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January 14 Update Notes (Updated January 14, 21:00) (Korea)

January 14 update notes covering class and PvP balance, presets, promotions, quality-of-life improvements, and bug fixes.

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January 14 Update Notes (Updated January 14, 21:00) (Korea)

KoreaPatchClasses

Two Skies, One Glory

[Updates]

  • Added a notice to the Retrieval and Restoration section after finding that Pet Loot Chests had been reissued to some accounts. (January 14, 21:00)
  • Added a notice about an issue where the improvements to Vakron's Sky Island boss patterns were not working as intended. (January 14, 17:50)

Here are the January 14 update notes.

Patch Notes

  • [Content and Systems] Class Changes
  • PvP Balance Changes
  • PvP Mode Changes
  • Pet Level Balance Changes
  • Preset System Improvements
  • [Promotions] Tsenka Merchants
  • [Other Improvements and Bug Fixes] UI Improvements
  • Other Improvements
  • Mobile Improvements
  • Fixes
  • Retrieval and Restoration

[Content and Systems]

Class Changes

  • Common
SkillChanges
Focused Block, Shield of Protection, Evasion Stance, Focused Defense, Tenaciousness, Salvation, Emergency EvasionImproved the feedback effects when successfully countering.
AssaultImproved Assault so it can be used on the ground and while flying, not only while gliding.
  • Gladiator
SkillChanges
UppercutImproved the skill's visuals.
Leaping SlamImproved an issue where the cooldown did not reset properly when defeating an enemy.
Protection ArmorFixed a tooltip error.
  • Templar
SkillChanges
Shield BashImproved the skill animation.
PoachImproved an issue where the cooldown did not reset properly when defeating an enemy.
Double ArmorFixed a tooltip error for Specialty 4's buff.
  • Assassin
SkillChanges
Savage Roar, Savage Back Kick, Savage SmashChanged these to mobile skills and improved them to apply the extended weapon effect.
Darkblade ThrowReworked the skill and adjusted its damage. Changed Specialty 1 to use Darkblade Pursuit as a combo skill. Changed Specialty 2 to reset Darkblade Throw's cooldown when defeating an enemy. Changed Specialty 3 to guaranteed Critical Hits. Changed Specialty 4 to AoE damage.
Flash SlashImproved the skill to activate immediately when used.
Shadow FallImproved the visual effect against targets immune to incapacitating effects.
Heart GoreChanged to a mobile skill. Changed Specialty 4 to multi-hit attacks that ignore Block and Evasion.
Smoke BombChanged the cooldown to 60 seconds, reduced by 1 second per level. Increased the Smoke Bomb area radius from 5m to 7m.
Shadow WalkImproved an issue where the cooldown did not reset properly when defeating an enemy.
  • Chanter
SkillChanges
Shockwave Strike, Rushing Smash, Impact Strike, Destruction Strike, Vibration Strike, Flame Strike, Dark Strike, Penetrating Strike, Power of the StormImproved the skill animations.
Emergency EvasionImproved Emergency Evasion so it can be used without a weapon equipped.
  • Ranger
SkillChanges
Snare Shot, Piercing Arrow, Rupture ArrowImproved the skill animations to be faster.
Eye of ConcentrationChanged the Attack increase effect to Damage Amplification and increased Double Chance, and adjusted the values.
Vaizel's AuthorityChanged Specialty 4's Attack increase effect to Damage Amplification.
Aimed ShotChanged Specialty 1 to remove MP consumption. Removed the maximum charge condition from Specialty 4. Changed Specialty 5 to have a 25% chance to reset Aimed Shot's cooldown.
Targeted ShotImproved the movement timing. Changed Specialty 5 to land a Critical Hit that ignores Block and Evasion.
Arrow BarrageImproved projectile speed.
  • Sorcerer
SkillChanges
Robe of FlameChanged the Attack increase effect to Damage Amplification and increased Double Chance, and adjusted the values.
Bittercold WindChanged Specialty 2 to reduce Damage Tolerance. Changed Specialty 4 to land a Critical Hit that ignores Block and Evasion.
Flame Arrow, Burst, Flame HarpoonImproved projectile speed.
Chill SummonImproved the skill so it also activates with Theostone effects.
Energy AbsorptionAdded an effect that reduces Block and Evasion.
HellfireRemoved the maximum charge conditions for Specialties 1, 2, and 4. Improved Specialty 3 so using the skill does not stop movement.
Element EnhanceFixed a tooltip error for Specialty 3.
  • Spiritmaster
SkillChanges
Jointstrike: CurseChanged the Wind Spirit's Critical Damage Tolerance effect to a Curse effect. Increased the Critical Damage Tolerance reduction from 15% to 20%.
Ancient SpiritChanged the effect that grants 4 Elements on summoning to grant 4 Elements each time Ancient Spirit uses a skill. Improved the skill so Spatial Domination can be used each time Ancient Spirit uses a skill. Changed the cooldown from 120 seconds to 90 seconds.
Spirit RevivalImproved the skill to work properly while a spirit is summoned.
Siphon, Magic Block, Assault Fear, Curse of Despair, Element FusionWhen the spirit has no attack target, it now attacks the target of the Spiritmaster's skill.
Soul's Cry, Cry of Terror, Curse of DespairImproved these skills to work properly when Fear effects are stacked.
Continuous BarrageFixed an issue where the skill was immediately canceled when used repeatedly with the Specialty 5 combination.
  • Improved the ability to remove status effects other than Paralyze and Stun with a Healing Potion.
  • Improved Theostone effects so they are removed upon death.
  • Changed the cooldowns of some Theostones.
TheostoneGradeCooldown Change
Fregion's CunningUnique5 sec > 15 sec
Vritra's ConspiracyUnique5 sec > 15 sec
Nezekan's AdvanceUnique5 sec > 15 sec
Meslamtaeda's GreedUnique5 sec > 15 sec
Ereshkigal's HonorUnique5 sec > 15 sec
Kaisinel's IllusionUnique5 sec > 15 sec
Lumiel's InterferenceUnique5 sec > 15 sec
Rasberg's TragedyEpic5 sec > 15 sec
Thrudgelmir's SilenceEpic5 sec > 15 sec
Hecate's RestraintEpic5 sec > 15 sec
Phasimedes' DignityEpic5 sec > 15 sec
Vidar's MajestyEpic5 sec > 15 sec
Deltras' LoyaltyEpic5 sec > 15 sec
Ion's SadnessEpic5 sec > 15 sec
Kaisinel's ShardRare5 sec > 15 sec
Perion's TragedyRare5 sec > 15 sec
Hiladr's ChainRare5 sec > 15 sec
Ullak's RoarRare5 sec > 15 sec
Nua's SchemeRare5 sec > 15 sec
Reda's PersistenceRare5 sec > 15 sec
Notun's TechniqueRare5 sec > 15 sec

