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December 3 Update Notes (Updated December 4, 12:23)

Adds Combat Status mode and Abyss Point season limits, adjusts class balance and content difficulty, and includes system improvements and bug fixes.

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December 3 Update Notes (Updated December 4, 12:23)

KoreaPatchClassesAbyss

Two Skies, One Glory

[Updates]

  • Added a note that the Asmodian quest dungeon Mysterious Grotto is excluded from the monster level reduction. (Updated December 3, 10:55)
  • Removed some text that was not applied in the update. (Updated December 4, 10:59) Adjusted the issue where numerous sounds were boosted during combat with many players.
  • Adjusted sound priorities and range values so that other players' combat sounds are not excessively louder than your own character's sounds.
  • Added sound to screen effects so that players can better recognize when a boss is staggered during combat.
  • Fixed an error in the Robe of Earth skill description (Restore MP → Natural MP Regen).
  • Added information about the controller support update. (Updated December 4, 12:23)

Here are the December 3 (Wed) update notes.

Patch Notes

  • [Content and Systems] Abyss Point Season Limits
  • Reduced Difficulty of Empyrean Trace Content
  • Class Balance Adjustments
  • [Other Improvements and Bug Fixes] Improvements
  • Fixes
  • Mobile
  • Retrieval and Restoration

[Content and Systems]

Combat Status Mode Added

• A new Combat Status mode system has been added, allowing you to choose when to engage in PvP.

• Combat Status settings:

  • PvE is a safe status in which you cannot attack or be attacked by other factions.
  • PvP allows you to freely fight characters from other factions. However, even with PvP enabled, you cannot attack characters from other factions who are in PvE status.

• Combat Status settings:

  • You can change your Combat Status starting at Level 45.
  • You cannot change your Combat Status in another faction's territory.
  • After changing your setting, you must wait 1 hour and 10 minutes before changing it again.
  • Characters from other factions with PvP enabled are marked in red.
  • Abyss areas are designated PvP areas where combat is always possible, regardless of your Combat Status setting.

Abyss Point Season Limits

• Weekly Abyss Points earned from hunting are capped at 200,000.

• Weekly Abyss Points earned through PvP are capped at 200,000.

• The total Abyss Points that can be earned in a season is capped at 2,500,000. (Combined limit for hunting and PvP.)

Reduced Difficulty of Empyrean Trace Content

• The number of Empyrean Traces that can be retrieved in Verteron and Altgard has increased from 1 to 4.

• Characters who have already completed gathering will receive additional adjusted quantities (number retrieved × 3), based on the number of Empyrean Traces retrieved.

• A design has been added to morph Empyrean Traces from Verteron and Altgard into 50 Enchantment Stones per Empyrean Trace.

• A maximum of 1,680 Empyrean Traces can be morphed per server.

• Character synchronization across a server is scheduled to be applied on December 17 (Wed).

