Clash Rune: your first priorities
What Clash Rune is and where to equip it
Clash Rune is equipment for a dedicated rune slot. It is not a Mana Stone, a Stigma or a one-fight consumable. Equip the item in the corresponding slot, then inspect the equipment window to confirm it is occupied.
The current rune category contains one item: Clash Rune. That describes the inspected catalogue, not a promise that no other rune will ever exist. This guide covers the confirmed item, its stats and its own enhancement group.

| Property | Client value |
|---|---|
| Item Level | 40 |
| Minimum character level | 10 |
| Elyos rune slots | 2 |
| Asmodian rune slots | 2 |
The slot unlock table gives neither an additional level requirement nor a quest requirement for either faction's rune slots. The item itself still requires level 10. Slot availability and permission to equip a particular item are separate conditions.
Two base runes with Item Level 40 have a combined item-level contribution of 80. That is not a promise of the same Combat Power increase. Item Level and Combat Power are different character measures.
Base stats: do not invent percentages
The rune provides PvE and general combat stats. The numbers below are the values recorded for the item. Do not automatically interpret 50 as 50%; inspect the game's display and the relevant stat description.
| Stat | Base value |
|---|---|
| PvE Damage Tolerance | 50 |
| PvE Damage Boost | 50 |
| Penetration | 100 |
| Combat Speed | 100 |
| Multi-hit Chance | 100 |
An empty rune slot is therefore a progression gap worth checking. Fill the second slot before attempting high enhancement on your only rune. This establishes a working baseline without betting an equipped item on a random outcome.
The relevant items
Do not substitute another rune's scroll because the icons look similar. Materials have their own names and uses. Before confirming, the enhancement window should show the intended Clash Rune and matching scroll.
Where to get your first rune: Elyos quests
Verteron has four regional quests whose detailed rewards include Clash Rune Chest. This is a confirmed source list, not a required completion order. Obtain your first rune from whichever chain is available.
| Quest | Starting NPC | What the recorded steps involve |
|---|---|---|
| Cursed Blue Mineral | Hiru | Assess the situation, help the hostage and follow the subsequent request |
| Zumion's Call: Part Two | Seraphine | Read the book, discuss it and help with the ritual |
| All Work and No Play | Xiao | Find missing merchants and help them recover |
| Kraka Pond Pests | Rikke | Deal with dangerous creatures around the pond |
Level ranges in detailed quest records do not establish full story availability. A shared minimum level does not guarantee all four quest markers are already visible. If a chain is missing, continue the story and inspect unfinished regional quests.
Cursed Blue Mineral begins with a conversation, then leads to the hostage location. You are not looking for a loose rune chest on the ground: the chest is a completion reward. Follow the current journal objective and inspect the final reward list.
For Zumion's Call, the rune is confirmed at Part Two. Do not assume the first conversation with Seraphine or an earlier stage already grants it. Continue to the specific quest completion listed here.
“First, second and third rune” describes the order in which you use copies, not a universal sequence of quest names. The first fills one slot, the second fills the other, and the third can be a spare. Your sources may differ with story progress.
Asmodian quests: use your own source list
Asmodians do not need to search for Elyos NPCs. Altgard has four confirmed regional quest rewards containing the same chest. Use the names in your client and follow the current journal chain.
| Quest | Starting NPC | Recorded objective context |
|---|---|---|
| Hugo Mercenaries: An Old Promise | Hadala | Complete the relevant regional chain to its chest reward |
| The Future Within the Past | Harald | Finish the corresponding regional quest |
| Fallout | Karumba | Check the hideout and help with the aftermath |
| Another Survivor | Hallina | Find the survivor, carry her to safety and prepare help |
These sources are not guaranteed to appear merely because the character can equip the rune. Check available quests, story progress and the current objective. An NPC name helps locate the start; it does not replace the chain's conditions.
If you already have one rune, compare the remaining quest names with your journal. Do not spend shop currency solely because a video mentioned one route. A missed one-time reward may still be available nearby.
Claiming a quest rune
- Choose your factionVerteron and Altgard have different quest and NPC lists.
- Check accessInspect regional quests and unfinished chains.
