Heroic) (Bound)Transfer Stone Fragment (Heroic) (Bound)10
  • Acquisition of Transfer Stone Fragment (Bound): Morph Unique or Heroic gear into Transfer Stone Fragments under [Substance Morph – Special – Transfer Stones].
ItemQuantityMaterialMaterial Quantity
Transfer Stone Fragment (Unique) (Bound)5Item Level 90–100 Unique Gear1
Transfer Stone Fragment (Unique) (Bound)4Item Level 80–89 Unique Gear1
Transfer Stone Fragment (Unique) (Bound)3Item Level 70–79 Unique Gear1
Transfer Stone Fragment (Unique) (Bound)2Item Level 60–79 Unique Gear1
Transfer Stone Fragment (Unique) (Bound)1Item Level 50–59 Unique Gear1
Transfer Stone Fragment (Heroic) (Bound)5All Heroic Gear1

Added New Soul Binding Sync Options

  • Added Damage Boost as a Sync option for Weapons and Guards.
  • Added the following Sync options for Armor:
Gear NameOption 1Option 2Option 3Option 4
HelmDouble ChanceEnduranceAttack IncreasePerfect Resist
TopRestorationEnduranceDefense IncreaseDouble Resist
LegsPerfect ChanceEnduranceAttack IncreaseDouble Resist
PauldronsRestorationEnduranceDefense IncreaseEndurance Penetration
GlovesPerfect ChanceRestorationDefense IncreaseEndurance Penetration
ShoesPerfect ChanceRestorationDefense IncreasePerfect Resist
CloakDouble ChancePerfect ChanceAttack IncreaseWeapon Damage Tolerance

Added Hidden Cube Rewards

  • Added new Hidden Cube rewards: Emote: Kurukuru and Frozen Silver (Helm) (Skin: Helm).

Season Shop and Season Missions

  • Season 1 missions have ended, and Season 2 missions have been added.
  • Added a Season 2 Shop, available during Season 2. Characters that purchased Wings or Skins from the Season 1 Shop cannot purchase those items again from the Season 2 Shop.

Supply Requests

  • Season 1 Supply Requests have ended, and new Season 2 Supply Requests have been added.

Class Changes

  • Common
SkillChanges
Punishment, Rushing Smash, Gale Arrow, Deadshot, Hellfire, Elemental Fusion, Destructive Attack, BoltImproved charge effects. Stagger damage now increases with each charge level.
Protection Armor, Warding Shield, Heightened Sixth Sense, Vigilant Eye, Empyrean Lords' Benediction, CrossguardOn a successful Block or Evasion, the cooldown of HP Regen has been reduced from 5 seconds to 3 seconds.
Passive SkillsEffects now apply when these skills are leveled above level 30.
  • Gladiator
SkillChanges
Blood AbsorptionFixed an issue where the HP Absorption stat stacked with the Blood Absorption Recovery x1.5 effect from Wave Armor Specialty 2, resulting in 2.5 times the value shown in the tooltip.
Wave ArmorFixed an issue where the x1.5 Blood Absorption Recovery effect from Specialty 2 did not work correctly.
Attack PreparationReplaced Attack increase with Damage Boost and Accuracy increase, and adjusted the related values.
  • Templar
SkillChanges
PunishmentAdded the Executor buff to the base effect. Executor: Accuracy +200 and Damage Boost +10% for 10 seconds. Specialty 5 now ignores Block and Evasion and guarantees a Critical Hit.
Block PainImproved the damage tolerance effect so it activates when hit; cooldown changed to 20 seconds.
Enhance HealthIncreased HP gained per level from 2% to 2.5%.
Fierce Strike, Critical Strike, Desperate Strike, Threatening Blow, Judgment, Debilitating BlowDamage increased by 10%.
AnnihilateDamage increased by 7%.
Punishing StrikeSkill animation is faster.
JudgmentAdded an Enmity increase effect. Fixed an issue where the extra damage Specialty effect was not applied intermittently.
  • Assassin
SkillChanges
Heart GoreFixed an issue where the cooldown did not reset intermittently.
  • Chanter
SkillChanges
Undefeated MantraChanged the level 1 Damage Boost and Damage Tolerance values from 15.5% to 10.5%. Changed the Critical Damage Boost value of Specialty 3 from 10% to 5%.
Attack PreparationReplaced Attack increase with Damage Boost and Accuracy increase, and adjusted the related values.
Onslaught, Resonance Crush, Bolt Crush, Storm Chain, Incandescent Blow, Bursting Blow, Dark Crush, Piercing StrikeDamage increased by 10%.
Spinning StrikeDamage increased by 5%. Specialty 1 now reduces cooldown by 5 seconds. Specialty 5 now ignores Block and Evasion and guarantees a Critical Hit.
  • Ranger
SkillChanges
Gale ArrowFixed an issue where Level 1 charge was not applied correctly when cast instantly.
  • Sorcerer
SkillChanges
Cold Storm, Fire WallFixed an issue where Damage over Time effects were not applied correctly.
BlazeFixed an issue where Delayed Explosion did not activate intermittently.
  • Spiritmaster
SkillChanges
Spirit StrikeReplaced Attack increase with Damage Boost and Perfect Chance, and adjusted the related values.
Cold ShockIncreased the duration of the Attack increase buff from Specialty 4 from 5 to 10 seconds.
Consecutive CountercurrentImproved so that it applies to Theostone Damage over Time effects.
Jointstrike: Destructive AttackImproved so that all Stagger damage is applied on the first hit.
Summon: Ancient SpiritFixed an issue where the Summon skill repeated when using a Jointstrike skill during the first skill use.
Enhance: Spirit's BenedictionFixed an issue where Spirit Strike and Spirit Communion effects did not increase correctly when Specialties 2 and 3 were equipped.
  • Cleric
SkillChanges
Power Burst, Summon Resurrection, Healing Aura, Healing Euphoria, Earth PunishmentSkill animations are faster.
Summon ResurrectionChanged to a mobile skill by default.
Healing LightThe Specialty 4 increase to skill speed now applies to the base skill and has been changed to an additional heal equal to 2% of max HP.
Healing EuphoriaSpecialty 3's mobile effect now applies to the base skill, and cooldown is reduced by 2 seconds.