Class Balance Adjustments

  • Class passive skill effects have been changed. Survival Willpower's Status Effect Resist has been increased from 11.5% to 16.5% at base.
  • Revitalization Contract's Status Effect Resist has been increased from 11.0% to 16.5% at base, and its increase per level has been raised from 1.0% to 1.5%.
  • Defiance Chain Skill's cooldown now decreases by 2 seconds per level gained.
  • Some Templar skills have been changed.
SkillChange
FuryAttack increase raised from 6.5% to 11.5% at base.
Comrade in ArmsAdded 20% Damage Tolerance to the caster.
  • Some Chanter skills have been changed.
SkillChange
RecuperationInstant HP recovery increased by 10%.
Blazing StrikeSkill damage increased by 5%.
Rupture StrikeSkill damage increased by 5%.
Whirling StrikeSkill damage increased by 5%.
  • Fixed an incorrectly entered non-target tag in the Obliterate skill description.
  • Added the missing target, HP, to the Heal over Time description in the Recuperation skill description.
  • Added the missing Stamina recovery increase to the Sprint Mantra skill description.
  • Some Ranger skills have been changed.
SkillChange
Explosion TrapAdded an effect that reduces Stagger Points by 10.
Ensnaring TrapAdded an effect that reduces Stagger Points by 20.
  • Fixed an issue where Ailment-type Resist did not increase when Unyielding Resolve reached Level 2.
  • Standardized the cooldown terminology in the Rooting Eye skill description.
  • Fixed the missing area-of-effect range in the Gale Arrow skill description.
  • Fixed an issue where damage floaters did not appear for triggered skills. (Affected skills: Explosion Trap, Concentrated Fire, Rooting Eye, Melee Fire, Hunter's Soul)
  • Some Sorcerer skills have been changed.
SkillChange
Element EnhancementChanged to a mobile skill.
  • Fixed an error in Specialization 4 of Firestorm (Cooldown reduction: 1 second → 2 seconds).
  • Corrected the description for Specialization 2 of Curse: Tree (Evasion reduced by 20% → Evasion reduced by 200).
  • Some Cleric skills have been changed.
SkillChange
Earth's RetributionShortened the skill animation.
Radiant RecoveryCooldown changed from 8 seconds to 7 seconds.
  • Improved the stat descriptions for Prayer of Concentration and Light of Regeneration for clarity.
  • Standardized the cooldown terminology in the Survival Willpower skill description.
  • Fixed an error in the Light of Regeneration skill description (50% or less of Max HP → 50% or less of HP).
  • Fixed an error in the Wish of Concentration skill description (Max MP decreased → Max MP increased).
  • Added the missing duration to the Prayer of Amplification skill description.
  • Some Spiritmaster skills have been changed.
SkillChange
Cold ShockShortened the skill animation.
Earth TremorShortened the skill animation.
Summon: Fire SpiritAdded a 15% chance to trigger a skill when the Spirit's Basic Attack hits, and added an effect that grants an Element when the skill triggers.
Summon: Fire SpiritChanged the skill trigger chance for Specialization 3 to 25%.
Summon: Water SpiritAdded a 15% chance to trigger a skill when the Spirit's Basic Attack hits, and added an effect that grants an Element when the skill triggers.
Summon: Water SpiritChanged the skill trigger chance for Specialization 3 to 25%.
Summon: Earth SpiritAdded a 10% chance to trigger a skill when the Spirit's Basic Attack hits, and added an effect that grants an Element when the skill triggers.
Summon: Earth SpiritChanged the skill trigger chance for Specialization 3 to 20%.
Summon: Wind SpiritAdded a 10% chance to trigger a skill when the Spirit's Basic Attack hits, and added an effect that grants an Element when the skill triggers.
Summon: Wind SpiritChanged the skill trigger chance for Specialization 3 to 20%.
Dimensional ControlChanged the skill condition to "when an Element is obtained."
Summon: Ancient SpiritAdded an effect that grants all 4 Elements when the Spirit is summoned.
Summon: Ancient SpiritAdded a skill trigger effect when the Spirit uses Basic Attack 7 times.
Summon: Ancient SpiritChanged the Specialization 3 effect to trigger the skill after 5 Basic Attacks.
Jointstrike: CurseChanged the Specialization 5 effect to "Reduces damage taken by the Spiritmaster by 20% while Cursed."
CorrodeChanged the damage type from Damage over Time with a 10% chance to instant damage with a 50% chance.
  • Increased the Basic Attack speed of summoned creatures by 50%.
  • Fixed an issue with some Assassin skills where the Whirlwind Slice effect was not applied when Combat Speed was above a certain value.
  • Fixed an issue where Shadow Walk's cooldown was not reset after killing an enemy following death.

[Other Improvements and Bug Fixes]