PvP Balance Changes

  • Reduced the Critical Hit multiplier in PvP from 1.5x to 1.25x.
  • Reduced the Double Chance multiplier in PvP from 2x to 1.5x.
  • Reduced the base PvP damage value based on Item Level differences from 100% to 80%, and the minimum value from 40% to 35%.

PvP Mode Changes

  • If a party or Force member activates PvP mode within a certain range, all party and Force members in that range are forcibly switched to PvP mode for 10 minutes.

Pet Level Balance Changes

  • Adjusted the stats obtainable by reaching Pet levels as follows.
GenusLevelStat 1Change 1Stat 2Change 2Stat 3Change 3
Cogni2Critical Hit2 > 1
3Critical Hit4 > 2
4Critical Hit8 > 4Might2 > 1
5Critical Hit10 > 5Might2 > 1Intelligence2 > 1
Fera2Additional Accuracy2 > 1
3Additional Accuracy4 > 2
4Additional Accuracy8 > 4Dexterity2 > 1
5Additional Accuracy10 > 5Dexterity2 > 1Intelligence2 > 1
Natura2Critical Hit Resist2 > 1
3Critical Hit Resist4 > 2
4Critical Hit Resist8 > 4Precision2 > 1
5Critical Hit Resist10 > 5Precision2 > 1Willpower2 > 1
Varian2Additional Evasion2 > 1
3Additional Evasion4 > 2
4Additional Evasion8 > 4Constitution2 > 1
5Additional Evasion10 > 5Constitution2 > 1Willpower2 > 1

Preset System Improvements

  • Added a feature to equip presets all at once. Use the HUD button or hotkey to switch Gear, Arcana, Skills, and Titles to presets with the same number.
  • If any one preset does not meet the requirements during a bulk change, the bulk change will not proceed.
  • Presets can be changed individually for each type of content.
  • Added Title presets. Select the Preset button on the Title screen to change presets.

[Promotions]

Tsenka Merchants

  • From January 14, 2026 (Wed), 05:00 until further notice
  • One new product is available under [In-game Menu] → [Shop] → [Tsenka Merchants] → [Consumables].
ProductPriceContentsPurchase Limit
Warehouse Expansion Ticket200 QunaWarehouse Expansion Ticket (Bound) x120 per server

[Other Improvements and Bug Fixes]

UI Improvements

  • Death Resurrection Popup
  • When killed by a character from another server, the enemy's server name is now displayed in the Death Resurrection window.
  • The attendance period's start date is now displayed in the Attendance Book.