Wind Breeze Merchants Product Changes

  • Odyle Energy, Lower Abyss Rift Stone, and Unknown Fissure Challenge Ticket sold under [Shop – Wind Breeze Merchants – Special] now have an expiration date. When purchased, these items can be used until the end of Season 2 on March 25, 2026 at 05:00.
  • The weekly reset for products sold by Wind Breeze Merchants has changed from Monday to Wednesday at 05:00.

Other Additions

  • Added the Challenge Again feature to Expedition, Transcendence, and Sanctuary. Only the Party Leader can initiate it. After completing a dungeon, the Party Leader can select Challenge Again to ask party members whether they want to retry.
  • Party members can accept or decline. Members who accept automatically leave the dungeon, and a room is created for them. The new room uses the same name as the previous room, with Public access, By Approval entry, and ALL roles.
  • If some party members decline, they remain in the dungeon, and a new room is automatically created for the members who accepted.
  • If the Party Leader leaves or is reassigned while responses are pending, Challenge Again is canceled. The new Party Leader can submit the request again.
  • Members must respond within 60 seconds. If they do not, the request is automatically declined.
  • In Sanctuary, members enter the new room in the order they accept. To keep the same party arrangement as the first attempt, accept in the order in which party members were placed. A future update will allow Sanctuary retries to retain the original member arrangement.
  • Added a Final Boss Kill Count to Expedition and Transcendence dungeons. The count is consumed when the final boss is defeated; once all attempts are used, the dungeon cannot be entered.
  • Boss kill counts recharge every Wednesday at 05:00.
  • Applicable dungeons:
  • Expedition Conquest difficulty dungeons (Krao Cave, Draupnir, Urugugu Canyon, Vakron Sky Island, Fire Temple, Ferocious Horn Den): 35 boss kills.
  • Transcendence dungeons (Deus Research Base, Shattered Arkanis): 28 boss kills.
  • Added Challenge Again to Daily Dungeons. This is only available while tickets remain.
  • Ascension Trial and Subjugation UIs now save the selected difficulty when closed. If an account has multiple characters, the setting is saved separately for each character.
  • Added an option to show unobtained Empyrean Traces on the World Map and Minimap. You can choose whether to display them in the World Map filters.
  • Increased the number of Duty Quests that can be in progress at the same time from 5 to 10.
  • Added a new design to morph Sync Stone (Heroic) (Bound) using Gear Change Voucher: Ludra (Bound) as a material.
  • Added a new design to morph Daevanion Point: Ariel with a 100% success chance.
ItemMaterial ItemMaterial QuantitySuccess Chance
Daevanion Point: ArielFragment: Ariel's Trace (Bound)100100%
Odyle (Bound)50

UI Improvements

  • Added a start date to the delivery deadline for Abyss Supply Requests.
  • Added the Subscription Period to the Basic Daeva Pass.
  • Rewards granted immediately upon purchasing a Basic or Premium Daeva Pass through Subscription no longer appear in the UI. Subscription instant-grant details for the Daeva Pass can be found in the Daeva Pass tab.