- Complete the right stageThe chest is a reward, not a gift for meeting the NPC.
- Open the chestRead the contents and obtain the rune and scrolls.
- Equip the runeFill the empty slot and check the equipment window.
Where to get the second and third rune
Continue through remaining regional sources. While a slot is empty, treat the next rune as working equipment. After both slots are filled, another copy becomes a reserve for enhancement attempts.
The “third rune” does not unlock a third slot. Both factions have two confirmed rune slots. Keep the extra copy so a successful enhancement can replace an equipped rune, while failure consumes the spare rather than your working setup.
| Current state | Use the next rune for | Avoid |
|---|---|---|
| Both slots empty | Equip the first | Gambling the only item on high enhancement |
| One slot empty | Equip the second | Treating it as a disposable duplicate |
| Both slots occupied | Keep another as a spare | Removing the best working rune for a sequence of attempts |
| Spare improves beyond an equipped rune | Compare and swap them | Confusing the old and new copies on the next attempt |
| Spare is destroyed | Keep the working pair and review the budget | Immediately chasing the loss with an equipped rune |
Before buying another spare, decide what its currency costs elsewhere in progression. Runes compete with other shop rewards. Having enough currency for another chest is not, by itself, a reason to spend the whole balance.
Nightmare and seasonal shops
Nightmare stock includes Clash Rune Chest for 500 Phantasmal Fragments. The inspected shop entry has no purchase limit enabled. This refers to that specific entry, not every similarly named chest in every event.
| Source | Recorded price | Limit and availability |
|---|---|---|
| Nightmare | 500 Phantasmal Fragments | No purchase limit enabled for the confirmed entry |
| Seasonal Oath Coin entry | 4,000 | Recorded limit of 50 per server account; sale availability depends on its period |
Seasonal stock needs a current check. The client stores several seasons and dated offers. A recorded price of 4,000 does not prove the chest is available today on your server. Inspect the live currency, sale period and remaining allowance before planning a purchase.
The Global facts place Nightmare access at character level 45. Its shop is therefore not the compulsory route to the first rune while levelling. Check regional quests first, then return to exchange purchases when the activity is available.
Compare a chest with Daevanion crystals and other useful rewards bought with the same currency. Filling an empty slot and buying more enhancement attempts are different goals. The second has more uncertain value because the desired result is not guaranteed.
Clash Rune enhancement: every transition
This table applies to the Clash Rune enhancement group. Raw entries are indexed by current level. The table expresses them as transitions: the current +1 row is the attempt to reach +2.
| Transition | Success chance | Kinah | Enhance Stone | Scrolls |
|---|---|---|---|---|
| +0 → +1 | 100% | 5,000 | 200 | 1 |
| +1 → +2 | 80% | 9,070 | 290 | 1 |
| +2 → +3 | 66% | 19,700 | 520 | 1 |
| +3 → +4 | 50% | 40,000 | 800 | 1 |
| +4 → +5 | 33% | 84,900 | 1,120 | 1 |
| +5 → +6 | 25% | 147,000 | 1,470 | 1 |
| +6 → +7 | 20% | 233,000 | 1,860 | 1 |
| +7 → +8 | 15% | 379,000 | 2,270 | 1 |
| +8 → +9 | 12% | 563,000 | 2,700 | 1 |
| +9 → +10 | 10% | 793,000 | 3,170 | 1 |
Each row is the cost of one attempt. Adding the rows does not produce a guaranteed price for a +10 rune: destruction requires a new item and repeating the earlier stages. Do not budget as though every transition succeeds on the first try.
These percentages apply to individual attempts. A previous failure does not make the next one guaranteed because you feel due for a success. This enhancement group has no failure-correction probability increase configured.
Read the preview before every confirmation. Similar copies are easy to confuse, especially after swapping a successful spare into equipment. Check the selected item's current level, target level, cost and loss warning again.