Improvements

  • Spacetime Rifts now open every 3 hours, at 2:00, 5:00, 8:00, and 11:00 daily.
  • Increased the number of players who can travel through a Spacetime Rift from 200 to 400.
  • Fixed some boss skill issues in [Expedition] – [Vakron Sky Island].
  • Fixed an issue in [Expedition] – [Ferocious Horn Den] where players could not enter the boss room after reviving from death during the boss fight.
  • Reduced the Stagger Point requirement to interrupt Vakarma's Wave of Death in [Expedition] – [Draupnir].
  • Fixed an issue where the Meteor effect did not display correctly in [Expedition] – [Fire Temple].
  • Reduced monster levels in [Expedition] – [Fire Temple (Conquest)] and [Ferocious Horn Den (Exploration, Conquest)].
  • Added a wind path to the boss approach in [Expedition] – [Krao Cave].
  • Reduced monster levels in Transcendence Stages 7, 8, and 10.
  • Fixed a skill issue with Isolation Specialist Rahu in [Sanctuary] – [Abyssal Forge: Ludra].
  • Updated the Sanctuary UI to display required Odyle Energy and guaranteed rewards.
  • Added a Subscription icon to the Odyle Energy information in the Sanctuary UI.
  • Removed the Subscription icon from the Odyle Energy Cube selection count after completing a Sanctuary.
  • Set the minimum contribution to the boss required to use an Odyle Energy Cube.
  • Added Enchantment Stones to [Supply Request] – [Emergency] and [Weekly] rewards.
  • Increased the stats of Abyss Field Bosses and Dimensional Core bosses.
  • After an Abyss Artifact Siege ends, a teleport function is enabled to move to the captured Artifact based on the results.
  • Added an Abyss Point gain increase effect to the Abyss Rank system.
  • The lower your Abyss Rank, the more Abyss Points you gain from hunting and PvP.
  • This effect starts at 30% for Trainee and decreases by 3% as rank increases, reaching 3% at Grade 1 Soldier.
  • This effect does not apply from 1-Star Officer and above.
  • Reduced boss and monster stats in Subjugation.
  • Removed the monster kill objective from the buff acquisition conditions in Subjugation buff zones.
  • Reduced monster stats in Awakening War.
  • Reduced the number of hits required to defeat the Void Helicoid in Awakening War.
  • Removed monster drop rewards in Strongholds and Sealed Dungeons. Players now receive 15,000 Kina for clearing a Sealed Dungeon or Stronghold.
  • In the Daily Dungeon, Daeva Biological Research Base, reduced the time limit to defeat monsters per wave from 2 minutes to 1 minute 30 seconds.
  • Increased the points earned per monster.
  • Reduced monster levels in Quest Dungeons, except Elyos Coastal Cave and the Asmodian Shaded Cave and Mysterious Grotto.
  • Improved Name Change Tickets and fixed issues. The name reuse restriction period for deleted characters has been changed to 7 days.
  • Name Change Tickets can now be stored in the warehouse.
  • Fixed an issue where the number of Name Change Tickets owned by a character was initially displayed as 0 on the character selection screen.
  • Added a confirmation window after entering a name and clicking Confirm during character creation.
  • Changed the name reuse restriction period for deleted characters to 7 days during character creation.
  • Added an option to turn World Map transition scenes on or off.
  • Revised the description for HP Danger Alert in Settings.
  • Revised the Auto Sprint description in General Control Mode Settings.
  • Changed the stats granted by Monolith level-up effects.
  • Added Duration, Space, and Stamina stats to the Verteron and Altgard Monoliths.
  • Removed Duration, Space, and Stamina stats from Ereshkigal's Monolith and added PvP Attack, Defense, Accuracy, Evasion, Critical Hit, and Critical Hit Resist.
  • Improved the effectiveness of Empyrean stats among a character's main stats.
  • In the Asmodian Episode Quest "Inevitable Encounter," changed the step for discovering the Blades Hideout from one requiring a PC emote to one completed by moving to the location.
  • In the Asmodian Episode Quest "In the Elims' Name," adjusted the NPC position that obstructed auto-movement during the young Elim rescue.
  • Fixed an issue in the Elyos Regional Quest "Cursed Blue Mineral" where an NPC would occasionally remain standing upon entering Dodo's Stolen Goods Stash.
  • Fixed the Pantheon buff icon not appearing in the Passive tab of the Effects information window.
  • Added a comparison pop-up when changing decorations at the Pantheon Control Panel.
  • Improved major notifications to appear at the top of the screen, including Party and Force invitations, dungeon waiting room applications and invitations, ready checks, Personal Trade requests, Duel acceptance, and matchmaking.
  • Fixed an issue where another player's Legion name was displayed incorrectly in the Party/Force settings window.
  • Fixed an issue where attempts to join a Party/Force Dungeon could intermittently fail, preventing entry to other dungeons as well.
  • Fixed an issue where the item list appeared beneath the death pop-up when a character died with the Advanced Item Distribution setting enabled.
  • Increased the maximum stack size per slot for some items.
  • After Maintenance, using Auto-sort in the inventory will merge items according to the increased stack limit.
  • Fixed an issue preventing completion of the "Lingering Trace in Altgard" achievement under [Achievements] – [Exploration] – [Field].
  • Added the new achievements "Purify Reshanta I" and "Purify Reshanta III" under [Season Missions] – [Abyss] – [Weekly].
  • Renamed the "I'm the Mansa" achievement to "The Joy of Spending."
  • Added a minimum score requirement to Shugo Festival to prevent abuse. Players who do not meet it will be assigned the lowest rank.
  • Odyle drops respawn slightly faster in the Shugo Festival Odyle Flight Frenzy event.
  • Shugo participants start with 70 points in the Shugo Festival Hidden Lugi event.
  • Adjusted the entry window for the Dimensional Invasion event to 3 minutes.
  • Changed the Exchange and Morph shops to sort items from highest grade to lowest.
  • Added more detailed categories to the Skins tab in the Exchange.
  • Added a Chat Message System to let players send highlighted messages in a Force. (Shortcut command: /a)
  • Gear Presets can no longer be switched while a character is incapacitated.
  • Updated the Dungeon application UI to display the applying character's level, class, and item level.
  • Added guards near Expedition Dungeon entrances and outposts in the field.
  • Changed the priority for combining Amplification Stone materials in Substance Morph.
  • Changed the sorting order of appearances in the Closet.
  • Fixed typos and discrepancies between text and voice-over in some dialogue.
  • Standardized the term "Skin" to "Appearance" in some content.
  • Updated automatic material registration in Closet appearance synthesis to follow the order of the material list.
  • Changed the names and descriptions of recharge ticket items (Odyle Energy Recharge Ticket, Abyss Duration Ticket, and Shugo Festival Recharge Ticket).
  • Changed the wait time before requesting another character's Info from 10 seconds to 2 seconds.
  • Improved search so you can search by pressing Enter after entering a query.
  • Fixed an issue where Auto-use Potions remained enabled when a character could not use potions due to a status effect or other condition.
  • Reorganized the Favorites and Show acquired designs only filters in the Crafting UI for easier access.