Added New Arcana Slot

  • Added the Scales Arcana slot.
  • Arcana rewards that can be equipped in the Scales slot will be available from a Transcendence dungeon in a future update.

[Events]

Daeva Look Change Week

  • Event Period: After Maintenance on January 21, 2026 (Wed) – before Maintenance on February 4, 2026 (Wed)
  • Customization costs are 50% off during the event, reduced from 200 to 100 Quna.
EventCustomization Price (Parts)LimitDescription
Daeva Look Change Week200 Quna ▶ 100 Quna (50% off)NoneDiscounted customization during the event

Season 2 14-Day Attendance: A New Leap

  • Event Period: After Maintenance on January 21, 2026 (Wed) – before Maintenance on February 11, 2026 (Wed)
  • Log in during the event to receive rewards based on your attendance day.
DayDaily RewardQuantity
Day 1Battle Enhance Scroll (Bound)5
Day 2Life Crystal (Bound)5
Day 3Key: Hidden Cube (Bound)1
Day 4Unknown Fissure Challenge Ticket (Bound)1
Day 5Resurrection Spiritstone (Bound)1
Day 6Clash Rune Chest (Bound)1
Day 7Soul Codex (Bound)1
Day 8Battle Enhance Scroll (Bound)5
Day 9Enhance Stone500
Day 10Life Crystal (Bound)5
Day 11Key: Hidden Cube (Bound)1
Day 12Battle Enhance Scroll (Bound)5
Day 13Resurrection Spiritstone (Bound)1
Day 14Soul Crystal (Bound)100

Season 2 28-Day Attendance: Record of Second Journey

  • Event Period: After Maintenance on January 21, 2026 (Wed) – before Maintenance on February 25, 2026 (Wed)
  • Log in during the event to receive rewards based on your attendance day.
DayDaily RewardQuantity
Day 1Battle Enhance Scroll (Bound)5
Day 2Life Crystal (Bound)5
Day 3Lower Abyss Rift Stone (Bound)1
Day 4Artisan's Roasted Fogus (Bound)3
Day 5Key: Hidden Cube (Bound)1
Day 6Soul Codex (Bound)1
Day 7Conquest Dungeon Challenge Ticket (Bound)1
Day 8Clash Rune Chest (Bound)1
Day 9Artisan's Wind Breeze Special Tea (Bound)3
Day 10Battle Enhance Scroll (Bound)5
Day 11Enhance Stone500
Day 12Lower Abyss Rift Stone (Bound)1
Day 13Life Crystal (Bound)5
Day 14Soul Codex: Reset (Bound)1
Day 15Life Crystal (Bound)5
Day 16Artisan's Roasted Fogus (Bound)3
Day 17Battle Enhance Scroll (Bound)5
Day 18Life Crystal (Bound)5
Day 19Transcendence Dungeon Challenge Ticket (Bound)1
Day 20Resurrection Spiritstone (Bound)1
Day 21Key: Hidden Cube (Bound)1
Day 22Artisan's Wind Breeze Special Tea (Bound)3
Day 23Battle Enhance Scroll (Bound)5
Day 24Life Crystal (Bound)5
Day 25Clash Rune Chest (Bound)1
Day 26Resurrection Spiritstone (Bound)1
Day 27Key: Hidden Cube (Bound)1
Day 28Soul Codex: Reset (Bound)1

[Promotions]

3 New Emotes

  • Sale Period: After Maintenance on January 21, 2026 (Wed) – until further notice
ProductPriceContentsPurchase Limit
Emote: Disdain300 QunaEmote: Disdain (Bound) x11 per character
Emote: Elegant300 QunaEmote: Elegant (Bound) x11 per character
Emote: Calm300 QunaEmote: Calm (Bound) x11 per character