Other Improvements

  • Changed the monster composition in some areas of the Abyss Corridor.
  • The Abyssal Chest (Bound) obtainable by defeating the Sanctuary bosses Isolation Specialist Rahu and Abyssal Wings Ketu is now delivered directly to the inventory after the bosses are defeated.
  • Adjusted the Kisk installation area for the Eternal Fortress Throne in Sanctuary: Abyssal Refining so players cannot resurrect beyond the Veil when resurrecting with a Kisk.
  • Fixed an issue where re-entering Sanctuary: Abyssal Refining while it was in progress consumed an additional entry ticket.
  • Fixed an issue in the separated section of Sanctuary: Abyssal Refining so all parties fight the mid-boss.
  • Fixed an issue where Sanctuary boss Eternal Ludra sometimes used the Thunderous Zone skill instead of Chaos Aura/Despairing Aura, leaving players unable to respond.
  • Fixed an issue where both Chaos Aura and Despairing Aura were sometimes applied when resurrecting during the fight against Sanctuary boss Eternal Ludra.
  • Fixed an issue where Sanctuary boss Eternal Ludra's Thunderous Zone skill did not deal damage to the outer edge of the combat area.
  • Fixed an issue where Sanctuary boss Isolation Specialist Rahu used Soul Strike early in the fight when players challenged again after a wipe with three Abyssal Zones spawned.
  • Reduced the damage received in the Balance and Poison Blood areas of Transcendence.
  • Fixed an issue where players remained trapped in the Crystal Prison after defeating a Shattered Arkanis boss.
  • Improved the fire pillars summoned by Void Talisra in Shattered Arkanis stages 7–10 so they disappear when the boss is staggered.
  • Reduced how often Shattered Arkanis boss Void Talisra uses teleport and Rush skills.
  • Fixed an issue where Deus Research Base boss Guard Captain Gelkos spawned an electric field behind the boss when creating it at the edge of the combat area.
  • Changed Deus Research Base boss Research Director Nazmun to place 3 time bombs instead of 4, leaving an empty space between them.
  • Changed Deus Research Base boss Research Director Nazmun to apply High Voltage Electric Current Zone to a random target instead of the nearest target.
  • Changed the damage zones periodically created by Expedition boss Neglected Gadioton in Krao Cave to appear away from the boss.
  • Reduced how often Ferocious Horn Den boss Watchdog Kwapo uses Rush and Rapid Rake.
  • Changed the multiple Flame Arrows used by Fire Temple boss Kromede's Desire so that being hit by several at once deals damage only once.
  • Increased the damage interval of the Solitude Zone status effect applied by Vakron Sky Island boss Gluttonous Tiere.
  • Changed Vakron Sky Island boss Rocklord Vakron to apply Keen Restraint to a random target instead of the nearest target. This improvement was confirmed not to have been applied correctly and will be fixed in an additional update. See the Week 2 January Known Issues and Fixes notice.
  • Fixed an issue where multiple hits from Rocklord Vakron's Spreading Vines skill dealt damage only once when hit at the same time from the center of the boss.
  • Fixed an issue where Auto Move was interrupted in some areas of the middle Ellun River region.
  • Slightly adjusted the starting location when entering Kochi's Quarters during an Elyos Hero Quest.
  • Added an alert sound to the Daeva Verification popup.
  • Added Block and Evasion effect sounds when using Gladiator's Focused Block, Templar's Shield of Protection, Assassin's Evasion Stance, and Chanter's Focused Defense.
  • Added effect sounds for the brief invincibility after using Gladiator's Tenaciousness and Cleric's Salvation.
  • Doubled the Growth Pet Chest (Bound) reward obtainable from the Daily Dungeon Odylium Repository.
  • Improved achievements and Season Missions related to defeating the enemy faction so they are also completed when you land the final hit or provide an assist.

Target Achievements

Target Achievements
It's Nothing Personal
Street Fighter
The Bare Minimum of Morality
Let's Go Catch a Star
Welcome, Fresh Green Sprouts
Battle Against the Elyos/Asmodian Commander
Battle Against the Elyos/Asmodian General
Battle Against the Elyos/Asmodian Officer
Pride of the Elyos/Asmodians
Fly the White/Black Flag
  • Increased the Legion member limit from 40 to 128.
  • Added a dummy to the Legion Hall.
  • Improved item distribution so party/Force members can receive loot according to the loot method even when dead.
  • The time remaining until Maintenance is now displayed before Maintenance begins. It appears in the upper-left of the main game HUD, or at the top center while a content UI is open.
  • Added a spawn delay for Hidden Cubes.
  • Increased the appearance rate of Hidden Cubes that can only be opened with a key.
  • Added Restraint and Airborne to the status effects that can be defended against with a Shock-type Resistance Scroll.
  • Added a system message when attempting to Enhance, Manastone Bind, Theostone Bind, or Soul Bind a locked item through Integrated Enhancement.
  • Added a Substance Morph Design that uses Clash Rune Enhance Scrolls and Devotion Rune Enhance Scrolls to morph them into Enhance Stones.
  • Improved the Battlefield matchmaking system: adjustments now apply to party matchmaking, and the scoring method has changed. Matchmaking accuracy will continue to be improved.