Fixes

  • Extended the attendance book validity periods by 2 weeks.
  • Prelude to Adventure: 2025.12.24 → 2026.01.07
  • Record of First Journey: 2025.12.03 → 2025.12.17
  • Restored the wing item drop rates from Poko's Skin Bundle (Bound) and Hidden Cubes to their previous values.
  • Fixed an issue where damage floaters did not appear correctly when Bleed or Poison from Theostone effects hit.
  • Fixed an issue where Asmodian Duty Quest and Command Scroll rewards were incorrectly set to items exclusive to the opposing faction.
  • Changed Theostone items given as quest rewards to untradeable items.
  • Fixed an issue where Superior Power Shards were automatically equipped after moving between servers, such as for Shugo Festival.
  • Reduced the amount of Odyle that can be extracted after defeating an Expedition boss from 3 to 1.
  • Fixed the icons for Intermediate and Superior Training Arcana cards.
  • Fixed an issue where the Impact Hit skill was displayed as Provoke in the Templar's Daevaion.
  • Fixed an issue where Quna, the next-priority currency, was not displayed when a Skin Change Ticket was locked in Customization.
  • Fixed an issue where the Kina trade tax was not displayed in Personal Trade.
  • Fixed an issue where system messages were not immediately displayed in the mini chat window after Personal Trade ended.
  • Fixed an issue where the close chat button appeared in Personal Trade.
  • Updated the Probability tab in the probability display pop-up to show probabilities to 6 decimal places.
  • Resurrection Spiritstones that can be purchased with Kina are now available at Wind Breeze Merchants.

Mobile

  • Improved the Party/Force list so you can view member information by tapping a party or Force member.
  • Improved Rankings so you can view detailed information by tapping an assigned buff icon.
  • Added the Camera Lock-On to Target feature to AION1 Mode. (Guidebook link)
  • Camera Lock-On to Target locks the camera onto your target during combat and is available in AION1 Mode.
  • Settings > Combat > Controls > AION1 Mode > Camera Lock-On to Target (ON/OFF)
  • On mobile, tap the Camera Lock-On button in the lower-left corner of the main screen.

Controller Support Update

  • On mobile, zoom in/out functions paired with LT and mouse pointer activation are not available. (Scheduled for a future update.)
  • See the Guidebook for controller controls. (Guidebook link)

Retrieval and Restoration

  • On November 27 (Thu), Abyss Points and related items obtained abnormally through repeated entry to the Abyss Corridor were retrieved in bulk. Currencies spent on the affected gear items (Enchantment Stones, Kina, Theostones, etc.) were restored in bulk. See the related notice. In addition, 3 days were added to Subscription periods and 5 Odyle Energy were granted. The Odyle Energy can be claimed through Mail until [2025-12-10 23:59:59].
  • As compensation for the lengthy Emergency Maintenance on November 26 (Wed), 3 days were added to the Subscription period for all purchasers of Subscription products.
  • The following compensation announced in Patch Notes 2 on November 26 (Wed) will be distributed.
  • Regarding the issue where Cube rewards were not granted for defeating a boss while holding 1 Reward Ticket after Maintenance on November 26: if you were affected between the regular Maintenance on November 26 (Wed) and the Emergency Maintenance that day, a Reward Ticket will be sent on December 10.
  • Regarding the increased Expedition Dungeon rewards: players who cleared the dungeon and received rewards between the regular Maintenance on November 26 (Wed) and the Emergency Maintenance that day were granted Kina and Enchantment Stones according to the increased reward criteria.
  • Each reward was sent to eligible players via Mail and can be claimed within 30 days.
  • Regarding the restoration of the number of Enchantment Stones obtained by dismantling Wings to the amount before the regular Maintenance on November 26 (Wed): players who extracted Wings and received Enchantment Stone rewards between the regular Maintenance and Emergency Maintenance on November 26 (Wed) were sent the additional Enchantment Stones by Mail according to the restored amount. These items can be claimed until [2025-12-10 09:30:00].
  • Fixed a bug that deleted Abyss weekly reward items when they were moved. (Limited-time special items.) The deleted Abyss weekly reward items will be distributed properly after the delivery schedule is changed to Wednesday at 05:00.

We will continue to do our best to make your updates more enjoyable.

Thank you.

Official news translation Korean version. Original: aion2.plaync.com