New Armor Skins

  • Added the Classic Bunny Look, Modern Bunny Look, Cozy Bunny Doll Outfit, and Daily Hood Armor Skins.
  • Sale Period: After Maintenance on January 21, 2026 (Wed) – before Maintenance on March 4, 2026 (Wed)
ProductPriceContents
Classic Bunny Look (Skin: Set)49,000 KRWClassic Bunny Look (Chestpiece) x1, Classic Bunny Look (Leggings) x1, Classic Bunny Look (Helm) x1, Classic Bunny Look (Gloves) x1, Classic Bunny Look (Boots) x1, Classic Bunny Look (Cloak) x1
Modern Bunny Look (Skin: Set)49,000 KRWModern Bunny Look (Chestpiece) x1, Modern Bunny Look (Helm) x1, Modern Bunny Look (Gloves) x1, Modern Bunny Look (Boots) x1, Modern Bunny Look (Cloak) x1
Cozy Bunny Doll Outfit (Skin: Set)49,000 KRWCozy Bunny Doll Outfit (Chestpiece) x1, Cozy Bunny Doll Outfit (Boots) x1
Daily Hood (Skin: Set)49,000 KRWDaily Hood (Chestpiece) x1, Daily Hood (Leggings) x1, Daily Hood (Boots) x1

New Weapon Skins

  • Added the new Mystic Light Weapon Skins.
  • Sale Period: After Maintenance on January 21, 2026 (Wed) – before Maintenance on March 4, 2026 (Wed)
ProductPriceContentsPurchase Restriction
Mystic Light (Skin: Greatsword)19,000 KRWMystic Light (Skin: Greatsword) x1Gladiator only
Mystic Light (Skin: Longsword)19,000 KRWMystic Light (Skin: Longsword) x1Templar only
Mystic Light (Skin: Dagger)19,000 KRWMystic Light (Skin: Dagger) x1Assassin only
Mystic Light (Skin: Bow)19,000 KRWMystic Light (Skin: Bow) x1Ranger only
Mystic Light (Skin: Spellbook)19,000 KRWMystic Light (Skin: Spellbook) x1Sorcerer only
Mystic Light (Skin: Orb)19,000 KRWMystic Light (Skin: Orb) x1Spiritmaster only
Mystic Light (Skin: Mace)19,000 KRWMystic Light (Skin: Mace) x1Cleric only
Mystic Light (Skin: Staff)19,000 KRWMystic Light (Skin: Staff) x1Chanter only

New Helm and Accessory Skins

  • Added new Headpiece, Shoulder Accessory, and Accessory items.
  • Sale Period: After Maintenance on January 21, 2026 (Wed) – before Maintenance on March 4, 2026 (Wed)
CategoryProductPriceContentsPurchase Limit
HeadpieceWhite Headset (Skin: Helm)300 QunaWhite Headset (Skin: Helm) x1-
Glossy Heart Headset (Skin: Helm)300 QunaGlossy Heart Headset (Skin: Helm) x1-
AccessoryWhite Mellow (Skin: Earrings)300 QunaWhite Mellow (Skin: Earrings) x11 per character
White Mellow (Skin: Necklace)300 QunaWhite Mellow (Skin: Necklace) x11 per character
Black Bebe Ribbon (Skin: Earrings)300 QunaBlack Bebe Ribbon (Skin: Earrings) x11 per character
Black Bebe Ribbon (Skin: Necklace)300 QunaBlack Bebe Ribbon (Skin: Necklace) x11 per character
Silver Layered Chain (Skin: Necklace)300 QunaSilver Layered Chain (Skin: Necklace) x11 per character

Changed Purchase Limits for Skin Products

  • Changed the purchase limit for dyeable Skin products from once per character to unlimited.
  • Existing Skin products on sale can also be purchased without limit, allowing for more customization combinations.

