November 22 Update Notes (Updated November 22 at 5:20 PM)
Two Skies, One Glory
[Updates]
- Details about balance adjustments for some classes have been added. (Updated November 22 at 8:22 AM)
- Details about adjusted gear drop rates from certain high-grade Field Monsters have been added. (Updated November 22 at 5:20 PM)
The following changes will be applied during Temporary Maintenance on Saturday, November 22.
We apologize again for any inconvenience caused by Temporary Maintenance. The maintenance schedule will be announced separately.
Please see below for details.
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Abyss Shop prices will change.
- The Sale Prices of Centurion, Legionnaire, and High Commander Abyss Gear will increase.
Abyss Points rewards from PvE content will increase.
- Arena Victory Rewards will increase to 100 Abyss Points.
- Battlefield Victory Rewards will increase to 1,000 Abyss Points.
- Abyss Points obtainable as rewards from Supply Requests, Shugo Festival, and Dimensional Invasion will increase.
- The difference in Abyss Points earned from Supply Requests completed before the update will be granted retroactively in stages based on gameplay logs since launch.
- Abyss Points will be added to Duty/Command Quest rewards.
PvP Abyss Points acquisition rules will change.
- Abyss Points earned for defeating higher-ranked players will increase, while those earned for defeating lower-ranked players will decrease.
- Rewards will be distributed evenly among Party members within reward range, regardless of each member's Attack Contribution.
A cap on the maximum amount of Abyss Points obtainable will be introduced.
- Development of the Abyss Points acquisition cap feature begins today. The implementation schedule will be announced separately as soon as possible.
Some classes will receive balance adjustments.
- Some Templar Skills will change.
| Skill Name | Change |
|---|---|
| Nezekan's Shield | Cooldown will be reduced from 90 seconds to 60 seconds. |
- Sorcerer Skill balance will be adjusted.
| Skill Name | Change |
|---|---|
| Frost Chain/Chill Shockwave | Damage will increase by 5%. |
| Frost/Frost Burst | Damage will increase by 15%. |
| Hellfire | Damage in the Damage Area (Specialty) will increase by 20%. |
| Steel Barrier | The Basic Effect's PvE Tolerance will increase by 10%. The Shield value will increase by 10%. |
Improvements and Fixes
- The number of members allowed to enter Spacetime Rift will increase to 200.
- A Substance Morph recipe will be added to morph Odyle Energy up to 7 times per week. (Substance Morph > Special > Consumables)
- All members with Contribution will be able to obtain a Pet Soul when they Defeat a Boss Monster.
- The effect of the Tempered Soul Buff will be increased.
- The Max HP of monsters Level 42 or Lower and Quest Bosses will be reduced.
- The Attack of Guards placed at strongholds will increase.
- Additional Guards will be placed in all regions where Kibelisks are located.
- The levels of Common and Boss Monsters in Transcendence Stages 7–10 will increase.
- The frequency of skills used by mid-bosses in Expeditions and Transcendence against Random targets will decrease.
- Quest Gear will no longer be deletable or sellable.
- Skins for Quest Gear that was deleted or sold will be granted in stages based on gameplay logs since launch.
- The "Luck's Energy" Item will be deletable from the inventory.
- Fixed an issue where Items from other factions could be obtained from a Focorun Bundle acquired by extracting Odyle Essence.
- The drop rate of Unique Gear obtainable from Odyle Energy Cubes in Ferocious Horn Den (Exploration/Conquest) and Fire Temple (Conquest) Dungeons will be slightly reduced.
- Fixed an issue that prevented Crafting-related Upgrade Quests from progressing.
- The drop rate of Gear obtainable from certain high-grade Field Monsters will be slightly reduced.
Thank you.
Official news translation Korean version. Original: aion2.plaync.com