What enhancement adds
Enhancement effects add to the base stats, but they are introduced in stages. PvE tolerance increases first, and further lines appear at later levels. Higher enhancement is not an identical increase to every original stat.
| Rune level | Example additional enhancement effects |
|---|---|
| +1 | PvE Damage Tolerance +50 |
| +2 | PvE Damage Tolerance +100 |
| +3 | PvE Damage Tolerance +150; PvE Damage Boost +50 |
| +4 | PvE Damage Tolerance +200; PvE Damage Boost +100 |
| +5 | PvE Damage Tolerance +250; PvE Damage Boost +150; Penetration +50 |
Each row describes the enhancement effect at that level, not a separate incremental reward to add to all earlier rows. Adding +1, +2 and +3 together would invent a value. Inspect the finished item's description in the game for the final check.
Compare the expected benefit with other guaranteed upgrades. If quests remain unfinished, equipment slots are empty or Daevanion points are unspent, a long sequence of risky attempts may be premature. Return to it when losing a spare fits your budget.
There is no universally safe target above the guaranteed first transition. A high chance does not protect one particular valuable copy from failure. Your protection is the reserve plan: keep the working equipment and limit the risk to another rune and a budget chosen in advance.
What to do if your Clash Rune is destroyed
First check which copy disappeared and whether both working slots are still occupied. If you enhanced a spare, the equipped setup should remain usable. Do not start another attempt automatically; inspect the remaining materials and your budget.
Then return to confirmed sources: unfinished regional quests and available Nightmare stock. Use a seasonal exchange only after checking its active sale conditions. Scrolls left from a previous chest do not replace the rune item itself.
The inspected data did not establish a recovery method for a destroyed Clash Rune in this progression route. This guide therefore does not promise a restore button or recommend spending in the hope of finding one. Obtain another copy from a confirmed source.
After a failed attempt
- Inspect equipmentPreserve the remaining working runes instead of continuing on them.
- Review the journalFind unfinished quests on your side with the chest reward.
- Check exchangesCompare the spare's price with your other progression goals.
- Resume deliberatelyAnother attempt makes sense only if you accept losing another spare.
Quick answers
Why do some older English instructions use another name? The current English item record says Clash Rune. Match the exact item rather than trusting a free translation of a similar rune name.
Can I equip a third rune? The inspected records confirm two slots for both factions. The third copy in this route is a reserve, not equipment for a hidden additional slot.
Can the rune break at +1? Reaching +1 from the base item has a 100% recorded chance. The risky transition is the next one, from +1 to +2. “Breaks from +2” means the attempt to obtain +2, not only attempts made on an already enhanced +2 rune.
Must I buy the first chest from Nightmare? No. Regional quests provide confirmed chests earlier in the progression route. The shop is useful for another copy once it is available.
Why is a chest in the database but absent from a shop? The catalogue stores several offers and seasons. The active tab, currency and sale period determine whether you can buy it now.
Do
- Fill both working slots first.
- Check available regional rewards for your faction.
- Enhance an additional copy within a chosen spending limit.
- After a successful swap, verify which copy is selected for the next attempt.
Avoid
- Do not risk both working runes in succession.
- Do not treat the sum of attempt costs as a guaranteed maximum-level price.
- Do not plan around expired seasonal stock.
- Do not read raw stat values as percentages without checking.
Common mistakes
- Enhancing the second equipped rune while luckyA failure leaves a working slot empty.
- Searching for a third slotThe third copy is meant as a reserve.
- Confusing current and target levelsDestruction is possible on the +1 → +2 attempt.
- Leaving the quest chest unopenedThe item is in inventory while the equipment slot remains empty.
- Chasing lossesEarlier failures do not raise the next chance in this group.
Before enhancing
- Both main rune slots are filled.
- The selected copy is a spare you can afford to lose.
- Current and target levels are confirmed.
- Chance and destruction warning have been read.
- The correct scroll, Enhance Stone and Kinah are available.
- A limit is set for the current spending session.
- The next copy has a confirmed source that preserves the working build.
The essentials
Obtain the first two Clash Runes from available quests for your faction and fill both slots. Keep another copy for enhancement: destruction is possible on the attempt to reach +2. Nightmare provides a confirmed additional source, while seasonal stock needs its sale period checked. Preserving two working runes matters more than another risky attempt on your only good copy.
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