Mobile Improvements

  • Improved an issue where the UI shifted to the center when switching from the outer screen to the inner screen on some Galaxy Fold models.
  • Fixed an issue where the shortcuts and Subscribe button on the Daeva Pass banner appeared pressed on mobile devices.
  • Improved the visibility of the Daeva Verification image on mobile devices.

Fixes

  • Fixed an issue where the red dot did not disappear after claiming Daeva Pass rewards.
  • Fixed an issue where the Genus Insight gained message was not displayed when Pet Genus Insight Level Up occurred.
  • Fixed an error where Seed of Detection's source was incorrectly listed as Herb Essence Extraction; it is now listed as Log Essence Extraction.
  • Fixed an error in Seed of Detection's cooldown setting; it is now set to 1 minute.
  • Fixed an issue where the probability shown in the options probability popup for [Integrated Enhancement – Soul Bind – Sync] differed from the actual probability in some cases. During Sync, stats already selected for other options cannot be selected again, which caused the displayed probabilities for available stats to total less than 100%.
  • Improved the display so the probabilities for selectable stats total 100%.
  • Partially fixed an issue where the completion counts for Pet achievements under [Achievements – Progress – Custom] did not update correctly.

Target Achievements

Achievements to Remove
My Reliable Friends I–VII
All of the Cogni Power Combined I–VII
Brain Master I–VI
Animal Sound I–VII
Wild Played Straight I–VI
Chronicler of the Forest I–VII
Eco-Friendly Guardian I–VI
Beginning of Change I–VII
Beauty of Difference I–VI
A Clever Pet I–IV
An Imposing Pet I–IV
A Fresh Pet I–IV
A Strange Pet I–IV
A Special Pet I–IV
Genus Genius
  • Fixed an issue where the progression order was incorrect for equipment-grade Enhance achievements under [Achievements – Resources – Integrated Enhancement].
Target Achievements
Rare Grade and Above
Challenge of the Legendary Gambler
For My One and Only Unique Gear
The Hero's Great Challenge
  • Characters affected by the incorrect order will progress normally if they start again from Stage 1. If they have not resumed by January 28, stages below their highest achieved stage will be completed all at once.
  • Fixed an issue where hair stretched abnormally at low graphics quality.
  • Slightly reduced the drop rate of Low-grade Manastones dropped in fields and dungeons.
  • Changed the Oath Coin distributed as a Season Ranking reward to an item usable in Season 2.
  • Clarified in the Season Ranking reward Pantheon Decor item description that its effect lasts until the end of Season 2.
  • Fixed an issue where Status Effect Chance/Resist and Impact-type Chance/Resist values were not displayed in the Grab Hit/Resist stats.
  • Fixed an issue where items and platforms did not appear in the Asmodian [Shugo Festival – Mysterious Track].
  • Improved wind paths so players no longer collide with other players or NPCs while traveling.
  • Fixed an issue where the next target was not automatically selected after defeating an enemy with a basic skill attack.
  • Fixed an abnormal damage issue that occurred with a specific Specialty 3 combination for Gladiator's Sword of Ravaging.

Retrieval and Restoration

  • For characters that had unopened Pet Loot Chests before the January 7 (Wed) update, items in the same quantities as those previously obtainable from the chests were delivered to their Cubes (inventory). If your Cube is full, make room and check again.
Items
Mysterious Pet Chest (Bound)
Pet Chest: Cogni (Bound)
Pet Chest: Fera (Bound)
Pet Chest: Natura (Bound)
Pet Chest: Varian (Bound)
Growth Pet Chest (Bound)
Market Popularity Rank 1 Celebration Pet Chest (Event)
  • We found that some accounts received additional Pet Loot Chests during restoration. We apologize for the inconvenience and recommend that you avoid using the extra Pet Loot Chests.
  • For further actions, please refer to the Week 2 January Known Issues and Fixes notice.

We will continue working to provide better service.

Thank you.

Official news translation Korean version. Original: aion2.plaync.com