New Pets

  • Added the Star and White Bunny Pets.
  • Sale Period: After Maintenance on January 21, 2026 (Wed) – before Maintenance on March 4, 2026 (Wed)
PackagePriceContentsPurchase Limit
Pet: Star29,000 KRWPet: Star x11 per character
Pet: White Bunny29,000 KRWPet: White Bunny x11 per character

New Wings

  • Added Punk Bunny Bag Wings.
  • Sale Period: After Maintenance on January 21, 2026 (Wed) – before Maintenance on March 4, 2026 (Wed)
ProductPriceContentsPurchase Limit
Punk Bunny Bag Wings29,000 KRWPunk Bunny Bag Wings (Bound) x11 per character

New Subscription Products

  • Added three new Daeva Passes: Blessed First Step, New Tide, and Paradise.
  • Sale Period: After Maintenance on January 21, 2026 (Wed) – before Maintenance on March 18, 2026 (Wed)
  • Reward Claim Period: After Maintenance on January 21, 2026 (Wed) – before Maintenance on March 25, 2026 (Wed)
ProductPriceContentsPurchase Limit
Blessed First Step1,000 QunaEnhance Stone (Bound) x5,000; complete missions during the subscription period to earn various rewards1 per character
New Tide1,000 QunaResurrection Spiritstone (Bound) x5; complete missions during the subscription period to earn various rewards1 per character
Paradise1,500 QunaOdyle Energy (Bound) x5; complete missions during the subscription period to earn various rewards1 per character (available at character level 45 or higher)

AION 2 Season 2 Starter

  • Added the AION 2 Season 2 Starter product.
  • Sale Period: After Maintenance on January 21, 2026 (Wed) – until further notice
ProductPriceContentsPurchase Limit
AION 2 Season 2 Starter33,000 KRWCute Cat Headset (Skin: Helm) (Bound) x1; Life Brew (Bound) x100; Battle Enhance Scroll (Bound) x100; Life Crystal (Bound) x100; Resurrection Spiritstone (Bound) x501 per character

[Other Improvements and Bug Fixes]

Improvements

  • Fixed an issue where the Chaos/Despairing Aura status effects on dead characters were not removed when Sanctuary boss Eternal Ludra began Ludra's Trial or ended Thunderous Area.
  • Fixed an issue where the floor visuals were not displayed correctly if the Force was wiped during Eternal Ludra's phase transition scene.
  • Fixed an issue where the Abyss Devourer sometimes spawned late when Rift Rahu used Feeding Time.
  • Fixed an issue where the Abyss Pit remained after Rift Rahu was defeated.
  • Fixed an issue in Transcendence: Shattered Arkanis where boss Talisra of the Void did not reset immediately if the party was wiped during combat.
  • Improved the display of the invulnerability zone behind the pillars when Ultimate Berk in Expedition: Krao Cave casts Wave of Fury.
  • Fixed an issue where the PC's Damage Reflection destroyed Condensed Energy during Ferocious Horn Nuakum's Blue Light of Destruction pattern in Ferocious Horn Den.
  • Changed Boulder Lord Vakron's Keen Restraint status effect to target a random character instead of the nearest target.
  • Fixed an issue where Auto Move to the General Goods Merchant in Zumion Village recommended a flight route.
  • Fixed an issue where Auto Move from Victorious Daeva's Statue to Closed Hideout followed an incorrect route.
  • Changed the category of Drana Processing Maintenance Machine to Varian.
  • Changed the category of Condensed Spirit to Natura.
  • Increased the maximum stack size of some crafting materials from 1,000 to 10,000.
  • Improved the Ariel Board effect of Daevanion so that it is not affected by Item Level adjustment.
  • Changed the level requirement for using the Faction chat channel to character level 45 to reduce spam and improve the chat experience.
  • Improved Item Extraction so it can be used even when the Cube is full.

Fixes

  • Changed the Wardrobe shortcut to Alt+A.
  • Fixed an issue where, after defeating the final boss in Expedition, Transcendence, or Sanctuary, party members could intermittently be kicked and loot distribution settings could be changed.
  • Improved the UI so that refreshing moves the room list to the top.
  • Fixed an issue where the Mist Stone disappeared after defeating the boss in Vakron Sky Island (Conquest Normal or Hard), preventing Vakron's Watch from being removed.
  • Increased the number of recommended Legions shown in search results from 10 to 100. Legion names beginning with the entered search term are now returned.
  • Set the cooldown for recommended Legion searches to 3 seconds.
  • Fixed an issue in the Elyos Hero Quest Shattered Sky Island where Nania appeared incorrectly in the dialogue if players reached the objective and started the conversation before her.
  • Fixed an issue in the Asmodian Hero Quest Inevitable Encounter where Auto Move was obstructed by the gate at the entrance to Abandoned Campsite.
  • Corrected the Cube Expansion Ticket description from “expand by 1 slot” to “expand by 1 row.”

Thank you.

Official news translation Korean version. Original: aion2.plaync.com